+1
Favorite this Deck

Miracle Gro featuring Theft cards

  • Last updated Nov 13, 2016 (Yogg Nerf)
  • Edit
  • |

Wild

  • 14 Minions
  • 16 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: Miracle Rogue
  • Crafting Cost: 6840
  • Dust Needed: Loading Collection
  • Created: 11/14/2016 (Yogg Nerf)
View Similar Decks View in Deck Builder
  • Battle Tag:

    N/A

  • Region:

    N/A

  • Total Deck Rating

    15

View 17 other Decks by RavenDrinkingBeer
BBCode:
Export to

Noticeable differences between this deck and the typical archetype is the lack of Gadgetzan Auctioneer. And that difference is HUGE, it's really a different deck. So the big question is, why play this deck over what most consider to be the established pro standard of including Gadetzan? Simple, most games are not pro level games, and you will not have the greatest winrate by playing them on ladder at the less skilled ranks! This deck is far more fast, and far more simpler. It will out-race other aggro/tempo decks. As a 1 time legend player, I noticed that decks actually got greedier the further I went up. Not a control meta up there, but the tech choices in the Tier 1 decks are for slower games, and not aggro or counter aggro choices like in ranks 10-4. They were greedier choices because that greed was probably needed to beat players of near equal skill. However, If you want to climb with Miracle rogue early on in the season, or at the 20-10 rank mid-season, an aggro/tempo variant would be far better. So skip the turn 6-7 Gadgetzan draw combo, it's so slow against all the Tempo mages and you'll die most times than not. Instead, go aggro and burst them down fast.

And the rogue Theft card's are not bad for a tempo variant. They really help deal with the lack of later game draw that occurs when not running Gadgetzan Auctioneer. You'll add about 2-4 random cards to your hand by turn 6, so you're still ahead card-wise and you didn't need to lose tempo to achieve it. It's just that the cards are random and not from your deck. But if you are already focusing on lowering their HP early game, that shouldn't be as much of a problem.