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Infinite Draw OTK Combo Mage

  • Last updated Nov 16, 2016 (Yogg Nerf)
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Wild

  • 24 Minions
  • 6 Spells
  • Deck Type: Tavern Brawl
  • Deck Archetype: Unknown
  • Brawl: Miniature Warfare
  • Crafting Cost: 9300
  • Dust Needed: Loading Collection
  • Created: 11/12/2016 (Yogg Nerf)
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  • Battle Tag:

    N/A

  • Region:

    US

  • Total Deck Rating

    21

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This is my version of the many OTK decks in the Miniature Warfare Brawl. Now lets get into why everything is here and what it does.

Novice Engineer, Gnomish Inventor, Coldlight Oracle are your main draw cards you use to cycle through to the cards you actually want. If during the mulligan phase you throw back any of these for any reason, you're an idiot.

Azure Drake is only in because it cycles itself AND has Spell Damage, if it didn't have Spell Damage I would honestly not consider using it at all. The point of these fuckers is to draw you more cards, to take the place of Malygos in a pinch, and annoy you by constantly getting drawn by the Curator instead of the two actually important dragons. Same mulligan rules as the other draw cards.

The Curator is the most important card in the deck in most games as it will draw one of your 4 dragons and get you a Coldlight Oracle unless you've already gotten both of them. DO NOT EVER THROW BACK DURING MULLIGAN PHASE.

Ethereal Conjurer is here specifically for the purpose of fetching an extra Arcane Explosion or Frost Nova if you need it, or for getting  Ice Lance or Frostbolt(if both are an option take Ice lance unless you already have an Ice lance in hand but no Frostbolt. If you have 2 Ice Lances in hand already take a 3rd as it's less expensive than Frostbolt and still makes the combo lethal). Generally I would toss these back during the mulligan phase.

Brann Bronzebeard is only here to amplify the effects of your draw cards and  Ethereal Conjurer if necessary. Keep in hand if you have another draw card, never throw back if you also have The Curator in your starting hand.

Youthful Brewmaster is here for a few different reasons which will now be listed in order of best use to worst use: 1.) Using The Curator a second time to fetch another Dragon.  2.) Playing a Coldlight Oracle an extra time to cycle more.  3.) Playing a Twilight Flamecaller again to wipe a board.  4.) Getting more spells from Ethereal Conjurer.  5.) Returning Brann to your hand.       Don't keep in your mulligan unless you have The Curator.

Ice Lance is your main way to deal face damage. Never keep in your opening hand.

Frostbolt is your way of making Ice lance actually do face damage. Never keep in your opening hand.

Sorcerer's Apprentice is here to make your Ice Lance/Frostbolt combos less expensive. The more spells you're using to kill someone, the more important it is that you have one of these on the board. Don't keep in your starting hand.

Arcane Explosion and  Twilight Flamecaller are your board clears, if you don't have either of these by turn 2 against a shaman you should really just concede. Don't keep Arcane Explosion but do keep Flamecaller, keep either if against a shaman though.

Alexstrasza is used to cut the opposing hero's health down to 15 or to BM the shit out of someone by using it on yourself if you have the kill without her. The only case in which you should keep her in your starting hand is if you also have The Curator or a Coldlight Oracle.

Faceless Manipulator is here to double the effect of Malygos or to copy an Azure Drake if you have enough damage just by doing that to kill someone. There's only one in the deck because half the time you don't need it anyway. It basically just does the same thing as Alexstrasza, you play it with Malygos and it makes people die. Same mulligan rules as Alexstrasza except that if you have Alexstrasza, Malygos, and this always throw this back.

Malygos is the center of the entire deck. Never put this thing on the board unless you're killing someone. Only keep in your starting hand if the other cards all draw.

Eater of Secrets is to counter Ice Block (more relevant than you think considering Nefarian is 1 mana) and people doing what happens in this video after 21:50 https://www.youtube.com/watch?v=53WZHYBRHCU&t=0s . Don't keep in hand at all unless you're against a Hunter or Paladin, then always keep.

Emperor Thaurissan is here to make your combos cheaper, or just throw em down if you have like 7 or more cards in your hand and feel like drawing your entire deck next turn. Keep in your starting hand only if you have a Coldlight Oracle and another draw card or The Curator.

Loatheb, otherwise known as "Nah son, I'M THE ONLY ONE THAT GETS TO OTK HERE." is meant to prevent opposing OTKs when you think they may be ready, or to prevent rogues from doing their miracle shenanigans. You have no idea how much lower the winrate of this deck is without him. Never keep in your starting hand, you usually draw them by the time they're needed.