Pirate Combo/Miracle Rogue
- Last updated Mar 17, 2017 (Aggro Downfall)
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Wild
- 17 Minions
- 13 Spells
- Deck Type: Ranked Deck
- Deck Archetype: Miracle Rogue
- Crafting Cost: 13620
- Dust Needed: Loading Collection
- Created: 10/17/2016 (Yogg Nerf)
- Shamus
- Registered User
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- 5
- 19
- 34
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Battle Tag:
DoctorDr8del#1757
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Region:
US
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Total Deck Rating
90
Why did I choose these cards?:
Counterfeit Coin: Easy card to trigger combo and it also speeds up your game. It is almost a rogue innervate, and i think rogue always wanted an innervate. (Can play shadowstep over this and/or backstab for a more tempo deck)
Cold Blood: Works as a removal spell and combo's well with charge creatures.
Patches the Pirate: Your combo card [insert patchy spongebob joke here]
In a nut shell gang up (on patchy) plus southsea captain is 6 charge damage,with the 4/6 legendary pirate costing 3 to 0 this deck could be insane
Swashburglar: Easily one of the best cards in the game works with peddler and pirate combo
Eviscerate: Do I have to explain this card?
Gang Up: Works well with Any Peddler fuel creature and of course patchy
Edwin VanCleef: Usually put into miracle rogue/ maly rogue. Can still combo for an 8/8 usually pretty easy in this deck. (Can replace Perdition's Blade with it)
SI:7 Agent: The best combo creature in the deck. one of the best creatures in the game.
Southsea Captain: Works with all your pirate in the deck and is a FON with Patchy and 2 gang up's
Xaril, Poisoned Mind: My favorite creature flavor wise. It works with itself, it works with shadowsteping Your charge creatures, it works with stealing Shaku or Edwin. it work with card draw, and another cold blood, and it can be a SI:7 agent, Shadowsteping peddler or Swashburglar. Etc. Etc. Etc.
Leeroy Jenkins or Skycap'n Kragg: The best charge creature in the deck and can deal 15 to 20 damage in one swing
Cards to think about for a more Burgle/Aggro Like deck:
Shifter Zerus: With Peddler usually becomes a card that is always going to be (2) less in your hand. Yes you have to wait till turn 4 - 6 to use it for a good effect of maybe even longer. But who does not like a Changing Unstable Portal in there deck?
Sir Finley Mrrgglton: If your not running a weapon verison easy substitution for rogue. Rogue hp is ok but that bad thing about the hero power is once you have it equip you can't do anything with it which because worst then most hero powers. You want a hero power like Druid, Mage, Warlock, or Hunter.(in a more tempo weapon version i would not include this card)
Southsea Deckhand: one of the better pirate cards and great when you have a weapon equip. Only playing 1 because it works ok with patchy and you play sir finley.
Undercity Huckster: IMO the best card that rogue has right now.
Burgle: One of the Worst effects because it does not build board but it work incredibly well with Peddler
[card]Shaku, the Collector[/card]:I don't think this should have been a legendary at all. Works well with Xaril.
Ethereal Peddler: The Shaku, Zerus, Burgle, Swashburglar, and Huskster bomb.
cool deck, i've always hated playing rogue, i've been looking up defcks to see if i could find one i think is fun, this might just be it. thanks!
Remember Force of Nature combo? it is basically that. The conditions are not even that hard you need one pirate to get patchy out of your deck and a gang up in your hand (i mean yes you can draw patchy which will happen). so you need 2 cards to staart with. then you need one more pirate to get 3 patchys out of your deck. you literally only need 3 - 4 cards to set the combo up, which i better then a lot of combos these days.
not very clever to indlude a card from grand tournament.
Why? We still have a few months of TGT cards.
patches the pirate is just a fill up legendary pirate nothing more, even if you get it on board, it gets cleared easy pirate nothing more
LUL!
I will not lie your right, but that is why you play 6 pirates so you don't get force into playing it till you have gang up
it has conditions to rely on, you want a meta defining cards, not fillers thats my opinion, don't get me wrong, once the pieces are set its a good combo but other then that its useless IMO