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Savjz's Freeze Mage [Legend]

  • Last updated Dec 30, 2016 (Gadgetzan)
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Wild

  • 12 Minions
  • 18 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: Freeze Mage
  • Crafting Cost: 5440
  • Dust Needed: Loading Collection
  • Created: 10/9/2016 (Yogg Nerf)
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  • Tournament Decks:

    33

  • Ladder Decks:

    853

  • Submitted By:

    RikCZ

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Update (for guys from comments): This deck was used by Savjz on his stream about a week ago. I don't know the story behind the deck, if it's copied or outdated or old. I just DON'T CARE. Sajvz is one of my favourite streamers and I didn't found this deck under his name so that's why I created it. I think it's a good deck, not excellent in days of shaman and hunter cancers everywhere but it's quite competetive and funny. Savjz hit Legend with this deck btw.

And ofc apologies for No guide here, I didn't think that someone would really upvote this, so really really sorry to everyone who expected guide. I will share some ideas later :). Thanks for support to all.


 

Guide Part

Point of this deck is clear. Last as long as possible to burst down your enemy. This could be done by many ways, we will talk about it later.

  1. Card Explanations/Replacements

Alexstrasza - Core of this deck. Takes away half of opponent's Health and puts "Giant type" 8/8 on board. It's very hard to burst down your opponent from 30 HP without this mighty dragon, but not impossible (especially with Evolved Kobold in deck). If you play Alexstrasza, you have to be ready with Ice Block on at least one turn before, because you won't be able to play both of them in one turn (unless you got discount from Emperor Thaurissan). In some cases you might be to forced to use Alexstrasza on your own hero, but then you have a little chance to win (I did it twice and both games lost). Very hard to replace, Pyroblast could work but I don't recommend this.

Emperor Thaurissan - Really good helper and insane combo maker. Card discount is your backup plan, if you aren't able to draw Alexstrasza. Try to discount as many cards as possible, especially Damage Spells and Spell Damage minions. If stays on board more than 1 turn, you will have great chance to win. Important combos lower. Unique effect, non replaceable.

Bloodmage Thalnos - Controversial card. Gives your spells 1+ damage and can draw a card in emergency by pinging it. This card might seem very useless, but I think it belongs to this deck, because of variability of card.  Good replacements are Cult Sorcerer or Kobold Geomancer.

Doomsayer - Card that can turn around whole game. In worst scenario gives you one extra turn (because opponent will focus on it, if he doesn't want to lose his board minions), in best scenario destroys whole enemy board. 

 Working on rest. Stay strong.