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[FAST CLIMB] Face Warrior

  • Last updated Oct 5, 2016 (Yogg Nerf)
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Wild

  • 20 Minions
  • 6 Spells
  • 4 Weapons
  • Deck Type: Ranked Deck
  • Deck Archetype: Pirate Warrior
  • Crafting Cost: 4360
  • Dust Needed: Loading Collection
  • Created: 10/5/2016 (Yogg Nerf)
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  • Total Deck Rating

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INTRO:

This is a solid deck for climbing quickly, especially through the early ranks. It's cheap easy to play and has a lot of good match-ups.

There are limited taunts and very few heals on ladder at the moment allowing for this quick face deck to have a good winrate. (Dragon decks become less popular every season and so Twilight Guardian becomes less of a problem leaving the only valuable taunt as Thing From Below. Paladin is the only class running big heals.)

This deck uses high value weapons + upgrade, sticky cheap minions and charge minions to burst your opponent down before they can gain tempo.

Matchups:

Very good - Miracle/Malygos Rogue, Malygos Druid, Aggro/Midrange Paladin's. These Rogue and Druid variants do not have the healing or early game minions to prevent you from killing them before they reach Malygos combo. As for the aggro Paladin, you simply out-race them to 30 damage. 

Good - Token Druid, Midrange Hunter, Priest. Token Druid is similar to Malygos Druid but often runs 2x Ancient or War which could spill disaster for this deck. Midrange Hunter is good as long as you can kill them before they COTW. Priest totally depends on whether they draw SW: Pain, Nova and flash heals.

50/50 - Tempo Mage, Dragon Warrior, Midrange Shaman. Tempo mage is a weird match up, trading may actually be optimal here, at least for mana wyrms, Fiery War Axe is key, save mortal strike for when they eventually gain control and set up fireball lethals and you can counter burst and clean up, they dont have heals and rarely have ice block so you should be able to burst them down, Dragon Warrior is your game as long as they dont have both Twilight Guardians in the top 10-12 cards. Midrange Shaman is actually not too bad, they mainly use Spirit Claws to remove minions which is obviously not optimal vs face decks, without Tuskarr they are even slower and are often running mana tides which will allow your minions to survive for longer.

Bad - Aggro Shaman, Zoo. Aggro shaman out-races you because of 7/7's and forces you to trade Tunnel Trogg away. Zoo just clears all your minions and then bursts you, is much nicer if they dont get early Voidwalker. 

Very Bad - Control Warrior, Anyfin/N'zoth Paladin, Aggro Freeze. Too much armor, cheat, SMOrc. If Paladin survives to Rag Lightlord or Tyrion then you lose. Aggro Freeze completely cock blocks your weapons and has Ice Block.

POSSIBLE TECHS:

Arahi Weaponsmith is fine over Bloodsail Cultist/Dread Corsair.

Crazed Alchemist could be run to counter Doomsayer/Twilight Guardian and I'd put one in over flame juggler if you feel you need it.

Execute could be useful but at 2 mana dont run more than 1. 

ENJOY SMOrc