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Reno Cycle C'thun

  • Last updated Oct 5, 2016 (Yogg Nerf)
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Wild

  • 21 Minions
  • 9 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: C'Thun Rogue
  • Crafting Cost: 8760
  • Dust Needed: Loading Collection
  • Created: 10/5/2016 (Yogg Nerf)
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  • Total Deck Rating

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Just know that this works.

Tempo always wins you the game, not some gimmicky moves. There are 8 draw mechanics + 1 sprint. When drawing Brann Bronzebeard play him, don't keep him thinking it'll get you some wombocombo. It's good if it does that but decent as a standalone card. If you think you can survive till turn 6-9, then keep him for combo.

Use Shadowstep to cycle through the deck if you are Desperate for that heal. Don't keep Earthen Ring Farseer in hand on turn 3 even if you're at full health unless you're 100% sure that this is a control match-up.

Against Aggro, mulligan everything except 3 drops and below + Reno Jackson (shadow strike included because as aggro, no minions are ever going to be at 5 hp, other than warlock)
For Tempo/Midrange/Control, do the same. You're going to get most of the swingy/tempo cards anyway.

This deck does consistently with the suggested amount of draw cards, replace those at your own risk. You can tech in Twin Emperor Vek'lor but i don;t suggest it. At turn 7 you could play Crazed Worshipper + Eviscerate as it's better to allow enough mana for other moves that have an immediate effect on the board.
On the 30 plus games played, i've rarely ever ran out of cards and usually could play 1 or 2 cards on a turn. Against tempo C'Thun usually buffs till 11/11 the least and 18/18 against Control. I'd say this is an above average deck.

Only card i suggest that it is possible to change is Shadowcaster for any other card that synergize better or tech cards like Acidic Swamp Ooze or any card to prevent weapon/aggro, but not Dark Iron Skulker since you'll have the board most of the time.

Most problematic match-up is CB or Maly Rogue, face shaman and hunter. But even then, it's 50-50 depending on whether you draw your reno as you'll last till at least turn 7 with your "tempo/swingy" cards and draw through an average of 15 cards.

Have fun with this till next year first expansion =]