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Triple C'thun Reno Control Mage

  • Last updated Oct 19, 2016 (Yogg Nerf)
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  • 17 Minions
  • 13 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: Reno Mage
  • Crafting Cost: 10780
  • Dust Needed: Loading Collection
  • Created: 10/4/2016 (Yogg Nerf)
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  • Rhadan
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Having tons of fun with this deck. It's a control style deck that aims to survive into the lategame and then kill your opponent with C'thun.

Against aggro decks you will want to survive - You'll often need good ol' Reno Jackson to save your arse (and damn you if you're hiding in the last few cards again). Keep him in the mulligan if you see him. It's a Reno deck. You want to hold him.

Against control decks you will want to kill your opponent by either using triple C'thun (play him once, have him killed and then play Brann + Doomcaller combo). Beware of Priests with Entomb and Warriors that haven't played Sylvanas and their shield slams!

IF you have the coin, you can try to hold on to it and play Emperor once you have Brann and C'thun in your hand - triggering a double C'thun assault onto your opponent.

So far? Having a lot of fun with this deck and it stands a good chance against aggro AND control matchups!


-1 Babbling Book
+1 Forgotten Torch

Tested without the [card]Cone of Cold[card] - but the extra stall is worth it.

-1 Ice Barrier
+1 Loot Hoarder

Took out the barrier because it rarely did what I needed. Card draw is just better.


While I can't say I've reached legend with this deck, at least it helped me to get my 500 wins on Mage. :)

500 wins Mage