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Hand Rogue

  • Last updated Sep 7, 2016 (Karazhan)
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Wild

  • 17 Minions
  • 13 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: N'Zoth Rogue
  • Crafting Cost: 5500
  • Dust Needed: Loading Collection
  • Created: 9/6/2016 (Karazhan)
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  • Total Deck Rating

    22

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I noticed Burgle Rogue often has a full hand of cards. So I give to you HAND ROGUE!!!

It's pretty fun. Brings back nostalgia of the old Handlock. Seems to works pretty well at my super low rank feel free to try and tweak at a reasonable rank. 

You have big taunt walls to beat Aggro. 

You beat Control with Gang Up Arcane Giants.

30 Game Update

Record: Rank 19-16 Wins: 7 Loses: 3; (no Fan of Knives) Rank 16-18 Wins: 1 Loses: 9 ; (w/Skulker) Rank 18-16 Wins: 7 loses: 3

Fun Note: I pulled the Purify + Ancient Watcher combo twice

Gameplay notes: Good against Control. Mercilessly destroyed by Aggro. Weak to Freeze Mage but it is based on Handlock so that was always going to be true. You always want to hit Gang Up on the Arcane Giants. You usually have enough options that you can save these cards to use together.

Really good against Druid for some reason. Really bad against board floody decks for obvious reasons. You have Dark Iron, and Fan of Knives and....yah, thats not great. Real hard to win those matches, any aggro is going to take some careful play.

Card Changes

Fan of Knives: Tried removing this, ended very badly leave this card in. lol

Sprint was removed. Should have enough draw to sustain without this.

Dark Iron Dwarf was added. Rogues best Anti-agro tool. This guy is a freakin' hero!

Brann Bronzebeard was considered. There are a few real good synergies. Twilight Drake, Earthen Ring Farseer, Swashburgler, Defender, Refreshment Vender

Earthen Ring Farseer was considered. Relying on one heal is pretty scary.