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[Legend #2] - Discolock Guide - S30

  • Last updated Sep 12, 2016 (Karazhan)
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Wild

  • 28 Minions
  • 2 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: Discardlock
  • Crafting Cost: 1200
  • Dust Needed: Loading Collection
  • Created: 9/2/2016 (Karazhan)
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  • Battle Tag:

    N/A

  • Region:

    EU

  • Total Deck Rating

    2962

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Hey guys!

 

Zananananan here, I'm a german Hearthstone player and I'm currently playing for http://www.sfd-gaming.com/. I just wanted to share my Discardlock with you. I played Patron Warrior on the first day to hit rank 4. On the 2nd day the last Karazhan wing came out. I built this deck and hit Legend with it. 

Proof: http://imgur.com/a/f9CYS

Patron Warrior: http://www.hearthpwn.com/decks/626706-legend-2-patron

 

I offer coachings for 15,00 €/hour. If you are interested, please leave me a message on Hearthpwn. 

 

Guide:

 

This deck is usually favored against other Aggro decks, you want to trade as much as possible. Go face against Midrange or Control decks. The key is to realize when you have to go all in and when you can afford to play around AOE.

Let's talk about the placement first. Most of the time it doesn't matter, but it can still win or lose you some games. You always want to maximize the efficiency of Dire Wolf Alpha.

  • In general you want big minions, minions with deathrattle or taunt on the side and small minions in the middle. 
  • Knife Juggler has to be on the side (Taunt or deathrattle doesn't matter). You don't want to trade with him. 
  • Imp Gang Boss on the left. The Imp's will spawn in the middle.

 

Mulligan:

 

I'll talk about the cards you always want to keep first. No matter what you are playing against. After that I'll take a look at specific matchups.

Flame ImpVoidwalkerPossessed Villager, Malchezaar's Imp > Abusive Sergeant 

If you have Silverware Golem and Soulfire or Darkshire Librarian you can consider keeping both. You have a 33% Chance to discard the Silverware Golem on turn 2.  If you don't have the coin and you don't have a 1 drop throw everything away. It's okay to play Abusive Sergeant on turn 1 if you don't have something else. I usually don't like keeping Dark Peddler, only keep it if you already have a good hand. Keep Dire Wolf Alpha if you have the coin and 2 1 drops.

 

Druid:  

favoredDarkshire Councilman is fine if you have a 1 drop.  

Hunter:

favored - Keep Imp Gang Boss if you a 1 drop. I don't like playing Voidwalker on turn 1 if they have the coin. You still have to play it if you don't have something else. They can coin out Huge Toad. Keep Dire Wolf Alpha if you have Possessed Villager. Keep Houndmaster and Unleash the Hounds in mind.

Tempo Mage:

favored - Keep Imp Gang Boss with a 1 drop, it's good against the Flamewaker. You don't have to play around Flamestrike, most lists aren't running it.

Freeze Mage:

heavily unfavoredDarkshire Councilman if you have a 1 drop. You have to go all in on him having no AOE.

N'Zoth Paladin:

even - Play a bit about ConsecrationDarkshire Councilman again if you have 1 drop. Be careful about Doomsayer

Aggro Paladin:

favored - Keep Imp Gang Boss with a 1 drop. 

Priest:

evenDarkshire Councilman is good but it's better to bait for Shadow Word: Pain before playing it. Keep Excavated Evil in mind.

Rogue:

even - Keep Darkshire Councilman or Imp Gang Boss if you have a 1 drop. Avoid playing a 2 health minion on turn 2 if he has the coin (SI:7 Agent).

Aggro/Midrange Shaman:

heavily favoredImp Gang Boss if you have a 1 drop. Beware Lightning StormSoulfire is strong against his Totem Golem.

Control Shaman:

heavily unfavored - Try to find an explosive start, keep Darkshire Councilman with a 1 drop. Kill Wrath of Air Totem.

Zoo:

evenImp Gang Boss is insane in this matchup. Keep Dire Wolf Alpha if you have Possessed Villager, you can kill Flame Imp or Dark Peddler. You always want to clear his board, he can't use Abusive SergeantPower Overwhelming or Defender of Argus this way. 

Renolock:

favored - Keep Darkshire Councilman. Don't play around AOE, they only have 1 Demonwrath and 1 Hellfire for early game.

Dragon Warrior:

even - I don't like Voidwalker because of Alexstrasza's Champion. Soulfire is good against Frothing Berserker, Fierce Monkey and Blackwing Corruptor.

Control Warrior:

unfavored - Keep Darkshire Councilman if you have a 1 drop. I like Possessed Villager on turn 1 and coin Darkshire Councilman or Imp Gang Boss turn 2. It plays around Fiery War Axe. Be aware of BrawlRevenge and Ravaging Ghoul.

 

                                                                                                                              

Questions

 

Why aren't you running other discard cards like Succubus or Tiny Knight of Evil?

I wanted to make the deck as consistent as possible.

No Power Overwhelming?

I don't think you need it. Soulfire is good enough. 

 

 

You are awesome. Thank you for your support!