Heroic Crone (1st Attempt)
- Last updated Aug 19, 2016 (Karazhan)
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Wild
- 14 Minions
- 16 Spells
- Deck Type: PvE Adventure
- Deck Archetype: Unknown
- Boss: The Crone
- Crafting Cost: 2080
- Dust Needed: Loading Collection
- Created: 8/18/2016 (Karazhan)
- The_Illusive_Man
- Registered User
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Battle Tag:
N/A
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Region:
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Total Deck Rating
511
Strategy
Since you're given a 0/10 minion the classic Priest cheese of Inner Fire and Divine Spirit is appropriate here. Your objective is to buff Dorothee with Inner Fire as soon as possible and start going face. You can't afford to be greedy waiting for a super wombo combo since The Crone will use Twisting Nether on turn 8 effectively ending the game. Once you've buffed Dorothee, keeping her alive is of course paramount and this deck provides ample tools to do so: Flash Heal, Light of the Naaru, Lightwell, Darkshire Alchemist, and Temple Enforcer.
If you're able to get out Holy Champion or Lightwarden from Light of the Naaru it can help accelerate the clock towards your victory. Copying Dorothee with Faceless Shambler or Faceless Manipulator is another way to to push even larger amounts of damage towards the win.
Should you be close to lethal, but need to stall on turn 7, Loatheb can buy you that extra turn to close out the game.
Suggestions to help improve the deck provided by Sepheriel89
Videos of the Deck Provided by kiwiinbacon & Fur0
If this deck helped you please give it a vote up and feel free to check out my other Heroic boss decks for Karazhan:
Heroic Big Bad Wolf (2nd Attempt)
So easy 12/12 Dorothy wrecked her.
1 attempt stupidly easy. i got the best cards possible and the opponent didn't counter well enough early on and their face got bashed hard as a result on turn 5.
flash heal, inner fire, power word: shield, Divine spirit, drew these cards instant win
Thanks for the deck. 5th mulligan to get the correct starting hand and 4 loses before (I lost when I didn't have inner fire in the first turns).
Perfect deck, thanks!
Easy first try. PW:S + Inner Fire on Dorothy. GG EZ
I just beat her twice in a row by using inner fire on Dorothy and then protecting her with spells to heal her while casting Lightwell as taunts.
The second try I used inner fire and buffer her health to 20HP and just smashed her with Dorothy a few times in the face and I won in round 5.
I ran a similar deck but with Djinni and arcane anomaly, not that they were really needed but is always fun to buff Djinni.
I tried a few other decks, but i always lost on turn 8 because of twisting nether. This deck is perfect against the crone and I am glad that you made it up for us plebs!!
I hope you guys enjoy
you made some horrible miss plays, but it was fun, good one xD
WTF? Could they not at LEAST have made Dorothy a 0/10 "Cannot Attack, Cannot be Silenced". I don't think they play tested this at all.
Got this first try by drawing inner fire on turn 1, then just kept buffing / healing her.
It's almost like you're supposed to think of a way to let this minion become useful
This deck is way too Expensive. I have KT in this deck for fun but you don't even need him. Put an Eerie Statue in their for it!
Thanks! Got him on 5th try, because I have trouble drawing Inner Fire and Divine Spirit. But win is a win, Thanks. Thumbs up!
Turn 1 : Inner fire (dorothee)
Turn 2 : Divine Spirit
Turn 3 : Velen ´s Chosen
Turn 4 : Divine Spirit + Inner Fire
Replace for Cabal Shadow Priest ?
You come here to find a deck to beat it, and you call it dissapointing wing?
Speaking for myself, I came here to see if / how many people came up with buff priest within a day and possibly share my view on it.. clearly plenty of people come up with it themselves.
I didn't think to add many healing spells and succeeded first time just by Darkshire Alchemist and hero power.. filled up the rest of deck with Ancient Watcher , Eerie Statue and silly things like Ice Rager to charge.
I don't understand people complaining about Twisting Nether type stuff though, while at the same time many say how easy this boss is. Putting a 7-turn max timer on it was just the least they could do?
It's a fun wing with nice ideas, but by far the least challenging (esp heroic) of any adventure yet imo. Usually I find it extremely difficult, in particular if I don't look up some hints about an approach. But in this wing, you can even win with pretty loose deckmaking.
I misunderstood big bad wolf heroic and thought that only his minions would cost (1), also his hero power ignores e.g. N'zothed minion stats or Infernals spawned by Jaraxxus (I guess any minion that isn't technically played). Off-topic, but examples of where it seems they slacked it in this wing.
Now I guess challenge ourselves by choosing different heroes and decks that aren't as effective.. :)
Solid deck! 1st try!
Try to get Inner Fire on Dorothee asap then keep healing and voila!
1st try, thanks! The fight was way too easy on heroic, I`m really disappointed...
Easy win
Thank you, misplayed two times, then did everything right on 3rd try.