Hi guys, this is an Avenging Wrath divine shield paladin I made. (no Karazhan cards)
1.Blood knight was changed back into argent horse rider.
2. One argent protector was changed to one flamethrower to fight for board against other aggros, but totally optional.
3. Even after the new expansion, I am keeping the decklist as is. Moroes, or silvermoon portal is less efficient than what they would replace.
4. Despite the new expansion, it is still very capable of reaching Legend. I am too lazy to do it, but reached rank 4 in 8 days without much difficulty, which proves it.
Using this deck, I was able to get to legend rank in 7 days(North American Server). It took me a day from rank 17to 5, and then 6 days from then. I just got to legend yesterday, and am at 517th place right now.(7/18/2016)
PROOF: Some of you have asked for proof. I haven't figured out how to post photos here since the insert button does not work. However, if you goto
this is a review i wrote on a Korean hearthstone deck page just like this site. On the photos, you can see my name GodofArena1. If you still cant trust I am Godofarena1, please add me #1726. I had the honor to get spectated from 40+ people, and give advice to them seeing them play. Many have already spectated and gotten great results. (Some attained legend, and many top players got 1~2 ranks up in a day.
What kind of deck is this?
Divine shield pally deck starts off aggressively using low-cost minions, and builds up using divine shield. The build up of this divine shield prevent the enemy from using clean spells to clear off your board, while allowing you to take favorable trades.
I think this deck is good in this meta because I saw a lot of shaman, warlock, warrior and some druids. You can avoid thrall and druid's lightening storm or swipe using the divine shields. As for zoolock, you are able to compete the notoriously aggressive zoolock low-cost minions, while potentially clearing off its board using consecrate and even avenging wrath. As for dragon warrior(or any other type), your tempo does not fall behind that of his, and with the caution of ravaging ghoul, you can develop a stronger board. Avenging wrath and tirion supports your late game. Avenging wrath is the key card,and differentiates this deck from other paladin divine decks. It is able to deal 8 from 6 cost, even more than leeroy, and goes well with equality.
I guarantee this is one of the strongest paladin deck, if not the strongest, at the moment (8/19)
Always bring the 1 costs. Don't be afraid to put down abusive sergeant on turn 1. Also bring argent protector, flamejuggler and loot hoarder. Against warrior, bring uldaman or rallying blade to prevent the ravaging ghoul(buff your own minion. Bring uldaman against druid or even thrall for the 7/7 or to fight for the board. Bring ooze if your opponent is warrior or thrall even rogue. I dont recommend bringing divine favor or steward in mulligan.
If you have the coin, and you have 1 cost, take rallying blade. Very strong.
So basically if you have one 2 cost, and no 1 cost, keep the 2 cost and change all.
Before you play rank, I recommend you play at least 20 games on normal play mode to understand what decisions and plays to make in different situations. This is very important!
I played about 250 games til legend, and after 200 games I was able to fully understand this deck, and make optimal decisions. :) For example, you may need to save the divine shield minion and trade the unshielded one, or break the shield and save the minion for additional damage, when to trade or hit face, when to save cards etc. This part is where many players overlook. Also keep in mind, this is not a hit face only deck.
Tips against Heros:
Against druid, thrall, rogue, and warrior, try to save your divine shields. Against all other, save the minion. What i mean by this is, if the enemy has a 4/2 drake(already damaged) and you have a 2/1 abusive and 2/1 divine shielded minion, kill it with abusive to prevent board clear from swipe, for instance.
Druid: Against druid, it is crucial to develop board control from turn 1. Try to avoid his swipe by potentially developing minions with divine shields, or buffing your minion with uldaman. Dont be afraid to use uldaman for board control in early game. One druid starts using violet teacher, innervate, coin, then nourish, it will be too late. Make sure to kill it. If druids starts off with summoning 2 1/1 with living roots on turn 1, and you have only abusive sergeant, save it, unless you have argent squire. This is an exception in which you save cards to prevent obvious, unfavorable kills. Kill Fandral for sure.(win rate against it 60%)
Ooze: is so good against thrall, warrior and rogue. Break the war axe, doomhammer. Against rigue, try to use it early. Even breaking 1/1 is good.
If you have any questions feel free to comment. I will reply very soon. Also, if you want to see me play, add me #1726 GodofArena1. I ll be happy to demonstrate. Several players have already added me and spectated.
And please hit like if it helped! Its my first time hitting legend and writing here.
I guarantee this is a great deck, one of the best out of the ones posted here. Just need some practice. Although it may not have the most likes, im sure one day it will be acknowledged.
Here are videos that Youtube streamers Furo and kiwiinbacon made playing this deck!
Thank you so much to both of you guys.
Thanks for reading, and hope you guys enjoy! :)