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SO MANY MURLOCS (5-2 WL)

  • Last updated Jul 20, 2016 (Old Gods)
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Wild

  • 24 Minions
  • 6 Spells
  • Deck Type: Tavern Brawl
  • Deck Archetype: Unknown
  • Brawl: Battle of the Builds
  • Crafting Cost: 2420
  • Dust Needed: Loading Collection
  • Created: 7/20/2016 (Old Gods)
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EDIT: Blizzard is investigating bugs going on through this brawl so it's been changed to something else. This deck list is pointless unless Battle of the Builds ever comes back

I went 5-2 in the first hour since the Brawl's been up including a win on turn 5. One of my concedes was in the mulligan phase when I got an Everyfin is Awesome, Argent, and Mana Tide. Looking back, I probably would have been able to win with the bad hand, but I digress.

On the note of mulligan, you obviously want cheap murlocs. The plan of this deck is to get as many murlocs onto the board as you can, and then buff them. Corrupted Seer can clear the enemy board early-mid game. Mana Tide, Coldlight Seer, and Far Sight can get you even more murlocs to play. Once your board is filled up with murlocs, play Everyfin is Awesome for a huge boost.

Feral Spirit protects your murlocs and Argent is used to clear enemy minions without losing valued murlocs. If you want, you can substitute in a Flame Elemental for board clear.

It goes without saying that you obviously want to pick the Murlock powerup for the ability to summon a 1/1 Murloc Tinyfin every turn, which will in turn be boosted.

Oh, and use the new Morgl the Oracle murloc Shamen hero :)