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[Easy Rank 5] Evolve Shaman

  • Last updated Jul 9, 2016 (Old Gods)
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Wild

  • 17 Minions
  • 12 Spells
  • 1 Weapon
  • Deck Type: Ranked Deck
  • Deck Archetype: Midrange Shaman
  • Crafting Cost: 1780
  • Dust Needed: Loading Collection
  • Created: 7/10/2016 (Old Gods)
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  • Total Deck Rating

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This is the deck i used to hit rank 4 with a streak from rank 15. I just lost 4-5 times. It felt like the deck has different answers for every different opponent so i wanted to share it.

Against aggro decks you got so many early minions and Feral Spirit. Just go #YOLO against aggro decks and keep doing value trades. Once you evolve your minions things get so much easier.

Against control decks you have ability to reduce cost of minions in your hand, so you can keep the board half full. The biggest issue that you have to manage carrefully is the Brawl. You must do trades and keep his board empty but you shouldnt go #YOLO before your opponent plays at least one copy of Brawl. You can easily bait it with your little totems and one or two good minions. Then you can play your reduced cost minions and go #YOLO.

Card comments&replacements:

Evolve: Instead of this deck, go and play CS:GO

Primal FusionFlametongue Totem. They do almost the same thing, your choice.

Rockbiter Weapon: Has a good synergy with Doomhammer and its pretty good to clear 2mana 3 health drops

Jeweled Scarab: It sounds stupid however this is the MVP in this deck. Shaman has too many situational 3 mana spells like Hex against a big minion or Lightning Storm against zoo decks or Healing Wave against aggro decks. Also when it is evolved it becomes a 4 mana minion which brings a huge tempo to your board. Never underestimate the power of Jeweled Scarab.

Tunnel Trogg: Can be replaced by Argent Squire however against aggro decks Tunnel Trogg is much better

Totem Golem: 3/4 minion for 2 mana? U still need an explanation?

Feral Spirit: Double 2/3 TAUNTs for 3 mana? Jesus.

Hex: An enemy C'Thun or Sylvanas Windrunner which becomes a frogg. Any better satisfaction?

Lightning Storm: You have to play this card against zoo lock. Then u will understand its deep meaning.

Tuskarr Totemic: 3/2 minion + a hero power totem for 3 mana? Not bad. 3/2 and 3/4 minion for 3 mana?!?!?!!? JESUS.

Master of Evolution: Can be replaced by a golden Master of Evolution

Doomhammer: Some games get so slow and your opponent clears whatever you play one you lose the control of the board. I play one copy of Doomhammer to end those games with a potential Rockbiter Weapon combo

Bloodlust: If you have 3 or 4 minions, it is quite good, if you have 5 or more minions its deadly. One copy is quite enough.

Thunder Bluff Valiant: This deck heavily depends on totems and one copy fits well.

Fire Elemental: Pretty good minion. One copy can be replaced by a Sylvanas Windrunner

Nerubian Prophet: Pretty good against slow decks. It is a 6 mana minion which turns into a 7 mana minion with evolve. Key target for the evolve along with Jeweled Scarab

Thing from Below: A better version of Nerubian Prophet. It is good against slow decks, it is way too good against aggro decks. Its cost also decreases even while it is not in your hand. It feels really good to draw a 0 cost 5/5 taunt when playing against an aggro deck.

Play Strategy: #YOLO

With a single  exception for Warrior, you can go #YOLO if you have Evolve. Against warrior, dont play Nerubian Prophet&Thing from Below and keep baiting him to play brawl. When he plays brawl you can play these two for low costs and evolve. He will regret playing that brawl. If he plays another brawl, that means your opponent is a f***ing lucky b****rd. So you must start not pushing end turn button. Play your cards and let it wait with you. His luck may beat you however it takes at least 10 minutes.  

 

I know there was so similar decks, however i havent seen any evolve shaman recently in the ladder. I tried, it works pretty good and i wanted to just remind you there are still different good decks. Im so bored of seeing the same decks.

I appreciate your upvote if you like the deck&guide