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Sredna's Top 3 legend Dragon Warrior

  • Last updated Jul 10, 2016 (Old Gods)
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Wild

  • 23 Minions
  • 5 Spells
  • 2 Weapons
  • Deck Type: Ranked Deck
  • Deck Archetype: Dragon Warrior
  • Crafting Cost: 8140
  • Dust Needed: Loading Collection
  • Created: 7/7/2016 (Old Gods)
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Winrate: 

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Why should i play dragon Warrior?

Since the meta is flooded with Warriors and Shamans which are both pretty good matchups, espescially shaman which i consider almost a free win. Druid might also be considered a free win. Impyyy who i tested this deck with, had a very high winrate versus Druid. However this deck is very consistant against most decks, and is definitely worth trying out.

Card choices

1x Blood To Ichor = Blood To Ichor is to good of a card not to run but two of them is overkill since minions are usually better.

1x N'Zoth's First Mate = This card is insane. It's great as a trader vs early cards and great as an execute activator for later in the game. The deck also kinda lacks one drops.

EDIT:
1x Fierce Monkey and 2x Frothing Berserker =  Fierce Monkeys are really good against aggro especially against Shaman. Fierce Monkey is also insane to play right before a Frothing Berserker, so they dont just die. Frothing is too good of a card to not have 2.

1x Drakonid crusher = Two Drakonides are just too many and the card is not that insane. Not much more to say.

1x Onyxia = Onyxia is just so much board pressure that its insane. It wrecks zoo. Synergy with dragons.

Deathwing = Deathwing is by far the best card in the deck. It has so much pressure and it clears their board. Usually you don't discard a lot of cards. BGH is not a thing anymore which helps a lot. 

Finley guide

Generally it's like this but it's really different. I think i have taken every single one besides Paladin.

Tier 1

Mage, Warlock and Druid

Tier 2

Hunter and Rogue

Tier 3

Priest, Shaman and Paladin

Replacements

Onyxia = Nefarian or second Drakonid.

I don't know what else to replace so let me know in the comments

Mulligan

Generally you would like to look for a curve. You maybe want to toss away N'Zoth's First Mate if you have a War Axe. The mulligan will seem very similar vs a lot of the classes. Sir Finley, Fiery War Axe, Alexstrasza's Champion and Faerie Dragon is usually keeps against all classes. Blood to Ichor is way better on coin.

Warrior

Sir Finley, War Axe, Alexstrasza's Champion and Faerie Dragon.

Fierce Monkey and Frothing Berserker can also be held if you have a great curve.

If you have a great curve you can hold Azure Drake aswell.

Warlock

Sir Finley, Fiery War Axe, Alexstrasza's Champion, Ravaging ghoul, Blood To Ichor, N'Zoth's First Mate and Faerie Dragon. 

Fierce Monkey and Frothing Berserker can also be held if you have a great curve.

Shaman

Sir Finley, Fiery War Axe, Alexstrasza's Champion, Blood To Ichor, N'Zoth's First Mate and Faerie Dragon. 

Fierce Monkey and Frothing Berserker can also be held if you have a great curve.

Druid

Sir Finley, Fiery War Axe, Alexstrasza's Champion, Ravaging ghoul, Blood To Ichor, N'Zoth's First Mate and Faerie Dragon. 

Fierce Monkey and Frothing Berserker can also be held if you have a great curve.

Execute can also be held if you have a fine hand already.

Mage

Sir Finley, Fiery War Axe, Alexstrasza's Champion, Blood To Ichor, N'Zoth's First Mate, Slam and Faerie Dragon. 

Fierce Monkey and Frothing Berserker can also be held if you have a great curve.

Rogue

Sir Finley, Fiery War Axe, Alexstrasza's Champion,  N'Zoth's First Mate and Faerie Dragon. 

Fierce Monkey and Frothing Berserker can also be held if you have a great curve.

Eventually Blood To Ichor and execute together.

Hunter

Sir Finley, Fiery War Axe, Alexstrasza's Champion, Ravaging ghoul, Blood To Ichor, N'Zoth's First Mate and Faerie Dragon. 

Fierce Monkey and Frothing Berserker can also be held if you have a great curve.

Paladin

Sir Finley, Fiery War Axe, Alexstrasza's Champion, Ravaging ghoul, Blood To Ichor, N'Zoth's First Mate and Faerie Dragon. 

Fierce Monkey and Frothing Berserker can also be held if you have a great curve.

Blood To Ichor is also great if you don't have coin against Paladin because of all the divine shields.

Priest

Sir Finley, Fiery War Axe, Alexstrasza's Champion, Blood To Ichor and Faerie Dragon. 

Fierce Monkey and Frothing Berserker can also be held if you have a great curve.

But lets be honest you won't meet priest anyway.

 

Matchups

Warrior

Tempo/Dragon Warrior

Line up your plays agianst theirs so there plays on curve won't be very good. For example play Fierce Monkey on turn 3 to counter their Kor'Kron Elite on turn 4. If you can drag out the game you will usually win by playing more big threats than them for example Deathwing. Be careful for easy Execute on your Deathwing.

C'Thun/Control Warrior

Go very aggresive only do value trades but dont play more than 3-4 minions since brawl can screw you really hard. Try to make him use all his removal and maybe if you didn't win yet you can Deathwing his C'Thun. Remember against C'Thun Warrior that you can Slam or Blood To Ichor a divineshield on C'Thuns Chosen since it won't kill them.

 

Warlock

Zoo

Try to get as many efficient trades as possible while not letting them get anything on their but will make all their buff and burst cards useless. 

Renolock

Try to play very aggresive without going all in. Try to make sure he can't Reno Jackson and clear you board at the same time since he will most likely win the game off it. Try to play as much around twisting nether as possible. 

 

Shaman

Aggro/Midrange Shaman

Try to get as many efficient trades as possible while not letting them get anything on their board will make all their buff and burst cards useless. Against midrange Shaman calm down and don't get rekt by lightning storm. KILL HIS MANA TIDE TOTEM.

Druid

Yogg/Token Druid

Try to clear his board and stabilize. If that is not possible try to stall your way to Deathwing. Execute can either be used on big threats or for tempo on Violet Teacher or Fandral Staghelm.

Mage

Tempo Mage

Kill his Flamewakers and Sorcerer's Apprentices. This matchup is pretty straight forward just kill his minions and don't get rekt by flamestrike. It's not so important to get super efficient trades since his minions are super important to him and Yogg is the only way to win without them.

Rogue

Miracle/N'Zoth Rogue

Try to add as much pressure to him as possible so he will have to play on his backfoot so he will have no tempo. This way he will be forced to play inefficiently and you can stall for Grom, Ragnaros and Deathwing since rogue can't really deal with them. What are they going to do Sap? NO. Against N'Zoth rogue wait for N'Zoth with Deathwing if you can.

Hunter

Midrange Hunter

This matchup is pretty easy to play. All you have to do is trade into his minions especially his beasts so you can play around Houndmaster as much as possible. Try to gain as much board pressure before turn 8 as possible so you can deal with his Call of the Wild.

Paladin

Aggro Paladin

This matchup is just all about clearing every single minion he has since it will make half of his deck useless. This way he can't buff his minions and he will concede. Try to play as much around divine favor as possible.

N'Zoth Paladin

This is pretty much the same as against control Warrior. Do not overextend but try to keep pressure on him. Deathwing is essential to beat his N'Zoth but don't give him Deathwing if he got sylvanas back.

Priest

To be honest i dont know. I assume it's the same as control Warrior but i have only played two games so i don't really know.

Since you won't be meeting Priest anyway i hope this is alright.

Thanks for reading my guide :)

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