[S27 Legend] Dragon Warrior
- Last updated Sep 28, 2016 (Karazhan)
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Wild
- 22 Minions
- 6 Spells
- 2 Weapons
- Deck Type: Ranked Deck
- Deck Archetype: Dragon Warrior
- Crafting Cost: 4940
- Dust Needed: Loading Collection
- Created: 6/9/2016 (Old Gods)
- Toymachine
- Registered User
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- 23
- 51
- 143
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Battle Tag:
N/A
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Region:
EU
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Total Deck Rating
1731
NOTE: Some extremely intelligent people decided to try this outdated list from Season 27 pre-Kharazan and failed miserably which is normal and expected. If you want updated viable list search for something that is not 3-4 months old and that uses new good cards and that is adjusted for the current meta. This was (past tense) viable in Face Shaman/Zoo meta before Kharazan and took 20+ people to Legend which you can see in comments below, so do not try this at the present moment as it is outdated.
Hello guys,
All thanks to ilikeyouomw that destroyed me while I was playing self made Beast Druid on Rank 3 (will upload the Druid as well soon) and was kind enough to share the list, I do not know who is the original creator (maybe some streamer? Let me know in comments, I don't watch streaming so I don't know), so the deck is not my creation, nevertheless I took it to Legend on day 9, basically wiping floor with with everyone with ~80% wr approx. I did not use deck tracker so I do not know exact number, maybe I'm wrong but not by much (Between 75-85% wr approx), literally went in one day from 3-Legend and I didn't even play whole day but ~4-5h (which is still a lot, I know).
Top 100 and top 50 Legend screenshots:
Why Dragon Warrior?
Because it's f*cking OP. No seriously, it's very strong deck and very fun, also not that hard to play (yet harder than Midrange/Tempo Hunter!) and it's not even that expensive, it uses only 2 Legendaries and both are from Classic set and good cards so it's good to craft them regardless of this deck. I wouldn't even play it if I haven't met a player mentioned above that destroyed my poor Beast Druid with this but liked it so much that I had to add my opponent and ask for decklist.
Game plan
This is a tempo deck and the plan is very similar to nowadays Midrange Tempo Hunter and Tempo Mage, also pretty similar but a bit more powerful in my opinion and easier to play due to less combos to Tempo Warrior. Plan is to try to make board control early in the game with the help of Fiery War Axe and Alex Champion and basically keep the board clear while also dealing substantial damage to your opponent's face whenever you can. It is a bit less aggressive deck than Tempo Hunter yet as aggressive as Tempo Mage for example but it relies more on minions than other tempo decks and powerful synergies with dragons. If you see that the opponent must trade next turn, attack his face and leave him to do the trade for you and you should be fine. Also don't be too greedy with Drakonid Crusher, if it's 6/6 it's ok, don't always wait for 9/9 no matter what, it may cost you the game! The same stands for all other cards that require condition (dragon in hand), if you see it's the only reasonable play go for it.
Sir Finley! It depends on when you draw it. If it's early game, vs control you might wanna take Warlock, if it's vs aggro you might wanna take Mage (or Druid as worse alternative). If it's mid-late game and opponent is low on hp Hunter it is then! I never took Priest/Paladin/Shaman/Rogue hero powers, which doesn't mean there will never be situation for them, so think it trough, Finley is flexible in this deck.
Matchups
Unfortunately I didn't play large number of games like I did with my Hunter deck that I reached Legend with in Season 26, so it would be unfair to comment on specific matchups but I will try to explain generally how should you act vs certain types of decks.
I have seen only 2-3 Aggro Shamans from R3 to Legend and for me they were very easy matchups, you have a very good early game for perfect trades, Axe, Alex or Faerie into his Trogg, perfect 3 attack early game cards, very easy to start controlling the board early in the game and Twilight Drake is of huge help since it's 3/6 Taunt basically devastating for Shamans (one even conceded on turn 6 cos of it). Try to control the board and don't attack his face until you are in complete control, which will happen very fast.
Totem Shaman wasn't also that hard for me but harder than Aggro, basically the same game plan except you can opt for face a bit more often since Totem Shaman will often do trades for you as you are kind of midrange/tempo like him but act a bit more aggressive to put him in defensive position.
Zoo is like Aggro Shaman except you keep Ravaging Ghoul and use it smart, it's a card that will win you the match (to clear his Forbidden Ritual 1/1s for example), and also try to control board and rarely/never go face, you will take his hp easily once you make the control of the game.
Renolock was instant loss 0-3 for me. No idea what to tell you... try to win but I'd might as well concede to save time, they crushed me with ease and I couldn't do sh*t, maybe they were lucky but whatever.. 0% wr vs them for me, and one was even final boss at Rank 1, was so tilted to lose that one. EDIT: Just won vs one on Legend (barely) so it's 1-3 now!
Control Warr should be hard in theory but I think I won the most, I know I won vs one like 30 mins ago but I also remember losing to it's 5000 armor.
Other matchups were all pretty much a joke, then again, note that I didn't play too many games with it and that there might be some luck involved, so don't take my word on any of it, I'm just sharing my personal experience the best way I can. And again, all credits to the deck maker whoever he/she is and to a kind player that shared the list with me!
Mulligan
Without coin:
- Blood To Ichor - kept if I had other 1-2 drops that I needed
- Alexstrasza's Champion - kept always
- Fiery War Axe - kept always
- Sir Finley Mrrgglton - kept always
- Ravaging Ghoul - kept vs Warlock always and vs the rest if I had other 1-2 drops
With coin:
- Blood To Ichor - kept always
- Alexstrasza's Champion - kept always
- Fiery War Axe - kept always
- Sir Finley Mrrgglton - kept always
- Ravaging Ghoul - kept always except when I was vs Warrior
- Faerie Dragon - kept this vs Shaman only cos of Trogg
- Blackwing Technician - kept if I had dragon and other 1-2 drops
- Twilight Guardian - kept vs Warlock/Shaman/Warrior if I had 1-3 drops already
- Slam - kept this by the feel... if I had Finley for example vs Trogg
- Frothing Berserker - kept if I had 1-2 drops
Replacements
- Ragnaros the Firelord - This is very strong tempo card, and it's legendary from Classic set used in quite a few decks, so if you have dust I'd recommend crafting it. However, if you do miss it you should consider placing Malkorok or even Alexstrasza instead.
- Grommash Hellscream - The same like with Rag, note that Grom is used in pretty much any Warrior deck except Pirate/Aggro so I'd also recommend crafting this if you enjoy Warrior even if it's not for this deck.
- Sir Finley Mrrgglton - I am not sure what to recommend here as it's very unique card, but as it mostly serves for choosing Life Tap I guess some sort of a card draw might be placed instead, for example Battle Rage.
- Twilight Guardian - This card is just great! As cheaper variant you may wanna place Bloodhoof Brave but note that it will reduce synergy with dragons, but you have enough dragons so I think this can be fine until you craft it.
- Blackwing Technician - If you face a lot of aggro, which can be common at lower ranks you might wanna consider placing Fierce Monkeys instead since it's "only" 1 hp less but doesn't require condition (that you also almost always have) but it does have a taunt which can be more important than 1 hp vs aggro.
- Frothing Berserker - Friend of mine mentioned that this card might be a bit out of place in this deck that I, while disagreeing with it, still questioned. At the moment I'm testing Brann Bronzebeard instead of it since the deck has a lot of battlecries, some of which are really powerful and will keep you up to date on this topic when I test in a number of games. If anyone else would test this post a comment with results and opinion!
Good luck and crush them!
Could I replace a Twilight Guardian with Varian Wrynn?
Should i craft Rag or gram first.
Rag, since rag is a neutral minion you'll be able to use it in many different decks of any class.
could i replace ragnaros with something like deathwing for now? I only have either ysera or adventure legendaries I could add (not just dragons) I am going to craft grommash for some warrior decks, but rag will have to wait so I need to see if i can effectively replace him before even crafting Gromm!
The other option would have been Rafaam from the explorers expansion, but nef is probably better as you get 2 cards back and it has dragon synergy too.
EDIT: any more thoughts on bronn? he is one of my favourite cards (I use him in my zoolock as standard) would be great to get some use from him in this deck... also no one else is doing it neither so would be a little extra flavour.
losestreak for 8 in a row :(
keep trying
I have success with the wombo deck, but it's normally cutting it very close when you actually get the combo. I imagine if this kind of tempo deck fails against those you mentioned, you;d probably need to go like deep control to out control them or something!?
I have most of the stuff for a c'thun warrior as well, minus like the key part being twin emps. I have the epic taunt card and all the basic buffers for him.. again I'm just collecting bits as I go and building what I can.. this usually means budget decks for the best part... it;s just a case of picking 2 or 3 that compliment each other than going for the highest rank I can get on ladder.
thanks... I would upvote you, but for some reason I cannot upvote any more stuff... maybe they think I'm exploiting the system for trophies or something!? ha ha... I am just pretty active on this forum since I joined so I can see where it would have came from... could also just be bugged... who knows.
I have not really used my agro shaman as when I play shaman I tend to use my evolve build as it's something interesting and rather unpredictable, making it really hard to plan ahead for... also I trick them into thinking I'm agro as well and then star evolving scarabs and stuff like that.. I don't run the flamewreathed faceless in this deck for for firstly, people cry about that card too much so I thought I;d try and see if I can do it without it, and secondly it's probably the worst thing to evolve, it's better than most 5 drops.
yeah I heard dragon warrior is the new agro shaman anyway in terms of domination... maybe a bit harder to play though, ha ha.
also zoo, it just depends on the hand and the persons ability to play the deck, if you don't play around the clears, or better still bait clears purposely you will loose, it' too easy to clear your board and it relies on the board too much, therefore you have to be clever with it VS a skilled play with clears.. I find mid hunter to be a better version of zoo, it can do similar stuff, but isn't totally hobbled if the minion game isn't 100%, plus it has pretty strong mid range cards so you can totally eat zoolock up with it (shaman does that too though, that lighting aoe they have is zoo's worst nightmare)
Got the hang of this deck after a few games and I have to admit it's pretty good. Love playing this. So to anyone coming here to post how they "downranked" and this deck sucks, read the mulligan guide!
Pretty amazing, have only ever reached Rank 5 once before but got there really quickly with this. Currently Rank 4, having only lost once (to a midrange shaman) from 5 to 4.
i am very temp to craft rag.. i will try first with probably ysera to see if i enjoy it
Ragnaros is definitely one of the best and universal legendaries. It's common in both control and midrange decks.
Ysera is more control (even fatigue) oriented. It seems out of place in this deck In my opinion, Nefarian would fit better.
Just hit legend with this deck. Sometimes felt envious of the mirror with malkorok or deathwing, but I got there.
I replaced Technicians with monkeys and 1 crusher for ooze.
This season 73-62, rank 6 EU.
I have WR60%+ with rogues, warriors and shamans. More or less even with druids, paladins and hunter.
My great problem is MAGE and WARLOCK.
Against warlocks - 28% WR (18 games), of those 100% lose against renolock (3 games so far). I understand that with 2 ghouls and 4 taunts I should win against zoo, but rng is not on my side - no ghoul draws and rarely have execute for their 1/5.
Against mages - 30% WR (10 games). Almost always mage manages to kill my early minions with frost bolts, forgotten torch or arcane blast, then takes control of the board with flame-sh*t 2/4 and mirror images. If somehow he gets behind, his yogg eventually wins the game for him.
Any advice?
I didn't face many Mages, so I can't help you there, but I feel that you have to take risks against Reno. If a RenoLock has perfect draw, you're dead, but you have to try and ask the questions because that deck obviously ha only 1 of each card.
So try to bait out an AOE spell. If your opponent doesn't have it, you can overextend a bit for more pressure. The Dragon Warrior can mount a lot of pressure, so it's possible to rush down RenoLock and hope they don't have Reno Jackson in hand. If they do it feels bad, but if they don't have it by turn 6, you can steal a win by being really aggressive.
Doing well in NA Standard with this deck. Will post results soon.
Strong deck, one of the best for sure!
Hey, great deck, but i lose every fucking game against c'thun warri...