+174
Favorite this Deck

Soggoth Control Warrior [Legendary]

  • Last updated Jun 18, 2016 (Old Gods)
  • Edit
  • |

Wild

  • 15 Minions
  • 12 Spells
  • 3 Weapons
  • Deck Type: Ranked Deck
  • Deck Archetype: Control Warrior
  • Crafting Cost: 13680
  • Dust Needed: Loading Collection
  • Created: 5/29/2016 (Old Gods)
View Similar Decks View in Deck Builder
  • Choops
  • Registered User
    • 3
    • 8
    • 22
  • Battle Tag:

    N/A

  • Region:

    EU

  • Total Deck Rating

    174

BBCode:
Export to

Background of the deck

So I opened a pack a while back and out popped a golden Soggoth, initially i considered dusting it because there were so many other cards i'd like and I couldn't see this getting much use. However I loved the mechanics of the card and after having a sit down and a think, I thought I could actually create a deck that would work especially well in. Along comes Soggoth control!

Reddit

https://www.reddit.com/r/hearthstone/comments/4lftmz/soggoth_the_slitherer_took_me_to_legend/

Favourable Matchups

Zoo

Aggro Shaman

Totem Shaman

Aggro Pally

Pirate Warrior

Tempo Warrior

Control Warrior

All mages

All rogues

Unfavorable

Midrange hunter (I am 1 for 11 against this haha)

N'zoth Priest / Paladin

 

Card Choices

  • Execute
    • Staple card for almost all warrior decks, try to use it in conjunction with revenge to save minions / face damage.
  • Shield Slam
    • Another staple card for all control warrior decks. If possible, hold off on this until you see a big threat your going to struggle to remove.
  • Fiery War Axe
    • GG!
  • Revenge
    • Now this card costs the 2 mana instead of the 1 of a whirlwind however it offers the sometimes imperative full totem board clear against totem shamans which the ladder is currently full of. It can be used in conjunction with the acolyte / execute / bloodhoof, its rare you will want to use this card on its own.
  • Armorsmith
    • The 1 attack this minion offers is almost always underated, there will be countless times in the time you play HS, where you find yourself 1 armor short of a sheild slam, 1 hp short of revenge killing or no minion to inflict damage to allow for an execute. Not to mention the fact getting 2 of these on the board with a bloodhoof and acolyte combined with a revenge is just so incredibly strong!
  • Bash
    • Targets those pesky minions that you know can grow or spit out sustained damage. Top targets are troggs, jugglers, flame imps and mana wyrms!
  • Shield Block
    • Try to save this for either A) When you desperately need a new answer to the board or B) play it on the same turn your shield slamming. This card + sly + shield slam can be played on the same turn, sometimes stealing raggs, c'thuns etc etc. Be conservative with it!
  • Acolyte of card draw
    • We only run a single acolyte but i've really found this to be enough providing your judicious with your removals and more importantly, your revenges. We must always get 2 cards from this little dude! 
  • Ravaging Ghoul
    • Incredibly powerful against zoo and also in conjunction with revenge vs those horrible shamans :D
  • Bloodhoof
    • One of the standout cards from the expansion for me, not even just for warriors. Very chunky who can also proc to be a royal pain in the ass! Combo him with ghoul / revenge for the dream :D
  • Elise Legendseeker
    • Actually a really nice body and of course offers you a second road to victory!
  • Brawl
    • Understanding when to brawl and when not to is perhaps the secret to taking this deck to legend. Sometimes holding off and taking 10 to the face is actually going to win you the game!
  • Harrison
    • I think he has to be a stable in any control orientated decks just now. Fantastic card draw and arguably one of the biggest tempo swings available for such little mana.
  • Justicar Trueheart
    • Knowing when to drop justicar can take some time to learn and play at the opportune moment. Always try to think about how your opponent intends to remove it, whats on the board and if your playing her at turn 10, always armor first! :D
  • Sylvanas Windrunner
    • Perhaps the superstar of the current meta. I have won so many games because of this one card alone, throwing her down prior to a proceeding brawl turn is just huge, almost as huge as stealing a rag from a self inflicted shield slam!
  • Gorehowl
    • Try to bait out harrison with a fiery waraxe turn prior to dropping gorehowl and also be very weary of taking too much damage to the fact. A lot of decks now have ways of blowing 10+ damage out of nowhere on a single turn.
  • Baron Geddon
    • Probably one of the most impactful cards available in the current meta. There are so many ways to set boards up to be completely crushed by a well timed geddon. Be mindful that he does strip your armor down too!
  • Grommash Hellscream
    • I have found myself using this as a board clear far more than i have as a finisher. Getting a 2 for 1 on gromm I think is always achievable, be careful with his life total though. Smacking him headfirst into an azure drake might feel good, but it leaves him in range of lots of removals!
  • Ragnaros the firelord
    • This guy, while mighty and wonderful can be such a challenge to play at the right spot. He is a great minion remover but an even better way of applying real face pressure. He is a guaranteed 8 damage, regardless of everything!
  • Soggoth the Slitherter
    • I actually cant beleive how many times this card has saved my ass on the way to legend. It is now by far and away my favorite control card and I'm astonished its taken me so long to realise. He cannot be hexed, he cannot be fireballed, he cannot be soulfired - he cannot be stopped! :D

Gameplay


Replacement Cards

If you are missing anything specifically, let me know and I'll consider other alternatives.

-1 Harrison Jones, +1 Acidic Swamp Ooze

-1 Bloodhoof, +1 Doomsayer

-1 Ragnaros, +1 Ysera/+1 Obsidian Destroyer

Mulligan

If we reach 50 likes, I will write a full mulligan for each and every class!

  • Warlock
    • Zoo
      • Fiery war axe
      • Armorsmith
      • Acolyte of Pain
      • Bash (If you have very weak mulligan cards)
      • Bloodhoof Brave (only if going second)
      • Ravaging Ghoul
    • Control
      • I’ve yet to meet a control lock on the ladder, since they seem to have all but vanished. However I’d recommend Armorsmith, Fiery war axe and Elise Starseeker.
  • Warrior
    • Pirate
      • Fiery war axe
      • Armorsmith
      • Acolyte of Pain
      • Harrison Jones
    • Control
      • Fiery war axe
      • Armorsmith
      • Acolyte of Pain
      • Justicar Trueheart (difficult but if you’re going second I’d definitely keep this)
    • Tempo
      • Fiery war axe
      • Armorsmith
      • Acolyte of Pain
      • Bloodhoof Brave (only if going second)
      • Bash
  • Paladin
    • N’zoth
      • Fiery war axe
      • Armorsmith
      • Acolyte of Pain
      • Harrison Jones
    • Aggro
      • Fiery war axe
      • Armorsmith
      • Acolyte of Pain
      • Bash (Only if you have very weak mulligan cards)
      • Bloodhoof Brave (only if going second)
      • Ravaging Ghoul
  • Hunter
    • Midrange
      • Errrr, we can try but it’s probably better for your overall time played to instantly concede to this :D
      • Ok ok your insistent!
      • Fiery war axe
      • Armorsmith
      • Bash
      • Acolyte of Pain
  • Rogue
    • All decks
      • Fiery war axe
      • Armorsmith
      • Acolyte of Pain
      • Bash
      • Bloodhoof Brave (only if going second)
      • Ravaging Ghoul
  • Druid
    • All decks
      • Fiery war axe
      • Armorsmith
      • Acolyte of Pain
      • Bash (If vs shaman or you have very weak mulligan cards)
      • Ravaging Ghoul
  • Shaman
    • All decks
      • Harrison Jones
      • Fiery War Axe
      • Brawl (if going second)
      • Armorsmith
      • Acolyte of Pain
  • Priest
    • All decks
      • Fiery war axe
      • Armorsmith
      • Acolyte of Pain
      • Bash
      • Elise Starseeker
  • Mage
    • Frost Mage
      • Shield Block
      • Bash
      • Fiery War Axe
    • Tempo
      • Fiery war axe
      • Armorsmith
      • Acolyte of Pain
      • Bash (If you have very weak mulligan cards)
      • Ravaging Ghoul