[LEGEND 39] - Pirate Tempo
- Last updated Jun 8, 2016 (Old Gods)
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Wild
- 18 Minions
- 8 Spells
- 4 Weapons
- Deck Type: Ranked Deck
- Deck Archetype: Unknown
- Crafting Cost: 2980
- Dust Needed: Loading Collection
- Created: 5/18/2016 (Old Gods)
- jamheald
- Registered User
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- 6
- 25
- 35
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Battle Tag:
jamheald
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Region:
EU
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Total Deck Rating
234
Update: Added Sir Finley Mrrgglton stuff. Made a card change. Added some general mulligan strats.
Update: We have three confirmed Legends, with this deck, in the comments. If you make it too let me know.
Update: Added a Xixo related ladder story.
Update: Done climbing for today at 39: http://s32.postimg.org/ds9rpa32d/Hearthstone_Screenshot_05_18_16_16_42_00.png
This deck aims to be on the aggressive side for a tempo deck and on the midrange side for a pirate deck. The idea is to use your weapons with your spells to clear the board then take advantage of the board control you have with your charge minions and your high attack threats like Frothing Berserker and Bloodsail Raider. Cards like Blood To Ichor and Slam have synergy with your weapons, giving them extra reach for board control. After turn 5 or 6 you'll hopefully have gotten in a decent amount of damage and controlled the board, at this point you go all face before the opponent finds their answers.
Please keep in mind the deck can have a high learning curve, so don't be too quick to judge. It can be difficult to know how to juggle your weapons and this is something that will only come through experience. Furthermore it's often difficult to know when you should board control and when you should go face. If you've played Midrange Hunter before, try and make the decisions like you're playing that deck.
General Mulligan Tips:
Keep: N'Zoth's First Mate, Fiery War Axe, Sir Finley Mrrgglton, Southsea Deckhand (versus non-ping classes), Bloodsail Raider, Loot Hoarder
With appropriate other cards (generally ones in the list above) keep: Blood To Ichor, Upgrade!, Bloodsail Cultist, Dread Corsair
And obviously if your curve looks amazing, keep it all.
I've had a few questions about replacements for Captain Greenskin (which is very understandable, I'm not even sure why I have the card). I think the best replacement is Leeroy Jenkins but if you don't have that my general advice would be to just put in a 'good' card. Here's some suggestions with a kind of ranking:
1. Fierce Monkey
2. Bash
3. Azure Drake
4. Obsidian Destroyer
Worth noting that if you go with Fierce Monkey this deck only costs 1320 dust!
Sir Finley Mrrgglton stuff:
If you don't have the card you can replace it with Flame Juggler.
For Hero Powers obviously the top three are Hunter, Mage, Warlock. Hunter wins if your hand is amazing, Mage wins if it's decent, Warlock wins if it's average or worse, to try and generalise it. Choices between the others are dependent on the situation and normally fairly easy to see which benefits you most.
Storytime:
I actually ended up playing Xixo with this deck. He was playing Druid and opened up with The Coin, Innervate, Innervate, Fandral Staghelm, Power of the Wild. I Fiery War Axed down the Panther, he played Druid of the Saber and kept it stealthed. I played Upgrade!, Dread Corsair, Dread Corsair, Loot Hoarder and we both ended up with one card left in hand on turn 3. Just wanted to share that insane opening from both decks. Most importantly, I won. :P
If you've enjoyed the deck please give it an upvote.
HAAHAH, Tenpo¿?¿? i match-up this deck twice today, FUCKING SOMRC WARRIOR!
Well, there's a difference between different Pirate decks.
Why there is only 1 arcanite reaper? Isn't it the best weapon and finisher of pirate warrior?
There's only one mainly because the deck doesn't want to run too many weapons or too many cards that cost that much mana.
I think Gorehowl doesn't fit the deck. The board clearing value it provides is unwanted and the face damage it provides isn't enough for its high mana cost.
What hero powers should we be looking to take when we play Sir Finley Mrrglton?
life tap, steady shot are the best i think maybe shapeshift
It's really based upon your hand and your opponent. If your hand looks very strong I'd normally take Steady Shot. Life Tap is good to take most of the time. Fireblast is always better than Shapeshift as it lets you still get that one damage in on something without having to use your weapon on it. Dagger Mastery can be taken if your hand is full of weapon synergy and no weapon, but this normally won't come up. Lesser Heal is still a direct upgrade from Armor Up, so don't ever feel that bad taking it. When comparing Totemic Call to Reinforce it depends on the opponent. I would always take Totemic Call over Reinforce versus Warrior and versus Rogue, but otherwise Reinforce is probably better.
So in general it probably looks like:
(Steady Shot) > Life Tap > Steady Shot > Fireblast and the rest are more subjective.
Awesome deck, won six straight on first go with it. I know it is my preference, but this one is a lot more fun to play than most other face/tempo decks (whichever you want to call it).
Well, it's a bit more Tempo/Midrange than a Face deck and a bit more Face than a Tempo/Midrange deck. Glad you're winning. :)
Well, I mean it t seems a very poor way to build a face deck. If you'd like to play Face Pirate I recommend you run a deck with Heroic Strikes.
This deck is fun, but mediocre. Loses to a lot of standard decks.
That wasn't my experience, or the experience of many other people testing the deck. Keep trying, you'll get better.
Great deck! Have had tons of fun on ladder.
I had Captain Greenskin in the deck but ended up switching it with Leeroy Jenkins because Captain Greenskin was very underwhelming in matches.
What about Malkorok? I have him but i dunno in what deck put it yet
tempo warrior (or midrange warrior as some people call it)
Somebody else asked about Malkorok and this was my response: "I'm not sure how to feel about Malkorok in this deck. Feel free to give him a try but I'd be scared that a lot of the time when you need to play him as a threat you'd already have a weapon."
Basically I think Malkorok fits in a less weapon-centric deck. If you just want to play him you can check out the deck I used to climb to Legend this season:
What about Southsea Captain?
I haven't tested him much, but I don't think he's as good as the cards in the deck.
I had to make an account on here just so I can post how freaking awesome this deck really is. I got to say that this deck can pull off some crazy synergies. I managed to climb from rank 14 to 4 with this deck and it only took me about 2 hours to do. This deck really does the trick! Great job!