[LEGEND count = 3] Tempo Pirate Warrior (with V...
- Last updated May 22, 2016 (Old Gods)
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Wild
- 20 Minions
- 6 Spells
- 4 Weapons
- Deck Type: Ranked Deck
- Deck Archetype: Unknown
- Crafting Cost: 4420
- Dust Needed: Loading Collection
- Created: 5/16/2016 (Old Gods)
- Saranjivac
- Registered User
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- 11
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- 41
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Battle Tag:
Saranjivac#1262
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Region:
EU
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Total Deck Rating
1857
Hello folks, Saranjivac here, I present to you a deck that I came up with few days ago, this is basically just the 2nd draft of the deck but I already hit legend with the deck with a 69% winrate (20-9 score). So I wanted to share it with you guys since pirate decks are always cool especially if they actually work!!! :)
Note: Deck is designed to prey on shamans, zoo and mirracle rogues mainly but can still do well against other decks like priests, druids etc. So if you don't meet a lot of those kind of decks you might as well switch to something else.
The general idea of this deck was to mix standard tempo warrior cards that we know are good like Blood To Ichor, Acolyte of Pain, Frothing Berserker, Whirlwind, Ravaging Ghoul and Battle Rage as we know these cards provide very good draw engine while dealing effectively with low hp tokens.
Then add the pirate/weapon boosting package on top of that, cards like Fiery War Axe, Arcanite Reaper, Upgrade!, Bloodsail Raider, Bloodsail Cultist, Dread Corsair, Captain Greenskin, N'Zoth's First Mate these cards provide a nice removal/pressure/tempo tools.
And last but not least the burst package, Leeroy Jenkins and Grommash Hellscream these provide unexpected burst and can take down your opponents by surprise.
LEGEND COUNT = 3
Saranjivac, The_Allu, Edmuuuund
Video of few of my games just before hitting legend:
Cards I am still unsure of:
Upgrade! prooved very useful for adding extra charges on your weapons that serve as either removal or face damage, but might thing about cutting one of these if I really need the space for something else.
N'Zoth's First Mate pirate decks usually run 2 of these, I found 1 to be very effective early game, especially if you can't get a weapon, you can have 3-4 attack rusty hooks at one point, so I would rather keep at least one of these but since we are trying to squeeze in a lot of cards it might have to go at some point.
Battle Rage extremely good card if you can get at least 2 cards from each but sometimes you can draw double battle rage hands and those are usually the games you lose by default, so it might be ok to run only one of these? Not quite sure yet.
Grommash Hellscream awesome card of course but we do only run 3 activators in this deck and a lot of times we have the potential grom lethal but no activator for him, might either try adding at least 1 more activator or removing him, not sure yet.
Cards that I am considering:
Execute what more is there to say about them? Great removal cards but can't quite fit them in just yet, maybe we end up cutting 1 upgrade and another card for them, but it is really hard to decide what cards to cut for them.
Malkorok instead of 1x Arcanite Reaper might be good
UPDATES:
18.05.2016
Decided that Grommash Hellscream was to much of an investment so I removed him and 1x Blood To Ichor activator for 2x Flame Jugglers which give more consistant early game and got legend!
That is it for now, I really hope you help me perfect this deck if you like pirate/tempo playstyle! If this deck gets enough interest (50+ likes or so) I will start making video guides, mulligains etc.
Hi. I just have 2 legendary cards [card]Captain Greenskin [/card] and [card]Leeroy Jenkins[/card]. So I try this nice deck! Thanks for your sharing.
What do you think about replacing one flame juggler with one cruel taskmaster? Seems like there can be quite a bit of synergy and for sneaking in extra damage to face or for favorable trades.
Seems like a good idea, try it!
Not sure how everyone is getting the win rates they are getting unless I am just having awful luck with matchups. I'm probably about 2-6 right now.
Stoked to try this deck out, just pulled a Ragnaros (and don't have Leeroy) so gonna use that as a replacement. Death to Zoo!
So far 2-1 but should have been 3-0 (used a forbidden shaping and pulled C'thun). Really loving the synergy of the weapon stacks and the tempo throughout so far!
Goign to be honest, this is the most consistent pirate deck for the meta.
The lists with heroic + mortal strikes are too inconsistent on draw and tends to have a clumpy hand.
This is the most consistent deck because of the draw engine + massive weapon bonus's and finisher (leeroy).. Most well rounded pirate deck...I hope people don't play this one so the meta wont be filled with this deck.
Tnx for the nice words! :D Yeah I didn't like the ones with mortal and/or heroic strikes too.
Southsea captain for greenskin as i said a few times, but you can't really replace leeroy.
thank you so much for the deck, played it for two hours an went from rank 16 to 9 with 100 percent win rate. Next goal is Legend :P
but I replaced one Arcanite Reaper with Malkorok
GJ!
Just hit rank 5
Southsea Captain
What else could I use if I don't have Southsea Captain?
If you want just one execute I suggest you cut one flame juggler.
Currently 25-8 with this deck in ranked. Love it!
GJ man, glad to hear it!
Heck can i just put grommash in for anything else, just to have him in there.
What would be first card to go?
As you can see I used to have grom and second blood to ichor instead of 2 flame jugglers, but I found that version to be to unreliable, early game was worse and grom often didn't have an activator when he needed to be played. But if you really want you can just make that change and try it for yourself.
As for him replacing leeroy, you might keep 1 flame juggler and then remove the other one and leeroy for grom and 2nd blood to ichor.