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[WoG] Elemental MidRange Shaman

  • Last updated May 18, 2016 (Old Gods)
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Wild

  • 20 Minions
  • 8 Spells
  • 2 Weapons
  • Deck Type: Ranked Deck
  • Deck Archetype: Midrange Shaman
  • Crafting Cost: 6740
  • Dust Needed: Loading Collection
  • Created: 5/14/2016 (Old Gods)
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  • Battle Tag:

    Arkimedes#1267

  • Region:

    N/A

  • Total Deck Rating

    133

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Here's a interesting build I've playing around. I love some cards like Earth Elemental and unfortunatelly they got forgotten because others cards and silence/hard removal. Current I think it's good against aggro decks and others midrange decks. Just use Eternal Sentinel to solve the problem of Overload and get a good 7/8 Body with taunt.

The deck has many things and combos. Ragnaros for late game, and many cards for early/midrange game. So you like it, give a +1! Thanks for the support and let's make old cards playable again. :)

-Short Mulligan Guide:

Mulligan for your early game drops, such as Tunnel Trogg and Totem Golem and consider keeping Rockbiter Weapon against aggro. If you have the coin consider keeping Feral Spirit and Tuskarr Totemic or Lightning Storm against aggro decks.

Try to play your minions on curve, always paying attention to their overload. Use Eternal Sentinel smart to allow better on-curve plays.

-Replacements:

I think a good addition to the deck could be Elemental Destruction. The sinergy with our shaman legendary Hallazeal the Ascended is great, especially in matchs where you need life to survive, such as Freeze Mage or aggro. I don't have it, so I don't know how it goes. If you try, please tell me, so I can know how it works. :)

Elemental Destruction: You can try Flame Juggler in its place.

-Sample of the deck in action:

-After Hallazeal+AoE Combo:

Thanks for view! :)

Thrall