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Master of the Hunting Grounds

  • Last updated May 4, 2016 (Old Gods)
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Wild

  • 18 Minions
  • 10 Spells
  • 2 Weapons
  • Deck Type: None
  • Deck Archetype: Unknown
  • Crafting Cost: 2680
  • Dust Needed: Loading Collection
  • Created: 5/4/2016 (Old Gods)
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  • Battle Tag:

    Killllen

  • Region:

    N/A

  • Total Deck Rating

    10

View 7 other Decks by Killllen
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Beast Hunter needs to have board control, and so this deck has the best beast-related tools to gain board presence, and regain it if things go south.

  • Traps to make Eaglehorn viable, which it is worth since a weapon is the best to hold board control. 2 freezings since it never hurts to play one. 1 explosive to calm zoo decks.
  • Eaglehorn since it's the weapon with most potential value.
  • 1 Fiery Bat since you only really want it on turn 1.
  • 2 Elekks to give potential card draw, which is crucial.
  • 2 Toads to make Stablemaster more viable, and they're passable as 2-drops.
  • 1 Carrion Grub since it is quite weak and is only really desirable on turn 3.
  • 1 Unleash to answer zoo decks, have more board control, and make Hyena more viable.
  • 2 Tigers to fill the 5-slot with the best beast-related card, and make Stablemaster more viable.
  • 2 Call of the Wild to empower late game against Warrior, Priest, Druid.