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Rank 11 legend in 3 days PawelHS Pirate Warrior

  • Last updated May 22, 2016 (Old Gods)
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Wild

  • 19 Minions
  • 7 Spells
  • 4 Weapons
  • Deck Type: Ranked Deck
  • Deck Archetype: Unknown
  • Crafting Cost: 4440
  • Dust Needed: Loading Collection
  • Created: 5/3/2016 (Old Gods)
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  • Battle Tag:

    PawełHS#2948

  • Region:

    EU

  • Total Deck Rating

    655

View 2 other Decks by PawelHS
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Hi, I am Paweł a polish player who reach legend in 3 days. Hope you like the deck and i will make guide after 50+ votes and video after 100 :D

my stream: https://www.twitch.tv/pawelhs

Guide vs most playable decks:

Zoo- You always want to keep weapons to kill small minions and also 1 or 2 drops. When you have war axe and dread corsair you can keep both of them. When you have decent start you should always win vs zoo with for example upgrade+ nzoth pirate you can kill most of the zoo minions which is really good for you. Btw you can go face when zoo has board control this is your only chance to win.

Cthun druid- One of the most annoying matchups because of innervates, early removal, wild growth and taunts. You have to keep 1,2 drops as always and also early weapons, also dread corsair when you have war axe. But the thing which win you game is early minions because without them you can't go face. On turn 5,6,7 druid can play so many treats if he has them, you will probably lose. This is the only matchup when owl is needed, but you should't really care because you have good winrate against most of the classes.

Miracle rogue-  You can easily win against all rogues. You just go face thats it. But seriously dont keep 1 drops with 1hp because rogue can easily remove them with hero power, keep only 2 drops or 3 drops and war axe, also dread corsair if you have war axe as always.

Aggro shaman- The best thing about this deck is that you can actually rush aggro shaman (if he doesnt have 4 mana 7/7). But when you already have war axe, upgrade or 1 drops and 2 drops it should be fine, becuase you can easily kill trogg and totem golem.

Nzoth paladin- good matchup because it is really slow, he has only heal for 0 which is annoying but you also rush them like rogue.

Patron warrior/ Control warrior/ Tempo warrior- Worst matchups, because of the armor, weapons and whirlwind effects.You have to rush them and as always keep 1,2 drops, war axe and when you have really good hand keep korkron or 3 drops.

Priest- Not so many players play priest so you shouldn't be worried about it. Truth is that they can counter this deck but they dont have lightbomb so the only clear is holy nova and auchenai circle, you can play only around holy nova so play as good as you can around it and just keep 1,2 drops like always in previous examples.

Hunter- Rush hunter in this matchup play around unleash and mulligan 1,2,3 war axe and corsair if you have war axe.

This deck is really easy, i hope you will hit legend with it and good luck ^^.

Replacement for: greenskin- arathi weaponsmith, for leeroy- i dont know maybe wolfrider or mad bomber, for mrglton- blood to ichor or abusive sergeant. 

Sir finley hero power classification: 

1.warlock (if your opponent can't rush you)

2.hunter(if you can rush your opp with your board and hand)

3.mag (good vs aggro)

4. Arsenal  Druid (kind of combo with weapons)

5. other hero powers are bad and you dont want to see them :D


 

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