Dog's Deathrattle Rogue
- Last updated May 2, 2016 (Old Gods)
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Wild
- 23 Minions
- 7 Spells
- Deck Type: Ranked Deck
- Deck Archetype: N'Zoth Rogue
- Crafting Cost: 12100
- Dust Needed: Loading Collection
- Created: 4/26/2016 (Old Gods)
- Dog
- Pro Player
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Tournament Decks:
62
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Ladder Decks:
446
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Dog's Deathrattle Rogue!
Any way of updating this to be competitive in Wild ?
unplayable still, miracle is a dozen time better and it goes 50/50 at best on ladder...
iv been playing a similar version of this deck and i will tell you it works hit rank 5 with ease a few losses here and there a hard match up tho is frost mages and tempo shaman constantly dropping big crap for so cheap making it work is constant board control with trading your minions into theres you reap rewards from deathrattle anyway so good trade value you will be drawing a lot of cards then late game n zoth usaly close the game out and if it manages to not you still got shadowcaster combos for days multiple games that i played i just copyed n zoth to replay it in case of the worst
btw huckster amazing card
What about Anub'arak?
He is very situational, tbh. He is AMAZING vs control warrior because of the constant value you can get. Other matchups, he's too slow. Journey Below is run in some iterations, and gives you access to Anub'arak a lot of the time. In any case, your love for the card isn't misplaced. :)
I had some luck taking out all 4 of the epic cards, maybe leaving in just 1 Shadowcaster. Deck lacks taunt, healing and removal big time. I've been experimenting with something like this, SlowRogue I swap out a couple cards every few matches, but I've been able to beat some of the super aggro decks. I beat some Shaman, but it required a perfect game/draws for me and not 2 7/7s for him on turn 5
The biggest problem I have with this deck is
the lack of early gamecontrolling the early game. I'm playing a slightly faster version (Kibler's, actually. I replaced the Harvest Golems with Earthen Ring Farseers, just like in this list) and I'm already mulliganing hard for removal and cycling so I don't die to Shaman openers. Still, it's a deck with a lot of power. Taunts and heals are really strong to keep it afloat vs aggro, but still keeps up vs ResidentSleeper warrior.Loses to the new aggro Warrior and Shaman 100% of the time
deck so unviable... looked promising but i would say leeroy miracle rogue performs to the same degree since this deck evolves around boardcontrol and presenting threats that threaten others board it can get out paced just as miracle rogue but miracle rogues win condition can some what come from nowhere if i was to play a board deck itd prob be mid range shaman patron warrior some type of priest or hunter...im nt trying to be disrespectful i know it works higher rating its control so its good against other control but if anyone or you could teach me how to get this deck or any o my decks (smorc,tempo mage,tempo warrior,patron warrior,bloodlust shaman,freeze mage,dragon priest) any rank legend id pay you 50 bucks
RIP ROGUE THX BLIZZARD
There is no real subs for Edwin, but it's a very flexible spot. You can do Harvest Golem, Perdition's Blade, Shadow Strike or even Journey Below
But Vancleef is really good. Backstab + Coin + Edwin VanCleef happens more than you expect it to.
Questing Adventurer
Shifter Zerus?
Lol, definitely not Questing Adventurer. This deck have nothing to support it nor to protect it.
With how aggressive the ladder can be, simply a second Fan of Knives can be strong. Paired with Bloodmage Thalnos or an Azure Drake later in the game, you can clear a lot. Plus, it cycles to your other strong cards.
In my experience of 15 games I played against 4 shamans and lost all 4. I think this deck is slacking board removal so I added another dark iron skulker but still think it's missing that resource. I'm not sure what else to change any suggestions?
i have 2 shadow strike to help early game and vs the 7/7 shammy guy
Are these last 4 changes Dog made or Nova made though? I'm curious..
RIP ROGUE THX BLIZZARD