[WoToG] New Legend Zoo
- Last updated Jan 4, 2017 (Gadgetzan)
- Edit
- |
Wild
- 26 Minions
- 4 Spells
- Deck Type: Ranked Deck
- Deck Archetype: Zoolock
- Crafting Cost: 5240
- Dust Needed: Loading Collection
- Created: 4/26/2016 (Old Gods)
- TophatDemon
- Registered User
-
- 9
- 13
- 33
-
Battle Tag:
TophatDemon#11515
-
Region:
US
-
Total Deck Rating
1386
Thank you for all the support! OS_TophatDemon here with the guide for this new Zoo deck that I've conjured.
Twitter: OS_TophatDemon ( HIT ME UP ON TWITTER FOR COACHING OR ADVICE AS MY FRIENDSLIST IS NOW FULL)
Battletag: TophatDemon#11515
Aprox. Matchup Favorability:
Warrior (C'Thun/control) - 40-60
(Although the C'thun is more 45-55 due to the lack of as many clears)
C'Thun Druid - 70-30
Control Priest (any variation)- 30-70
Freeze Mage - 20-80
Tempo Mage- 60-40
Aggro Sham- 60-40
MId Sham - 55-45
Pleb Decks(Meta has not fully developed) - 75-25
HOW TO PLAY:
This is Zoo! Fight for board control then once you have it, keep it. Kill most high-level threat minons such as Tunnel Trogg or anything else with may pose a future/escalating risk and keep going face from there. This deck comfortably wins games by turns 5,6,7,8 Depending on draw.
MULLY:
VS AGGRO:
Get that early game baby! Flame Imps/VoidWalkers/ Villagers/Dark Peddlers are instant keeps. If you have a good hand curve and/or the coin, Spawn/Imp Gang/ Dark shire (although you really only want to keep darkshire if you can afford to keep ritual or have a lot to play) THE KEY THING HERE IS TO GET MINIONS THAT MAINTAIN BOARD DOMINANCE, You need to ALWAYS KEEP things that either already synergize (knife juggler + 1 drops) or that are super sticky (like the aforementioned Imp Gang Boss). If you might be against another zoo deck and have the coin, Sea Giant wins you the game so always keep.
VS CONTROL:
This is your unfavored match up if it's against Freeze/Control warr/Or priest but IT IS WINNABLE if you just keep calm and collected. Here you REALLY NEED Instant threats and board presence like FlameImps/Villagers/Peddlers (for options or just a turn 3)/Imp Gangs to establish and keep control of the board. SEA GIANTS ARE CRUCIAL here and are very good to keep with the coin as the sooner you play them the sooner you can win (REMEMBER BGH WAS NERFED). Also this is when Councilman shines as you can instantly start buffing him and HITTING THAT SWEET, SWEET FACE before they armor up or are able to clear your board.
KEEP YOUR CLEARS IN MIND :
Don't play into nova+Doomsayer, Holy Nova, Revenge, etc UNLESS YOU HAVE ENOUGH IN YOUR HAND TO RESTOCK. Greed gets you killed here. If your board is fat and you have a few minions that are relatively unchallenged, don't dump your hand just to have a full board because when they clear it and you can't refill: YOU LOSE.
Hope this helps you guys out. Feel free to comment (I try to read every single one) or follow/hit me up on twitter( @OS_TophatDemon) for anything else. Love y'all <3 .
Stay Legend.
CHANGES:
-1 FLAMEJUGGLER/+1 LEEROY
-1 SPAWN OF N'ZOTH/+1 GORMOK
POSSIBLE CHANGES : -1 RITUAL/ +1 ABUSIVE
THIS SHOULD BETTER YOUR CHANCES AGAINST THE EVER-INCREASING CONTROL META
Subbed a Sea Giant (I only have one) for Void Terror. Working quite well; got to rank 3 so far.
I dropped a Flame Imp for a Leeroy Jenkins as i've always run leeroy in zoo for easier lethals. Really loving this deck though as a zoo player season in and out.
Not to mention - untested - Leeroy jenkins 2 summons add to councilman damage?
Somebody needs to test this fo sho
Woah...nice call. Can anyone confirm?
Not sure if it works off the summon i'm just looking at it from how I've always played my zoo power over whelming plus leeroy = 10-14 point lethal if you have the hand which isn't hard with the dark paddlers giving you 1 cost cards.
Confirmed that leeroy summons do not increase councilman damage. sorry.
rank 4 to legend for 2 hour! awesome deck
This is unranked and also your enemy was bad m9...
Any replacement for http://www.hearthpwn.com/cards/614-sea-giant? Or should I just craft it?
Sea Giant is the best for Zoo decks at least have one
I guess Brann fits in this deck very well. I put him instead of 2nd wolf
I love you! Reached Rank 5 with this deck in an unnormal streak from 8 to 6. A few games more and i got my chest fourth time in a row :D Hell yeah :D
Maybe raid leader, works with forbidden ritual. Tho i would only add 1 to the deck and for the other...no idea!
Thank you for this deck. My dream was to get legend and with this deck i finally could do it!
W/L 36/13 From rank 5 to legend
proof: http://imgur.com/ey0Bhh8
Wow, this deck is super fun. It's already changed my mind significantly on Darkshire Councilman, it seems to get up to 5+ attack very consistently.
Councilman is really great, I love him. I see a bunch of decks on the ladder against me that are hard counter to zoo so I only managed to get a 55% winrate at the moment, but I`m sure this will change overtime. I changed one Flame Juggler for Gormok the Impaler and also thinking about cutting the Argent Squire for Leeroy or another Abusive to have a higher damage output
Some fameplay for you: Rank 6 to 5 Gameplay
Youtube-Player:
That's a sick deck i've changed nothing and going kind of 17-7 like that. that deck is playing sick. Often they not alive at 6 turn!!Thanks for deck mate!!!
Not working at rank 9, needs some legendaries and a little mid-range support
My first month playing, I was rank 15 with a garbage renolock with no gvg cards before the nerfs. This deck (with 1 Flame Juggler removed for Gormok the Impaler) has gotten me to rank 5 :O
That power though :O ! Love top decks :amazTop: ! SKILL :reynadSkill: !