[STANDARD] C'thun Reno removal warrior
- Last updated Apr 25, 2016 (Classic Nerfs)
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Wild
- 20 Minions
- 8 Spells
- 2 Weapons
- Deck Type: Ranked Deck
- Deck Archetype: Unknown
- Crafting Cost: 10840
- Dust Needed: Loading Collection
- Created: 4/21/2016 (Explorers)
- user-24542314
- Registered User
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- 3
- 15
- 26
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Battle Tag:
N/A
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Region:
N/A
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Total Deck Rating
20
How it's working?
IT'S A PROTOTYPE DECK! Firstly, we using removals to survives some rounds. In circulation is Reno that has a us to provide it. In the meantime - boosting C'thun. Finishers are - C'thun and Grommash.
Potential replacements / Meta counters
Harrison is a potential card draw. However, if meta will not be conductive to him - we can replace him. Potential replacements:
- The Black Knight if people will play a lot of taunts.
- Sylvanas Windrunner for bigger control.
- Ancient Harbinger to try to pull C'Thun.
- Psych-o-Tron because it's Psych-o-tron.
Justicar is a card that has help us survive. The question is if we will need her in this stage of the game? Honestly - I don't know. You can replace it with the same cards you can replace Harrison with.
So, it's nerfed, but I still think it will be very good removal. You can replace it with the same cards you can replace Harrison with + Cyclopian Horror (counter on decks playing a lot of minions).
This is not the best removal, but I think it's necessary. Potential replacements:
- Cyclopian Horror
- Eater of Secrets - meta counter.
- Kor'kron Elite 4 dmg for 4 mana, also it's a minion.
- Charge as a very situational removal.
- Frothing Berserker to make your opponent really angry. Kappa
How to play?
I WILL PREPARE IT, WHEN DLC WILL BE RELEASED.
Deck results
I WILL PREPARE IT, WHEN DLC WILL BE RELEASED.
Updates
The only Reno decklist I really know anything about is RenoLock, so I can't really evaluate any Reno Warrior lists (personally I only play Control Warrior as I don't like the idea of running 1 of each removal).
But looking over this list, it certainly seems very interesting and a lot of fun to play!
For me, the C'Thun archetype is similar to Dragon archetypes -- so this feels like a variation of the Reno Dragon lists. I counted 9 removals (not including C'Thun) and 2 weapons for this deck. That certainly seems like enough removals, but unlike RenoLock, Warrior has very few good AOEs, so I think that may be the weakness there for this archetype.
To make up for the lack of AOE, you've put in quite a few Taunts, which can help a little... but I'd still look towards fitting in more AOE like Baron Geddon or Corrupted Seer somehow.
Btw, why do you need Emperor Thaurissan?