Ramp C'Thun "Updated"
- Last updated Apr 26, 2016 (Old Gods)
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Wild
- 22 Minions
- 8 Spells
- Deck Type: Ranked Deck
- Deck Archetype: C'Thun Druid
- Crafting Cost: 5000
- Dust Needed: Loading Collection
- Created: 4/21/2016 (Explorers)
- Sonecarox
- Registered User
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- 6
- 16
- 31
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Total Deck Rating
829
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I did a updated based on a gameplay, maybe if we reach at least 150 + i can make a review
Hey,
I but in another [card]Disciple of C'Thun[/card] for one Doomcaller to counter the aggro decks more. Doomcaller is cool but if you can`t survive this long he can`t help you. Otherwise the deck works fine, better than the hate in this board! :D
Wild Growth into Mire Keeper into Dark Arakkoa is just insane!
Rank 5 Gameplay
Youtube-Player:
This deck is so OP!
I made an account specifically to say how fucking garbage this deck is.
Prety bad deck - only 3 cards to buff C'Thun, rly???
Why would you waste the whole deck to buff one card? Whats the point? You just need enough... This is not a OTK C'Thun.. and btw there are 5 cards + Bran... Only Bran and Dark Arakkoa is more then enough to C'Thun
You have not only C'Thun value with his mates, but even with other cards, like Klaxi and Emperor. So if Emperor it's imposible to play without in such a deck, klaxi can be easyly replace with other buff minion
This deck is bad. Super reliant on getting C'Thun to 10 attack, yet there are only 3 C'Thun buff cards, and the three together will get you EXACTLY 10 attack. Pretty much, you need to draw those 3 cards early for this deck to be decent.
I don't understand why it has keeper of the grove.
Honestly, keeper of the grove is not AWFUL and it has Fandral synergy. To be perfectly honest, that is one of the last things I saw in considering the "terribleness" of the deck. However, might as well upvote it, free wins for me against netdeckers!!!
Why not spellbreaker instead of Keeper? Don't think the ability to deal 2 matters that much compared to the 3 stats.
Edit: although... Fandral maybe changes that, not sure though
Brann + Twins = insane
12/18 with taunt for 10 mana, yea pretty good pretty good
"Wow!" says Priest.
Don't think Twilight Elders are good enough, you wan't your C'thun to be 10/10 by the time you play Klaxxi Amber-Weaver so I was more thinking something along these lines.
Brann Bronzebeard and Emperor Thaurissan are kind of optional, might go 2x Azure Drakes instead if you end up needing the card draw.
...is this deck post botted or something? 93 likes and nearly 20,000 views in a day seems ridiculous when its got some reaaally weird card choices. I get sone has a stream, and I guess its fine to just tell your viewers to upvote a deck, but the 53 downvotes convince me that the front page system needs to be reconsidered, when a C'Thun Druid deck that's running essentially a 12/12 C'Thun with what's basically a Fendral Staghelm lineup can make it to the second highest ranked deck this week.
I guess I'm a bit biased, but as someone who put tons of time since the 17th of march on my own C'Thun Druid deck, watching closely, taking advice, making delicate changes, and writing out a painstaking guide, it's pretty insulting that this gets as big as it is in less than 24 hours.
Just checked, you don't have one showing up under your deck section so that might be the problem. Please post a link if you are going to reference your "painstaking guide".
Same feelings.
I didn't want free advertisement, but the feedback has been awesome, thank you guys!
I tried that one, which really focuses on C'thun instead of trying to do verything like yours ^^
The black knight is because taunts may really become a thing with WOG.
Tries to do to much, also you going to have a really hard time getting c'thun to 10 attack consistently, especially when you want to play Klaxxi Amber-Weaver and Twin Emperor Vek'lor. Your deck tries to ramp, while being a c'thun, and a choose one deck, making it suck at all 3... So you need to decide do u want a c'thun deck with a little ramp, or a ramp choose deck, trying to do both makes both synergies useless.