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(WotOG) N'Zoth/Dragon. Control Pally

  • Last updated May 5, 2016 (Old Gods)
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Wild

  • 24 Minions
  • 4 Spells
  • 2 Weapons
  • Deck Type: Ranked Deck
  • Deck Archetype: N'Zoth Paladin
  • Crafting Cost: 13180
  • Dust Needed: Loading Collection
  • Created: 4/13/2016 (Explorers)
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  • Battle Tag:

    Leighroy_THFC#1520

  • Region:

    US

  • Total Deck Rating

    37

View 1 other Decks by Leighroy_THFC
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Hello all! First ever deck build.

This is a very, very greedy deck, purely based on the hope that the WoG meta is very control heavy. 

2 Win conditions. 

1) Deathwing, Dragonlord Hence the heavy amount of Dragons, 

2) N'Zoth, the Corruptor If (however unlikely) you're able to pull of a Brann Bronzebeard combo, it's pretty much an insta win with Tirion Fordring and Sylvanas Windrunner possibly being doubled (also what I mean by greedy)

There's plenty of synergy to go around, and not too far fetched to pull off a few decent Brann combos, i.e. Dragon Consort and Jeweled Scarab to dig for more quality 3's. 

(Edit) Replaced Sir Finley Mrrgglton and Chromaggus for another Truesilver Champion and The Black Knight. I feel C'Thun decks are going to be fairly strong, especially Druid, who have a whole heap of taunts that will make TBK viable again by itself. Chromaggus is just too slow, even for this deck. The extra Truesilver can be replaced really with whatever 3-4 drop to fill the curve out better. It does curve nicely and sometimes wins by efficient trading (thanks to Keeper of Ulduman

(Edit 2) Removed Cairne Bloodhoof for Chillmaw and Eadric the Pure for a Lay on Hands . Chillmaw actually fits the deck perfectly, and has more than enough synergy and value to earn a place. As much as I like Eadric, LoH is just too high value in the current meta to pass up. 

Having played well over 50 games with the deck, going at about 70%, only struggling against aggro Shaman and Control Priest. Druid, and midrange Shaman varieties are always good to match up against as this has nore than enough counters.

Saving a Truesilver Champion charge for Brann is necessary, as C'Thun decks rely on it quite a bit for tempo. 

Very keen for feedback, good or bad. Please make it constructive though... and yes, it is a very expensive build.