[Top 200 Legend] Midrange Pally
- Last updated Mar 26, 2016 (Explorers)
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Wild
- 21 Minions
- 6 Spells
- 3 Weapons
- Deck Type: Ranked Deck
- Deck Archetype: Unknown
- Crafting Cost: 7700
- Dust Needed: Loading Collection
- Created: 3/19/2016 (Explorers)
- user-21557699
- Registered User
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- 5
- 8
- 22
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Battle Tag:
N/A
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Region:
EU
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Total Deck Rating
294
Hello everyone! Not long ago i thought about wether Midrange Paladin is still viable. On my road to legend I encountered a lot of good match-ups for the deck and I believe the 2x Quartermaster makes the deck better overall.
Mulligans : You should always keep Zombie Chow, Shielded Minibot, Jugglers and Muster, regardless of your opponent's class, try to keep a Truesilver or a Coghammer against an aggresive class.
How you should play the game: The goal is this deck is to get really ahead in the midgame, using a good curve and high quality cards and heals to stabilise against aggro. You also have the 2x Quartermasters to close out the game and the Equality Consec combo as a full board clear.The key factor of the deck is flexibility, you can adapt to almost every situation, using cards like Keeper of Uldaman.
Match-ups:
Secret Paladin : This is a favoured match-up for you. You have cards like Bgh, Keeper of Uldaman and the Eq+ Consecration combo to help you when your opponent is ahead. I like to keep a Coghammer and Consecration in my starting hand.
Zoo : If you can curve out pretty well and try to constantly clear your opponent's board with Consecration and weapons it is a slightly favoured matchup. Same as against Secret Paladin, it is good to keep a consecration ( especially against Flood-Zoo) and a Coghammer.
Freeze Mage : Freeze Mage is one of the hardest match-ups for Midrange Paladin, it is unfortunately really hard to win against it.The only tactic is to try to rush your opponent down. Mulligan and keep the most aggresive and early game cards and try to keep a Truesilver. If you can't rush him down, wait unti he plays Alex and then try to heal to potentially prevent lethal.
Midrange Druid: Try to play as smart as possible and heal yourself out of combo range. Always keep Aldor Peacekeeper and Truesilver.
Control Warrior : In my experience, Control Warrior can be a pretty hard match-up if you can't curve out well. Try to keep a Shredder and Truesilver ( if you have the coin). If you manage to get those cards and play smart, you can beat the Warrior without problem.
Hunters : Early drops plus consecration, you should completely destroy Midrange and Face Hunter with this deck.
Aggro Shaman: What I said for Hunter applies here as well.
I hope I was of good help to trying to understand the deck a little bit better. Just keep in mind that at the end of the day, the match-ups don't matter that much if you play smart and try to abuse the flexibilty of the deck so you can come in advantage.
Potential Card Replacements -1 Quartermaster +1 Loatheb
-1 Quartermaster +1 Harrison
-1 Quartermaster +1 Owl
I would like to thank the people who made a showcase of my deck! Gameplay here:
https://www.youtube.com/watch?v=Xmz68UNegF4
https://www.youtube.com/watch?v=jPNsWQaWh7g
Just reached top 500 with your deck! Just added Harrison Jones instead of Quartermaster!
Replaced Dr Boom for Ysera to deal with CW, seem to always lose to them late game, even with justicar hero power
Hey NumberSept , would you like to add me , Im playing on NA , : MickHS#1352
Hello!
Thanks to your deck I just got Legend for the second time this season! :)
I just removed one Quartermaster to add Harrison Jones because I faced tons of patrons and cw on ladder!
I'm confident on getting top 500 at least with this deck, thank you again :p
I enclosed the winrate and here is the video of my last game: https://www.youtube.com/watch?v=tAFlsPOAsh0
Write match-ups vs priests and tempo mages.
I there any replacment for justicar??
Sylvanas Windrunner or Harrison Jones or Ironbeak Owl . Without Justicar Trueheart you will need to cut 1 Quartermaster too, second one would be dead card most of the time without her.
Thanks
This is a great deck, one of my favorites so far. I swapped out a BgH for an Ironbeak Owl though, Owl just works better in most cases. Currently went from rank 9 to rank 4, will let you know once I've hit legend with this about my winrate.
Hardest matchups seem to be freeze and tempo mage for me at this moment.
Rank 5 reached with this deck. From rank 9. 2Ez vs Druid, Warriors, Secret Paladin 55/45. Worth match up is aggro shaman and control priest.
I love Midrange Paladin. It's probably my second favorite archetype in the game. Drawing Tyrion was the best thing that ever happened to me in Hearthstone; and it was a damn shame when I couldn't play it a month or so ago because of the incredible prevalence of aggro. I also agree that playing Midrange right now is quite viable because the meta is somehow slowing down. There's just not as many Face Shamans as there used to be; and control warriors with a mix of fatigue are taking the world by storm. You also start to see Elise Priests and Handlocks here and there; with Midrange Druid and Zoo ruling over all.
That said, the world is an aggressive place; and you can't afford to be too slow. Control Warrior used to be incredibly favored to Midrange Paladin because you could simply outlast them with your hero power; but ever since they started to include Elise in their lists you're now on a time limit and if you take it to fatigue you're just going to lose. Priest used to be more or less the same; you saved and answer for Ysera and the rest was waiting out spamming out dudes; but Entomb came around and stealing Tyrion is kind of a big deal; plus they also run Elise. Handlock used to be Paladin's bitch; all their taunting up mean naught in the face of Equality; but now they run Reno and once you run out of burst they pop Jaraxxus up and that's kind of it. What I'm trying to say is that LoE kind of screwed Midrange against basically all their control matchups; and we already had trouble with aggro from before that; Face Hunter and Mechmage always being weaknesses.
With all this in mind, I don't think good old Midrange works anymore without some modifications. If you're going to beat aggro you NEED to be faster and have tons of stabilizing options; if you're going to be control you can no longer beat them in the long game of infinite spawning dudes; and instead must play aggro and force them to have the answers or lose.
I like your decklist, and if you made it to legends that's amazing; but personally I think you're being too reactive with both Keepers (Aldor and Uldaman) and Big Game Hunter while also not having enough healing when facing against aggro. The deck needs to be as fast and consistently strong as possible early and have some finishers late when the opponent's hand draws thin. Instead of having the answers to keep the board clear against Midrange Druid, you should be the one pressuring them. Against aggro you should have at least an option to heal or taunt in your hand and consistently have stuff to deal with their threats until they run out of steam.
And~ this is why some people cant pass rank 17 and just complain
Love the deck, it's performing really well against zoo, control warriors, and druids. The only real problem I seem to be having is against renolocks. If I play too aggressively, they board clear and Reno. If I play in a control-style, they beat me with either charge combo or Jaraxxus. :/ Does anyone have any tips against this matchup? Thanks!
Congratulations for the trolling with the top 200 Legend.
I played this deck for 50 games and won 24. I always did the mulligan according to what was described and changed cards if my meta changed (aka Weapon for Warriors/Rogues/Shamans) and yet I did not draw anything or the opponent has an answer to every play.This deck is lacking consistency on the EU ladder and is too reliant on good draws to even be remotely competitive.
Means you just doing bad moves, I got 5 rank at the start of season in 4-5 hours without any trouble, playing ONLY this deck
Replacement for avenge?
Not really working for me. Freeze mage is autoloss, don't draw decent earlygame vs hunter is autoloss, and combo druid very hard to stay in front of.
EDIT: Went ahead and took out a quartermaster since two seems like it never gets value. All I face are freeze mages and midrange druids so I added reno.
Loatheb maybe, actually there is no replacemaent for justicar, this card really counter control match-ups like warrior, priest and reno/hand lock.
And also great synergy with quartermaster and knife juggler
Got legend with this deck yesterday, this deck just crushing zoolocks. You also have a good chance against secret retards if you got aldor/uldaman/BGH by turn six.