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[Top 200 Legend] Midrange Pally

  • Last updated Mar 26, 2016 (Explorers)
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Wild

  • 21 Minions
  • 6 Spells
  • 3 Weapons
  • Deck Type: Ranked Deck
  • Deck Archetype: Unknown
  • Crafting Cost: 7700
  • Dust Needed: Loading Collection
  • Created: 3/19/2016 (Explorers)
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  • Battle Tag:

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  • Region:

    EU

  • Total Deck Rating

    294

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Hello everyone! Not long ago i thought about wether  Midrange Paladin is still viable. On my road to legend I encountered a lot of good match-ups for the deck and I believe the 2x Quartermaster makes the deck better overall.

Mulligans : You should always keep Zombie Chow, Shielded Minibot, Jugglers and Muster, regardless of your opponent's class, try to keep a Truesilver or a Coghammer against an aggresive class.

How you should play the game: The goal is this deck is to get really ahead in the midgame, using a good curve and high quality cards and heals to stabilise against aggro. You also have the 2x Quartermasters to close out the game and the Equality Consec combo as a full board clear.The key factor of the deck is flexibility, you can adapt to almost every situation, using cards like Keeper of Uldaman.

Match-ups:

Secret Paladin : This is a favoured match-up for you. You have cards like Bgh, Keeper of Uldaman and the Eq+ Consecration combo to help you when your opponent is ahead. I like to keep a Coghammer and Consecration in my starting hand.

Zoo : If you can curve out pretty well and try to constantly clear your opponent's board with Consecration and weapons it is a slightly favoured matchup. Same as against Secret Paladin, it is good to keep a consecration ( especially against Flood-Zoo) and a Coghammer.

Freeze Mage : Freeze Mage is one of the hardest match-ups for Midrange Paladin, it is unfortunately really hard to win against it.The only tactic is to try to rush your opponent down. Mulligan and keep the most aggresive and early game cards and try to keep a Truesilver. If you can't rush him down, wait unti he plays Alex and then try to heal to potentially prevent lethal. 

Midrange Druid: Try to play as smart as possible and heal yourself out of combo range. Always keep Aldor Peacekeeper and Truesilver. 

Control Warrior : In my experience, Control Warrior can be a pretty hard match-up if you can't curve out well. Try to keep a Shredder and Truesilver ( if you have the coin). If you manage to get those cards and play smart, you can beat the Warrior without problem.

Hunters : Early drops plus consecration, you should completely destroy Midrange and Face Hunter with this deck.

Aggro Shaman: What I said for Hunter applies here as well.

I hope I was of good help to trying to understand the deck a little bit better. Just keep in mind that at the end of the day, the match-ups don't matter that much if you play smart and try to abuse the flexibilty of the deck so you can come in advantage.

 Potential Card Replacements  -1 Quartermaster +1 Loatheb 

                                                         -1 Quartermaster +1 Harrison

                                                          -1 Quartermaster +1 Owl

I would like to thank the people who made a showcase of my deck! Gameplay here:

https://www.youtube.com/watch?v=Xmz68UNegF4

https://www.youtube.com/watch?v=jPNsWQaWh7g