J4CKIECHAN's #1 Legend EU Injured Camel Hunter
- Last updated Mar 1, 2016 (Explorers)
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Wild
- 22 Minions
- 6 Spells
- 2 Weapons
- Deck Type: Ranked Deck
- Deck Archetype: Unknown
- Crafting Cost: 2560
- Dust Needed: Loading Collection
- Created: 3/1/2016 (Explorers)
- user-21652277
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Total Deck Rating
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Hey guys this is my Injured Camel Hunter deck that i finished #1 Legend EU with on 29/02/2016.
Here is me hitting #1 - http://imgur.com/YuhCDje
Here is my twitch where i regularly stream - http://www.twitch.tv/j4ckiechan
I have been tweaking this list for a couple of weeks and i think this version is very smooth, it is a minion based midrange Hunter with the potential for huge tempo swings.
I don't really like how clunky your hand can often be in standard midrange hunter lists, i would often end up with a hand full of weapons, secrets and Kill Command, i like having more minions in the deck so i can more consistently apply early pressure. This deck is much more focused on board control rather than going face.
When using Desert Camel you need to be aware of what 1 drops your opponent could get and if you have the board/hand to deal with it. I think Cult Master is currently the best draw mechanic for hunter as it is great when you have board control and is amazing with Unleash the Hounds.
Mulligan - Generally You are looking for early minions like Webspinner, Haunted Creeper, Flame Juggler and Knife Juggler. Glaivezooka is also really good for making favourable trades early on. Against aggro decks such as zoo and secret pala it is useful to keep Unleash the Hounds to help deal with their early board pressure. Against classes like with single high health targets you can also keep Hunter's Mark.
Match Ups (With a rough estimation of Winrates(Hunter/Enemy))
Druid (70/30) - This is generally a good matchup as you can apply early pressure which Druid can struggle to deal with. They usually don't run any 1 mana minions so Desert Camel is really strong against them. Also Hunter's Mark can give you amazing tempo when used on big minions such as Druid of the Claw.
Warlock - Zoo (50/50) - You want to fight for the board early on with strong cards like Haunted Creeper, Flame Juggler and Glaivezooka. However if you fall behind early on Knife Juggler and Unleash the Hounds on turn 5 can be extremely powerful and put you in a strong position, you can even hit Imp Gang Boss multiple times to get as many hounds as possible.
Warlock - Reno (60/40) - This is a good matchup. You have a lot of minions in your deck to consistently apply pressure, just make sure you don't overcommit on turn 4 as you can get very punished by AoE, ideally when they use AoE you want to still have a lot of minions in your hand to refill the board. When they use Reno Jackson you should already have a solid board so you can continue to push damage through. Hunter's Mark Is extremely effective when used against their big threats such as Twilight Drake.
Control Warrior (65/35) - This matchup is very similar to the Renolock matchup, just make sure you don't over commit as you don't want to get punished by Brawl. They struggle to deal with your bigger threats such as Savannah Highmane so if you already have a coupe of early minions in your hand you can consider keeping it in your mulligan.
Secret Paladin (45/55) - Getting early 2 drops down is very important, you need to fight for the board early on using your cheap minions and Glaivezooka. You can play around Mysterious Challenger by using Unleash the Hounds to activate their Noble Sacrifice and then using Hunter's Mark on the buffed minion.
Aggro Shaman (35/65) - This is difficult. This is probably the only matchup i would consider keeping Injured Kvaldir in my opening hand because you absolutely have to get some bodies on the board to kill their minions. Desert Camel Is pretty bad in this matchup as you can give them powerful cards like Tunnel Trogg.
Mage - Freeze (50/50) - You can win this as long as you keep putting on pressure on them while playing around their aoe. Also make the most of your hero power, it is very good for popping their Ice Block as soon as possible. Combining Hunter's Mark with other cards is you only way of dealing with their Frost Nova Doomsayer combo.
Mage - Tempo (55/45) - This is a close matchup, if you cannot deal with their aggression you will lose, they have limited minions so dealing with them is vital. They will often run out of cards early on and you can outvalue them.
Priest (45/55) - Against Priest Hunter's Mark is your best friend, always keep it in your opening hand as it destroys Deathlord and any other buffed minions. Also be wary when using Desert Camel as they have a lot of strong 1 drops, make sure you have the board/hand/weapon to deal with a 3 health minion.
Rogue (60/40) - Similar to midrange druid this is a good matchup. You can easily drop minions down early on and pressure them, they have limited heal, and you have Hunter's Mark to deal with their single minions.
Face Hunter (35/65) - They put so much damage down early on and with no heal in the deck you can struggle to come back, however Houndmaster can be amazing at saving you some health while putting the aggression back on them. Also you want get as much value out of your jugglers as possible as they have a lot of 1 health minions which you can pick off.
Tech Choices - I have tried multiple versions of camel hunter, initially using Mad Scientist with the likes of Snake Trap and Bear Trap. However i feel like this non secret list runs much nicer and is more consistent overall.
I hope this guide has been useful feel free to ask any questions in the comment section below, or tweet me at https://twitter.com/J4CKIE_HS
How to beat freeze mage?
What would you say the winrate against Patron Decks would be?
Also, if I wanted to add a Kill Command or possibly 2, what could I replace?
-1 cult master -1 webspinner
I still dont get this deck. no board clears, so if you get behind you are screwed
You have unleash but yes you need board asap. That is why the secret pala is favored, and 50/50 with zoo.
Yet another deck I don't care about because <50% win rate vs Secradin
Hello :)
I make a video of the amazing deck at rank 12 on EU server !
I plya 3 games against : Combo Druid / Ramp Druid & Control Warior ! I won 2-1 on the vidéo :) ! You can see here the 3 games :)
video is in french but the gameplay stay the same :)
So this is the reason I faced 4 of these in a row on Na server..... it is a good deck but it lost to my facehunter
0-1 midrange druid ( did everything right come turn 9 they just combo me with a shade on the board )
0-2 egg druid (from turn 1 to turn 5 couldnt keep a single minion on the board though i got both injured kvaldirs from camels and perfect curve )
1-2 dreadsteed lock ( dced at turn 5)
1-3 raptor rogue (had control from turn 1 to 3 because he basically played nothing , turn 4 flurry , turn 5 egg and raptor shenanigans and i lose )
1-4 face hunter (webspinner (1) > flame juggler (2) > camel +webspinner (3) still lost at turn 4 . failed to draw taunt and deal with all the minions )
i would like to keep going . i ofetn don't judge a deck before 20 games .
and sorry for my language but . this is literally . shit .
no way to get back on the board . no way to deal with a board other than juggler unleash . no way to burst and finish . it's like playing zoolock on super hard mode .
i have no idea in what time and space this deck worked . but it doesn't work now .
This one's a winner: best midrange hunter deck I've played to date. Lots of different ways to keep the momentum going. Just ran against a Reno Pally who thought I couldn't bring him down below 10 hp twice within a few turns (spoiler: I did). Thanks, J4ckiechan
thx for the deck, really enjoyed it) it is good enough for me to farm the last 50 wins for golden portrait)
I love that this deck is staying on the front page. Hunter's without kill command are soooooo easy to farm.....
+1
I wonder how Gormok would do in place of Shredder? It's a great tempo swing and is decent with Unleash the Hounds.
Had some decent success with this deck. I tried to keep the video as educational and entertaining as I could so I hope you all enjoy!
Good luck and grind on,
-Wings
This deck rules. Just went seven in a row.
This is the type of deck where I start with 2 hunter's mark and a cult master at all times.
dont get the deck, without any minions and the cult master you have 0.0 draw..... no burst dmg no bow no traps, 0:6 trashdeck
Trash deck you can get top 1 legend suuuure, you might reconsider where the the trash is after understanding your lack of knowledge of this game.
Fine deck, nice to see some more Camel Hunter love! After the hype in early january I had the feeling that people were dumping the little camel again! :(
Goob job with your number one rank :)
Here is some gameplay I made today: Ranked Gameplay
Youtube-Player: