[LEGENDARY] DeathRattleDin [S24]
- Last updated Mar 1, 2016 (Explorers)
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Wild
- 18 Minions
- 11 Spells
- 1 Weapon
- Deck Type: Ranked Deck
- Deck Archetype: Unknown
- Crafting Cost: 5960
- Dust Needed: Loading Collection
- Created: 2/24/2016 (Explorers)
- ForgedFromFire
- Registered User
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- 4
- 2
- 13
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Battle Tag:
N/A
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Region:
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Total Deck Rating
218
To start off I am a long time HS player that makes it to legendary every season. I have a lot of experience with deck building and try things that I don't see a lot on ladder.
Here I present you a really nice and fun deck that I've tweaked over the past couple days.
It plays more like a buff deck with a lot of sticky minions. The threats never stop and it offers a lot of ways to come back and out-value your opponent as the game goes on.
Fuegen and Stallag were added in for the fun factor/deathrattle theme. I initially did n't think they would make the cut- but for some reason people just don't know what to do when you drop them. They make weird plays and when they do finally hit, they have already used their silence on another buffed minion.
The random avenge is actually nice. I am semi-tempted to cut something else and put 1 more in as another buff card.
Have fun making it to legendary, and feel free to add any suggestions. I'll add in any tweaks that I make and update this as I continue climbing.
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UPDATE: Added Defender of Argus for Blessing of Kings. Will consider adding kings back in and replacing something else.
I'll write a guide for the deck soon.
Keeper of Uldaman might be a good sub for one of the buff cards. If you're running into big bodied minions every game, use your own judgment. I will say though, the buff cards can help clear the minions also. I'm not 100% sure how I feel about keeper yet.
Thanks for all the comments. As this is my first deck I've posted on here. I'm really surprised how much attention is has gotten! I will make sure I post more later :)
Колода полное дерьмо, скатился с 15 ранга на 17
ты потерял немногое)
Если у тебя есть все карты для этой деки, и ты в конце сезона сидишь на 15-м рейтинге, то у меня для тебя плохие новости, бро
da... da... vodka
a deck of magma ragers would do better than 0-16. Unless this is a troll post, I have to question skill rather than deck quality.
You ran into 9 straight control priests? Interesting. Entomb is 6 mana. Priest is definitely a harder matchup but it isn't impossible to win. If you realize it is ctrl priest don't put your entire hand out at once. The deathrattles actually help a lot against control, even if the matchup is unfavored.
what does that have to do with deathrattle deck?, entomb destroys every paladin deck
A solid 2 drop like knife juggler or creeper. But cog hammer has saved my butt more than a few times.
5-1 so far...seems really solid, thanks
Rank 6 to rank 4, with this deck, without a loss. It's a huge deck, mainly because it works really well against control and midranges deck and work reasonably againt aggro. The only defect is the absence of more 1-2 drops.
Against classes that can't deal with recruits instantly (anything except Mage/Rogue) the silver hand recruits buffed up tend to save the early game if I miss a 2 drop. But I agree completely. Taking out avenge for a knife juggler or creeper might be an option. I say this because I typically don't keep avenge in my opening hand anyway. Not sure what else I would replace if I had to add a 2 drop.
I haven't played the deck yet, but I'd think that Divine Favor wouldn't be very good seeing as you have so much late game already... maybe that can be replaced by juggler, creeper, or loot hoarder?
Great deck btw, do you think you could offer any suggestions for my deathrattle hunter [http://www.hearthpwn.com/decks/436977-feign-death-kelthuzad-deathrattle-hunter]? I'd really value your feedback, thanks!
This deck looks amazing and I want to try it out but, I don't have Tyrion... Who is a good replacement?
mulligan?
When I get to a computer I'll add a guide. Basically just keep eggs/wolfs/muster. Consecration is a slow keep but against warlock/paladin/hunter it isn't always a bad idea. Only keep a buff if you have an egg. Don't keep more than one wolf. Other than that it really doesn't matter. The deck really does have a lot of ways to come back if you miss out on a bit of your early game.
Going to try this deck right now, just one question, why Divine Favor? The curve seems midrangy.
Some games it is definitely a dead card but it's in there for the priest/control matchup. Honestly the card is broken against any control games. 3 mana draw 3+ cards. It also allows you to be more free with your hand. Taking it out would definitely make the deck worse.
Paladin deck without MC and Murlocs!? Are you an angel!?
I'm... Gonna go out on a limb here and guess Tirion is irreplaceable?