CHEMO' SHAMAN
- Last updated Feb 23, 2016 (Explorers)
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Wild
- 19 Minions
- 10 Spells
- 1 Weapon
- Deck Type: Ranked Deck
- Deck Archetype: Unknown
- Crafting Cost: 4660
- Dust Needed: Loading Collection
- Created: 2/16/2016 (Explorers)
- user-23426173
- Registered User
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- 1
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- 22
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Battle Tag:
N/A
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Region:
EU
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Total Deck Rating
69
Hey HSAWESOME here with another deck to enrich your ladder experience!
Do you like to play Shaman, but hate the new Cancer version brought by LOE? Do you want to remember what it is like to be an intelligent Hearthstone player again? Do you want to use all your favorite minions before standard takes them away? O.o
If you answered yes to any of the above questions, then this is the deck for you!!!
WIN CONDITION
Flood the board with annoying sticky stuff, (Piloted Shredder, Haunted Creeper,Shade of Naxxramas etc.) Then play Bloodlust, GG.
Also, Doomhammer + Rockbiter Weapon provides even more burst.
Play Guide
vs Aggro Use Feral Spirit and Totem Golem to slow them down until you can value lightning storm to preserve life total. If they are really aggro and just hit face, you are favored because this allows you to build board and Bloodlust burst them for lethal.
vs Control Use sticky minions to try and maintain some board after they board clear. Use Hex sparingly. NB: Should only be used on really big threats, not mid game if possible.
vs Midrange Just play like you would in arena, making efficient trades and just trying to edge some board control until you can burst them.
Mulligan Guide
Tier 1- Sir Finley Mrrgglton,Totem Golem,Haunted Creeper,Rockbiter Weapon
Tier 2-Knife Juggler,Acidic Swamp Ooze,Feral Spirit,Shade of Naxxramas
Swap anything not in these 2 tiers, if you have all tier 2, then swap some to try and get tier 1 cards.
*UPDATE*
Having played a little more with the deck, I thought I would add this note.
Rockbiter Weapon functions like a Power Overwealming in the early/midgame. It allows you to buff a small minion so it can trade up to a bigger minion. With this in mind, even if you have Doomhammer in hand, and you really want to save the Rockbiter to combo. You probably shouldn't, as board control is more important than face damage. Remember, Bloodlust is the main win condition, not Doomhammer Rockbiter.
Pls follow me on Twitch; http://www.twitch.tv/hs_awesome !!
Thanks for Reading! :)
Tried out this list the other day to complete a daily quest after trying (and doing terribly) with a battlecry-based shaman deck. Enjoyed playing this quite a lot, going for another few games after finishing up my quest, and overall went 7-1 with it; Only loss was to a zoolock where I couldn't keep him from developing a board. Had to make a pair of replacements for cards I didn't have though:
-Doomhammer, +Charged Hammer. Obviously has much less burst and doomhammer is preferred, but I found this worked "well enough" as a replacement since it gives you the ability to ping off your opponent's minions while building up your own board. Also a backup option for replacing hero power if you don't draw into sir murloc.
-Sylvanas Windrunner, +Knife Juggler. My usual go-to replacements for sylvanas are Emperor Thaurissan, Sunwalker, or even Kodorider depending on the deck. None of these are perfect, obviously, but save me 1600 dust which I can't afford to spend at this time. I tried out kodorider here for a start to continue the flood-the-board theme of this deck, but I found that I preferred to instead go for another early drop with the second knife juggler. Part of this could be my local meta, which is very aggro and zoo heavy, so the juggler has a bigger impact compared to a slower local meta.
Bottom line: This deck made shaman fun for me again without resorting to cancerous SMOrc'ing. Thanks for the list!
I don't really understand the inclusion of finley. You want to flood the board for lethal with bloodlust, and totems let you do that. Why is it in?
0-4
bad deck
Or bad player ;)
Hey do you have any tips on Finley. What powers go well with this? I've had luck with Pally for an extra minion on board and druid because I got lucky, but kind of not sure how to choose this one.
So far I'm 3-2 easy wins against Cancer Shaman and Dragon/Tomb priest, tough win against Reno Lock. Got owned against temp mage and mech mage.
It's fun deck tho.
Updated testing:
1-0 Cancer Shaman
1-0 Priest
1-1 Tempo mage
0-1 mech mage
1-0 Reno Lock
1-0 Handlock
1-0 Secret Pally
Deck is pretty solid, I definitely now understand why many shaman decks run a low amount of four drops. In my opinion or what I have come up to, the reason why you do not have an abundance amount of four drops is because your core overload cards are usually played in turn three therefore it would not allow you to put down a turn four minion until later on in the game therefore making it a dead card. Overall, I played a couple of games, and really enjoyed playing the deck, another great deck by HSAwesome. It has the unusual minions like Shade but it seems to work out in the end as it has very good synergy with bloodlust, and at the end of the day it keeps on growing so unless your opponent can kill it at it's earliest stage with aoe, it's going to take a big minion or a couple to take it out. Anyways,I made a video for this deck that you are free to use if you would like to! Nonetheless, I hope everyone has a great day and night!