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Pirate Rogue No Naxx/GvG (Standard)

  • Last updated Feb 9, 2016 (Explorers)
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Wild

  • 18 Minions
  • 12 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: Unknown
  • Crafting Cost: 5600
  • Dust Needed: Loading Collection
  • Created: 2/9/2016 (Explorers)
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This is a deck I have thought of considering the upcoming release of the standard format. The first rotation will not have Naxxaramus or Goblins vs Gnomes. This is one of the first decks I have created and appreciate any feedback possible.

Now, I'm still pretty iffy about writing about every single card, their synergies, combos and win conditions, and most experienced players can figure that out themselves. But I will still give a brief summary of the decks capabilities.

The deck is supposed to be an aggro/mid-range deck. With the goal of getting on the board early with cards like BuccaneerSouthsea Deckhand and Bloodsail Raider, and maintaining board control with cards such as BackstabEviscerate and SI:7 Agent. You will then attempt to seal the deal with cards such as Edwin VanCleefAzure Drake is in there to buff your spells and refurbish your hand. Combo Preparation with Sprint when you're running out of juice