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[S23] Personi4`s TOP 100 Reno combo demons[guid...

  • Last updated Feb 7, 2016 (Explorers)
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Wild

  • 22 Minions
  • 8 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: Unknown
  • Crafting Cost: 5800
  • Dust Needed: Loading Collection
  • Created: 2/7/2016 (Explorers)
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  • Battle Tag:

    Personi4#2674

  • Region:

    N/A

  • Total Deck Rating

    180

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Introduction :

Greetings !

I`m legend rank player from Latvia. I do reach legend every season with various decks. This time I made it with Reno lock containing demons and combo.

Some of you may know me from my previous decks :

http://www.hearthpwn.com/members/Personi4/decks

Disclaimer :

There may be same or similar deck/s to this because Reno lock is very popular in current meta and it`s core is allways very similar. I rarely check out for decks myself so if there is published something same - my apologies.

Some typos are on purpose :D

Guide 

Paladin :

Versus paladin you will get a lot of value out of demonwrath, hellfire, zombie chow, dark paddler, dark bomb,imp lotion, img gang boss, mind control tech. Keep in mind most of the paladins are secret pallys and they are very aggressive so you need to get ready your AOE spells. And you need to start build board early as possible. Around turns 5-6 try to have something on your board before he plays mysterious guy:) That will help you to triger secrets and then get rid of him with Siphon soul or in case he have full board you may use shadowflame value. In paladin matchup you can sometimes play Sylvanas on empty board.

Mage :

Versus mage you may get value out of demonwrath, hellfire, zombie chow, dark bomb,imp lotion, img gang boss, mind control tech, loatheb, voidcaller. You never know is that freeze or tempo mage and mulligan is different for them. Versus freeze you don`t need thoose AOE in early game  but more likekly will try to collect your mid game cards like Loatheb, healbot,Reno and void caller will help to have something on board after mage clears the board.In tempo matchup use wisely your early AEO. Imp gang boss, void caller and sometimes even twilight drake is good counter to flamewalker. Don`t forget to check secrets with your zombie chow, paddler, sergant, coin.

Warlock :

In this matchup your card choices are very similar. May want to keep your low curve cards and hellfire. Demonwrath is not gonna be that helpfull when you are behind and his board is full with 1/1 imps. Twilightdrake is pain for warlock, in case he is reno/combo he may spend owl and you will have voidcaller and sylvanas with no good counter or removal from opponent. Loatheb will help you to keep your board alive in late game before finishing off your opponent so try to save him for that. 

Warrior :

In this matchup hellfire is MUST HAVE in case that`s patron warrior. Otherwise you can forget about early game cards and zombie chow even may be played in late game when you have board just to do that extra damage or get rid of his armor. You may look for cards like voidcaller, imp gang boss, twilight drake, sylvanas, belcher. Most likekly your game play is going to be to over run him with your card advantage. Warrior will need to use removals for drake, your 3/5 healer, belcher. Most likekly you will finish warrior with your combo. Allways be aware of brawl and keep loatheb to save your board from brawl before finishing him off.

 P.S. Nearly in all matchups you may want to keep Reno. :D

To be continue...?

If you like this guide feel free to comment and vote it up. If there is going to be demand I will write up the description for other matchups. So as I will be happy to answer all your questions.

Now I need to relax a bit from climbing.

I do skype coaching too !!!

http://www.hearthpwn.com/forums/hearthstone-general/general-discussion/45061-coaching-from-legend-rank-player

(this may change shortly)

Proof :