RANK 5 TO LEGEND 83 % WINRATE Now with guide!
- Last updated Jan 30, 2016 (Explorers)
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Wild
- 17 Minions
- 11 Spells
- 2 Weapons
- Deck Type: Ranked Deck
- Deck Archetype: Unknown
- Crafting Cost: 5760
- Dust Needed: Loading Collection
- Created: 1/23/2016 (Explorers)
- Swagliuss
- Registered User
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- 3
- 9
- 19
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Battle Tag:
N/A
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Region:
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Total Deck Rating
200
Hi Hearthpwn,
So i did work on this secret paladin deck for a while, even we all know they all are almost the same, but i managed to get from rank 5 to legend with a 83 % Winrate and was legend after 5 hours. So i wanted to share it with you. And if you got any questions and can't wait for the guide, you are welcome to add me: swaglius#2168
Update: So i see many of you guys want the prove for my winrate. But problem is that i didn't have decktracker on this computer while i did get to legend. But i have just downloaded it and will go ranked on legend to show you how far i go with it. Gameplay will also be included, so hang on.
Gameplay
Prove for legend
https://gyazo.com/f2694fa3603dfdbe5671193da30547c0
We did reach +50 and i will be finish with my guide within 6 hours. Greetings
Guide
Basic Mulligan Guide
Look for a minibot, creeper, avenge, muster, juggler and for aggro decks keep alder peacekeeper.
Avenge: Always keep
Competitive spirit: Dont keep unless something crazy. like turn 1 comp spirit then turn 2 muster. Actually dont even recommend to keep it unless many secrets + secret keeper in starting hand.
Noble Sacrifice: Keep only if face hunter or mech mage. Basically keep if aggro deck otherwise no.
Knife Juggler: Keep
Shielded MiniBot: ALWAYS KEEP
Muster for battle: keep with coin or a good two drop
Aldor PeaceKeeper: Keep if you face against hunters + face shamans
True Silver: Keep with coin and a good curve like 1, 2 and 3 drop
Shredder: Keep depending on curve and coin
Sludge Belcher: NEVER KEEP unless hunter, then sometimes it is a good idea.
Mysterious Challenger: NEVER KEEP it is for lategame
Tirion: NEVER KEEP it is for lategame
Blessing of Kings: keep depending on curve
Haunted Creeper: Keep
Cog Hammer: Keep depending on curve
Match Ups
Generally anything that is aggro/tempo/midrange you should have the upper hand on with a decent mulligan.
Match ups in your favour are: Face Hunter, MidRanged Hunter, TempoMage, Aggro shamans.
Worst match ups: Grim Patron, other palladins and priests
Replacements
Tirion = Ragnaros
Aldor peacekeeper = keeper of uldaman
Why aldor peacekeeper instead of keeper of uldaman?
Personally i like alder peacekeeper more then alderman, because if you are behind or want to keep the pressure it is better to give opponent's minion 1 attack instead of giving it a 3/3. Yes i do indeed that the keeper of uldaman is better for removing the large minions or even using it on your own minions for pressure and that is why you can choose what you want, but personally for me peacekeeper is better.
I found beating Shaman and the mirror relatively straightforward. It's all about keeping the board as best you can.
For shaman, you can exploit how awkward their curve becomes with overload. Try and play out threats in such a way that they have to trade awkwardly (e.g. Knife Juggler threatening a Trogg forces them to lightning bolt it, meaning they don't just curve into totem golem and chances are they can't spirit wolf, whereas playing a haunted creeper gets ignored). You get to turn the corner really fast with your late game and they should never get a full 10 hit of doom hammer off thanks to Noble Sac (if you keep the board clean).
Mirror is about dominating the early game and keeping enough around to make Challenger the nail in the coffin. First challenger usually wins, overwhelmingly so if it's not the only guy on board. Muster is super important to help clear early, but failing that juggler and muster does work, especially if they muster first. Plus muster makes Noble Sac a lot worse, meaning you just have to play around Avenge (Comp Spirit should be covered just because you're clearing their guys)
Is it okay if i replace the second Mysterious Challenger with Loatheb?
Got sick of non stop secret opponents so gave this a try after dropping from 5 to 7. So far sitting 7-1 at 88% winrate, cant complain, except I'm playing cancer and am ashamed of myself lol.
And you should feel ashamed. But who cares right? get your rank 5 and go out do something else.
The downvotes are almost certainly from secret pally players. This deck represents the worst of Hearthstone.
and they said zoo lock and hunter were terrible..im sick of all the crapy secret paladins!
you are so good.
Yo dudes, I made a video about the deck. I am trying to commentate on my plays alot, so check it out and leave some feedback. About the deck itself, it's a secret paladin, so obviously it's okay. This deck itself differs from the other decks in some ways, like having 2 aldors instead of keepers of uldaman, and it's actually legit.
If you're going to boast winrate, you should really include a screenshot or a link to stats. 83% is absurdly high and you post no proof that it's your actual winrate, or over how many games it was, or what your match-ups were, etc.
I was wondering, how are you able to win with secret paladin anymore? I was rank 2 with 4 stars, and I just lost it all straight back to rank 8, because all I was facing was freeze mage, renolock, combo druid, face hunter, patron warrior, it's not bad luck, it's just the ladder is infested of only secret paladin counters. From rank 2+4 stars to rank 8, thats a lot of matches to just say it's a matching bad luck, didn't win a single match in those 34 matches..
I went from rank 8 - 3 with this deck.
From Rank 5 - 3, I went on a 10 - 0 streak. I'm stuck at 3 now though facing the same list of decks. Freeze/Reno which I've had the worst luck with. Anyfin can happen can be a problem too.
Good luck!
A very interesting build here with the peacekeepers, I tried it out and i'll be honest, I see the point in them but me personally I will always prefer a Keeper Of Uldaman over a Peacekeeper just because in my opinion it brings more benefits to you, rather than Peacekeeper, for example, you could make Dr. Boom a 3/3 and kill it instantly if you have three damage, compared to killing a 1/7 Dr.Boom if you don't have enough damage and not only that but the opponent is able to silence a it and it could become a 7/7 again, now I know the same can happen obviously with using a Keeper of Uldaman but most of the times you usually have enough damage to kill whatever you use it upon. Other than that, I think it's more unique than what we see on ladder due to it running five secrets, and that alone is a surprise element plus the peacekeepers. I made a video for this deck that you are free to use if you would like, but anyways, I hope you all have a great day and night!
I have come to the conclusion that the Gods of RNG simply do not want me to play Secret Paladin. I've done at least 50 games in the last two days with some flavor of the deck, and at no point have I drawn an appropriate card when I need one. I know it's a very strong deck. Ive gotten pasted by it enough times on the ladder. It just hates me,
Did you keep the right cards? This is everything. I promis you, its not the gods its you. It took me a long time to get wins with the paladin any fin can happen deck. Every game pretty much comes down/back to one play. I win sooo many games with 1 health remaining with secret paladin. Dont rush your turns, think it out. Know the other decks.
so a couple of things. only keep the secrets with secret keeper. muster is auto mull against druid. patron is a 50/50 match up while freeze mage is your worse match up then priest then aggro druid/aggro shaman. the way you beat druid is make the early swipes awful for them. also if your hand is mini-bot muster shredder challenger and you have coin you keep challenger. some things that were put in here they may have been over looked kinda.
lost to a patron warrior earlier this morning, thought about how OP they are still without the charge. Thought about teching in equality or repentance. Came across this deck and noticed the repentance secret, figured I'd give it a try. Played a bit and climbed a bit and came across the exact same patron warrior later on. The repentance can be played around, but you're right that it's a 50/50. The patron warrior lost only because the cards they needed weren't in the top half of their deck and I had pretty much a perfect curve.
"for aggro decks keep alder peacekeeper" and than "Aldor Peacekeeper: NEVER KEEP"?:)
And you are NOT favoured against FaceHunter. The only [card]Sludge Belcher[/card] is not enough to stop them. Playing FH in secret paladins meta is right and easiest way to legend.
Mistake. will fix it immediatly. Thank you.
FH?
another "original" secret paly deck :D