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Dread Hunter

  • Last updated Jan 18, 2016 (Explorers)
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Wild

  • 17 Minions
  • 11 Spells
  • 2 Weapons
  • Deck Type: Ranked Deck
  • Deck Archetype: Unknown
  • Crafting Cost: 6040
  • Dust Needed: Loading Collection
  • Created: 1/18/2016 (Explorers)
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  • Battle Tag:

    N/A

  • Region:

    US

  • Total Deck Rating

    7

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Evolution of my Token Hunter deck. That deck still mostly works, but, due to the meta introduced with League of Explorers, I had to make some changes to better handle things. I'll post a more complete guide later. For now a couple of quick notes:

1) Against Secret Paladin I though the answer was Flare for a long time. But as it turns out, it's not. Getting rid of all their secrets is nice but you are still left with a 6/6 on the board that is hard to remove for Hunter. The obvious answer then becomes Hunter's Mark after you activate all the secrets. Destroying their 9/8 with a single 1/1 is always a good feeling :) This doesn't help our matchup against Freeze mage though. If you face a lot of those, you can possible trade the Explosive Trap for Flare.

2) Dreadscale has proven to be an interesting tech card and gives the deck its name. Sometimes it's not great if you have several 1/1s on board. But it's great against zoo and Paladins and great with a Hunter's Mark as well. More controlled than Wild Pyromancer anyway. Don't be affraid to play it with a Houndmaster if your side of the board is empty. A 6/4 with Taunt and a 4/2 is good for 7 mana.