[LEGEND] hobs & eggs getting legend together
- Last updated Jan 25, 2016 (Explorers)
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Wild
- 22 Minions
- 8 Spells
- Deck Type: Ranked Deck
- Deck Archetype: Unknown
- Crafting Cost: 1740
- Dust Needed: Loading Collection
- Created: 1/17/2016 (Explorers)
- adviltripp
- Registered User
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- 2
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- 11
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Total Deck Rating
155
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My last version of a hybrid hob-egg druid, worked on it from rank 5 to legend. Getting legend every month with unusual decks. Can't get bored with this 1 :P give it a try ;)
New season is coming fast guys and we gonne try to get these hobs in another fun place to climb legend, post ur ideas of decks in the comments section ! gonna build something even more crazy thats gonna work for february month :P
What the actual fuck is an "Alkoholyth"
Probably Acolyte of Pain
1 big taunt is ok u have 1 silence 2 big taunts is game over.
Awesome deck! It takes a bit to get good with this, but I started with it after falling quickly to 20 to start the month, and have quickly climbed to 12. The key with this deck is simply to pile the minions on and get max value out of the AoE buffs and Jeeves. Great deck, thanks for sharing!
very fun deck props! not sure if i should hard mulligan for a jeeves or hobo goblin cause realised with card draw this deck goes crazy especially with innervate, definately needed in this deck! any thoughts?
Always go for Lifetap with sir Finley. Really important. This deck is sick.
Lost first game because of poor combo draw, second game I won against a secret paladin. Feels pretty good. :D
EDIT: I'm 6 for 6 now. Awesome deck!
Is Innervate really needed in this deck? Doesn't seem to help to much even when i get it turn 1.
I took out inervate and added sapplings since they are good for flooding and with the power of wild bonus :3
I used to play a hobgoblin/mech warrior which wasnt top tier, but was a lot of fun. This deck has caused so many turn 3 concedes after a start of something along the lines of:
Turn 1: Dragon Egg/Finley
Turn 2: Coin - HobGoblin - Innervate - Spiders/Annoy
Turn 3: Imp Master
This one feels fast enough to be able to catch some control decks off guard with a turn 4/5 savage roar before they can do their first big board clear. The stickyness of the minions (especially if you get a couple of hobgoblin hits in) also helps you keep going after that first batch of removal. One of my top 3 decks to play right now
Hey man,
one of my favorite cards in Hearthstone is the lovable Hobgoblin and I like your deck very much.
I've been trying to make a hob deck from every class and have 3 running now. Here is the one that I like the most (and sucks the most :p) Maybe you can make it work my dear sensei!
Hob Warrior
Rank 15, not doing to bad with it. Just hovering really, probably about even. I try to rush and they just have major board clear that leaves me empty handed. But when it wins it wins, that is for damn sure.
Really strong deck. I almost didn't want to leave a review to try and keep it unpopular. Yeah... it's good. 14-8 only lost twice.
14-8 sounds like you lost 8 times
No card draw is killing this deck. Sorry. You need an almost perfect hand to have any chance when you don't have card draw. I removed both innervates and added in two Nourish
Your card draw is Jeeves and Cult Master. Both work really well if you draw them early enoguh. Nourish is super slow and does in no way replace the Tempo from Innervate
Innervate isn't needed when everything costs 4 or less. Nourish is like a Jeeves but only for you. Sometimes all you need are those three extra cards to win the game.
Went back to my old druid deck anyway. Was losing too many games due to not drawing the cards I needed to win. One aoe wipe and it was over... had to concede.
Try using 2X Cult Master and 1 Jeeves instead
Played a few games on ladder. Feels really good.
I dont have dragon egg,anything to replace it with?