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Kibler's Midrange Hunter [2 FLARE!]

  • Last updated Jan 31, 2016 (Explorers)
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Wild

  • 18 Minions
  • 10 Spells
  • 2 Weapons
  • Deck Type: Ranked Deck
  • Deck Archetype: Unknown
  • Crafting Cost: 4700
  • Dust Needed: Loading Collection
  • Created: 1/16/2016 (Explorers)
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UPDATE on 22 january 2016 : I posted a brand new deck : FIREBAT RENO DRAGON WARRIOR  : be sure to vote for it. In the deck description, there is also a video of the  gameplay with it at legend rank !

Kibler has always been one of my favorite streamers. I think he is clearly underrated as he is an excellent deckbuilder and an excellent player. Yesterday, he played this "control hunter" on his stream. He started at rank 2 and reached legend 250 in less than 1h. Kibler's named his deck "control" but it's not really a true control deck. The games are fast.

I played the deck yesterday evening at legend rank and got a 3-0. This morning, I done 3-0 too. I post the deck on hearthpwn because I don't find it on the internet and I think he deserves a slot. I really like the 2 Flare maindeck, the 2 Bear Trap and the Dreadscale. From rank 2 to legend, Kibler played 2 Stampeding Kodo maindeck, then he made this modification : 

+ 1 Loatheb
+ 2 Webspinner

- 1 Bear Trap
- 2 Stampeding Kodo

Here is a video of me playing the deck a fews days (btw, if you like my hearthstone channel, don't hesitate to subscribe here) : https://www.youtube.com/c/xatanaelgaming

Hunter's Mark : Allows you to kill annoying big taunts. Works perfectly with Dreadscale.

Bear Trap : Is a very good card to support the beast synergy and to get an early taunt that works well against paladin and face shaman. Can be buffed the next turn it comes on the board with Houndmaster to make a 5/5.

Flare : Without this card, you absolutely need to draw the combo "Knife Juggler + Unleash the Hounds" to beat secret paladin with ease. With Flare, you can easily manage the turn 6 (the most important turn for paladin secret), destroying all his secrets. A single 6/6 on the board is easy to handle. Our 6/6 - highmane - are better than theirs! Cherry on the cake, flare allows you have a better matchup versus face hunter and a nearly unlosable matchup versus freeze mage.

Unleash the Hounds : Still so efficient versus paladin, with or without Knife Juggler.

Dreadscale : An early Muster for Battle? No problem, Dreadscale is our friend! Kill them in one shot, it doesn't trigger his/her avenge ;-) Like I said, works fine in synergy with Hunter's Mark. If you don't have it, replace it by an Explosive Trap.

Houndmaster : Works for offense or defense, a little bit like the Druid of the Claw.

Ram Wrangler : I personaly don't like it so much and I replaced it by a Freezing Trap.

Loatheb : Your n°1 weapon against Freeze Mage (with Flare), Tempo Mage, Oil Rogue and Miracle Rogue.

Mulligan :

Always keep Webspinner, Knife Juggler, Haunted Creeper, Mad Scientist, Animal Companion.

Safe minions to play on turn 1 are Webspinner or Mad Scientist/Haunted Creeper if you have the coin. Like druid, you have to play on curve. It means that if you play something like a Mad Scientist on T1, you need to have something to play on T2 and T3.

You can easily play Knife Juggler with the coin on the first turn versus the following classes : Priest, Hunter, Shaman, Druid. In case of druid, he sometimes have to make a tough choice : kill your juggler with Wrath, or play his Wild Growth. Don't play it directly versus paladin, as he will too often get a Shielded Minibot to counter him. Versus Warrior or Mage, prefer a safe minion first, like a Mad Scientist or an Haunted Creeper.