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[S24] Legendary Renosteed v1.3

  • Last updated Mar 1, 2016 (Explorers)
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Wild

  • 20 Minions
  • 10 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: Unknown
  • Crafting Cost: 7400
  • Dust Needed: Loading Collection
  • Created: 1/14/2016 (Explorers)
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  • Battle Tag:

    deathbeam#2363

  • Region:

    EU

  • Total Deck Rating

    84

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Reno Jackson + Dreadsteed = Pure Awesomeness

  • 1. Introduction
  • 2. Changes
  • 3. How to play
    • 3.1. Druid
    • 3.2. Hunter
    • 3.3. Mage
    • 3.4. Paladin
    • 3.5. Priest
    • 3.6. Rogue
    • 3.7. Shaman
    • 3.8. Warlock
    • 3.9. Warrior
  • 4. Card choices
  • 5. Replacements

If you like this deck and guide, don't be shy and hit the [+] button. It is super easy to find it, and I spent like few hours making this guide for you folks, not even counting the hours I spent playing and refining this deck.


Introduction

Hello everyone. I am just a random guy that loves Renolocks and Dreadsteed. This and last season, I played in total more than 150 games with Renolock on ladder, but I always felt like it is missing something. Sometimes, enemy was just able to constantly clear all my threats, sometimes I lacked removal against zoo or aggro. So I was thinking, what is almost unremovable and it can endlessly clear the board when facing zoo and aggro? Yes, you are right. It is Dreadsteed. Right now, I have around 120 games with Renosteed played. Currently, In S22 I climbed from rank 17 to rank 6 ONLY with this deck, so that is in total 11 ranks climbed with Renosteeds. Right now, I am in LEGEND, playing this deck.

This deck works really well in this meta. Secrets? You have all removals you need and Dreadsteed works really well in triggering secrets. Aggro? This deck runs Reno Jackson and a lot of board clears. Control? You cannot lose control matchup, only if you are extremely unlucky and enemy is extremely lucky. Freeze? They cannot kill Dreadsteed, so you can just ping enemy face and heal. Combo? You have your own combo to counter and Loatheb


Reached first page on HearthPwn, thank you everyone for your great support :)

Click for video by Neviilz plazying this deck (started at #2013 Legend, climbed up to #760, fell to like #1000 at the end of the stream).

Click for video by ZalaeHS playing this deck (starting at 04:01:34). (thanks to his deckdoctoring I found weak spots in this deck and corrected them properly).

Click for video by P4wnyhof playing this deck (starting at 01:27:00). (he made small modification, replaced Sludge Belcher with Nexus-Champion Saraad).

Video by Khristophesaurus playing this deck from version 1.0 of deck, but still worth looking at (thank you very much for playing it, it really motivated me to continue working on this deck):


Changes

  • 22.02.2016: Playing Legend with this deck
  • 09.02.2016: Added possible Mal'Ganis replacement to Replacements section.
  • 27.01.2016: Reworked the guide, removed Synergies section and added Card choices section.
  • 21.01.2016: Added matchup with Raging Worgen Warrior to How to play section.
  • 20.01.2016: Out: Piloted Shredder; In: Earthen Ring Farseer;
    This allows for a lot better survivability in early game and also in Lord Jaraxxus mode. Added matchups with Secret and Anyfin Can Happen Paladin and Control and Freeze Priest.
  • 20.01.2016: Out: Dr. Boom, Emperor Thaurissan; In: Imp-losion, Loatheb;
    A lot better against aggro and combo decks, also, with this cards, you can easily win against Secret Paladin.

How to play

Your game plan is to survive until mid-game, and then, in ideal conditions, spawn 4-5 Dreadsteed with Baron Rivendare combo. And then, continue with clearing the board and playing your big threats, like Mal'Ganis, Sylvanas Windrunner + Power Overwhelming or Shadowflame combo, to steal and clear and then stall. When playing against control decks, drop the Lord Jaraxxus as early as possible, and be sure enemy cannot combo you next turn. Then start spawning Infernal and enemy will just burn all their removals in trying to stabilize. The ultimate finisher in this deck is 5 or 6 x Dreadsteed + Mal'Ganis combo, what does in total 15-18 damage in one turn for 9 mana (yes, I am not counting the cost of Dreadsteed here, because they are just infinite value).

Druid

Combo

Even

WIP

Aggro

Favoured

WIP

Hunter

Face

Unfavoured

WIP

Midrange

Favoured

WIP

Mage

Freeze

Even

WIP

Tempo

Extremely favoured

WIP

MECH

Favoured

WIP

Paladin

Secret

Favoured

Try to control the board early. It is your best bet to win. This deck is doing so good against SP . I have around 90% win rate against them from like 15 - 20 games. Try to mulligan for Zombie Chow, Demonwrath, Imp Gang Boss, Hellfire. If you will be able to get Dreadsteed from Voidcaller very early, you are going to have probably easy win, because Dreadsteed is super awesome at triggering paladin secrets and you have enough removals to deal with their big minions. Also, have Acidic Swamp Ooze ready for Tirion Fordring.

Anyfin

Even

Anyfin paladins mostly do not run any silences, and they run a lot of board control, so try to get as much Dreadsteed combo value as you can and hopefully finish them with Mal'Ganis. Mulligan for all your combo pieces, so Dreadsteed, Baron Rivendare, Sacrificial Pact. Also, best strategy against anyfins is to pressure them, so also consider mulliganing for some early game, like Imp Gang Boss. Also, do not be afraid of SMOrcing, most of anyfin board control consists of cards that will kill both sides of board.

Priest

Control

Favoured

This is a bit tricky matchup, because they have Cabal Shadow Priest, what is supper annoying for Dreadsteed decks. So, never play naked Dreadsteed when Priest can cabal it. Try to get atleast 4 or 5 of them in one turn, then it is basically win for you. Mulligan for Darkbomb for Northshire Cleric and Ironbeak Owl for Velen's Chosen and other priest things. Your win condition is Lord Jaraxxus

Freeze

Extremely Unfavoured

This is really tricky to win. Try to mulligan for Darkbomb and Zombie Chow to prevent him drawing with Northshire Cleric and for Imp Gang Boss to put some early game pressure. Then try to make as much Dreadsteed as you can and try to finish him with Mal'Ganis before Prophet Velen + Mind Blast combo. Lord Jaraxxus from Voidcaller is good use of him here, and also for healing, but if you play him to pressure enemy like in control matchup, you will 99% die.

Rogue

Oil

Unfavoured

WIP

Mill

Extremely unfavoured

WIP

Shaman

Face

Extremely unfavoured

WIP

Warlock

Reno

Extremely Favoured

WIP

Zoo

Favoured

WIP

Warrior

Control

Extremely Favoured

WIP

Patron

Favoured

WIP

Worgen

Extremely Unfavoured

Same strategy as with Freeze Priest. Mulligan for Darkbomb to deny him draws from Acolyte of Pain, maybe even using Ironbeak Owl on it is worth it. Then try to get together as many combo pieces as you can and finish him before Raging Worgen combo. Also, putting pressure early is okay, he is running only few removals that can really hurt you. Some worsen warriors are running Grim Patron also, so have your Hellfire ready for it.


Card choices


Replacements