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[77% Legend] Malygos Warlock Detailed Guide

  • Last updated Jan 21, 2016 (Explorers)
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Wild

  • 23 Minions
  • 7 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: Unknown
  • Crafting Cost: 3840
  • Dust Needed: Loading Collection
  • Created: 1/13/2016 (Explorers)
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  • Battle Tag:

    N/A

  • Region:

    KR/TW

  • Total Deck Rating

    288

View 9 other Decks by jeannohs
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Deck and Guide By Jeanno

Twitch: http://twitch.tv/JeannoHS
Facebook: https://www.facebook.com/JeannoHS
Twitter: https://twitter.com/JeannoHS
Youtube: http://www.youtube.com/JeannoHS

Legend screenshot:

About

Greetings. Jeanno here, a Competitive Hearthstone player, caster and streamer, most recognized as the Chinese National Champion who won NESO 2015.

I played this deck to Legend #200 in January 2016.

Guide is coming soon and will be posted when this page got more upvotes. Cheers.

14/01/2016 - Added mulligan guide

19/01/2016 - Added a video guide to cover some basics and gameplay

19/01/2016 - Added why double BGH section

Mulligans

Druid

Zombie Chow, Dark Peddler, Darkbomb. May keep Imp Gang Boss or Twilight Drake when having good curve already.

Paladin

Mortal Coil, Zombie Chow, Dark Peddler and Imp Gang Boss. May keep Brann Bronzebeard when having a 1-drop

Shaman

Mortal Coil, Zombie Chow, Abusive Sergeant, Dark Peddler, Darkbomb and Imp Gang Boss. May keep Antique Healbot when having good early game.

Mage

Tempo Mage

Zombie Chow, Dark Peddler and Imp Gang Boss.

Freeze Mage

Zombie Chow, Dark Peddler and Imp Gang Boss.

Hunter

Mortal Coil, Zombie Chow, Abusive Sergeant, Dark Peddler, Darkbomb and Imp Gang Boss. May keep Antique Healbot when have good early game.

Warrior

Zombie Chow, Dark Peddler and Imp Gang Boss. Keep Twilight Drake when have good curve already.

Warlock

Assume it's zoo.

Zoo

Zombie Chow, Dark Peddler, Ironbeak Owl and Imp Gang Boss.

Reno

Zombie Chow, Dark Peddler, Ironbeak Owl and Imp Gang Boss. May keep Twilight Drake if you have coin or good curve already.

Priest

Zombie Chow, Dark Peddler, Darkbomb and Imp Gang Boss. Keep Twilight Drake when having good curve already.

Rogue

Zombie Chow, Dark Peddler, Darkbomb and Imp Gang Boss. Keep Twilight Drake when have good curve already.

 

Why double Big Game Hunter

1) You want to save your Darkbomb and Soulfire for burst in control match up. They aren't very efficient against a Dr. Boom anyway.

2) Unlike Handlock, you don't have giants to trade your opponents' big threats.

3) At the very least, you can play BGH for tempo.

 

My other decks

http://www.hearthpwn.com/decks/186017-legend-jeannos-great-fw-taunt-druid-brm-update

http://www.hearthpwn.com/decks/100559-70-win-rate-jeannos-swift-hunter-updated-16-sep