[S22 Legend] 72% Win OTK Mage
- Last updated Jan 15, 2016 (Explorers)
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Wild
- 16 Minions
- 14 Spells
- Deck Type: Ranked Deck
- Deck Archetype: Unknown
- Crafting Cost: 7200
- Dust Needed: Loading Collection
- Created: 1/12/2016 (Explorers)
- user-17804205
- Registered User
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- 5
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- 26
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Battle Tag:
dr3ist#2495
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Region:
EU
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Total Deck Rating
108
Hey!
Few words about me:
I'm Marco, player from germany, who played this Game since early beta at the EU Server.
I'll help you with everything i can!
Also, if you like this article - rate it, let more people inform themselves about one of the most interesting and difficult decks in whole game!
Sry for my bad english....
Now the Deck!
UPDATE 16.01.2016---Changes,they you can make: IMPORTANT FOR ALL TROLLS AMONG YOU!
First of all , I think that was the first and last deck which I share with the community . I'm sorry for the isolated , rational players . But this hateful stupid kids annoy me. it's the same as with kolentos dragon priests , 70 % from here are just too stupid to play it and say why it is not working . I think again about it , but it 's up to you.
Now,the new choices:
thnaks @livvan666
- 1x Flamecannon +1x Arcane Blast
He's right , it's easier when several monions , deliberately destroying one! ( + synergy with Malygos. However , and do not forget the Arcane Blast can't be used on the enemy hero. It doesnt works for OTK.
Now you can switch the secrets for what ever...more spells,or other secrets,or cards they make the deck faster! What some do not understand : it is not a tempo deck , Malygos and Rhonin are not too slow . which are your kill combo.
If you want to play a tempo deck , then please also plays a tempo deck . and does not get out anything that does not work !
Excuse my mood, it is at 7 clock in Germany and I have been working for 2 hours .
Card Choices:
Mana Wyrm: do I really need to explain it? Also a common misconception: YOU DONT NEED TO MULLIGAN FOR SPELLS IF YOU HAVE MANA WYRM IN HAND. A hand of Mad Scientist, Mana Wyrm and Flamewaker is the dream hand against any class but maybe zoo.
Arcane Missiles: They definitely need a bit of luck, but without them the matchup against paladins and hunter wouldn't be the same. Against control it's important to find the right moment to make at least some use out of them, otherwise they just turn into fodder for Antonidas or Flamewaker.
Sorcerer's Apprentice: one of the main reasons why tempo mage exist, reducing the mana cost of your removal to take control of the board early or to get insane tempo with unstable portal (when they dont get Wisps).
Frostbolt: one of the best cards in the game. Early removal, stop for Mysterious Challengers, burst, you name one.
Flamecannon: Tempo card, at its best against druids and priests. Its obvious shit against token generators so make sure to use it before Muster for Battle or Imp-losion.
Unstable Portal: portal surely needs your RNG, but as long as Sorcerer's Apprentice is on the field it should almost always give you tempo. Plus, playing Tirion Fordring on turn 5 is always sweet.
Mirror Entity: insane tempo swing if put into play by Mad Scientist, used to be the card that made the matchup against druid so easy, now a bit less cause of Darnassus Aspirant. Notable drawbacks: Explosive Sheep Doomsayer Unstable Ghoul.
Flamewaker: the other reason this deck exist, if it lives more than one turn is usually game over. Don't be afraid to put it on an empty board because it will almost always force a mana inefficient play for the opponent, given how badly he wants to remove it.
Arcane Intellect: I really dislike intellect. I never want it in my starting hand, it's tempo loss against aggro and advances you in fatigue against control. If I could I would play a 3rdAzure Drake or a 3rd Ethereal Conjurer instead. That said, it's a spell for Flamewaker andArchmage Antonidas and draws you cards if you really badly need that Fireball to finish the opponent off.
Piloted Shredder: simply the best 4 drop in the game.
Fireball: excellent board control spell. Not even kidding. I wonder where else may I point it to...
Azure Drake: I love drakes. I think they are better than draw spells because if you are not fishing for burn then a drake is basically an Arcane Intellect with the additional text "if you draw an Ogre Magi with Dragon tag, it costs two less". Then there is always the hilarious situation when you pull Blackwing Corruptors from Unstable Portal.
Ethereal Conjurer: i'm very impressed by this guy. First of all a 6/3 is nothing to be laugh at if you throw it on an empty board. Moreover the discover mechanic allows you to change your game plan midgame or to find spells that perfectly suits the situation you're in. I think this card alone has made the matchup against Control Priests, RenoLocks and Freeze Mages better (Duplicate, Polymorph, Ice Block). It can even search for an Ice Barrieragainst Druids or Arcane Explosion against paladins. No, you should never chooseSpellbender. No, not even against Secret Paladin.
Archmage Antonidas: awesome finisher
Dr. Boom: Dr. 7. Perfectly balanced.
"thanks at cento" for writing the card choices!
Replacements:
Follow Later
Combos:
One of the best combos in the deck and the OTK combo:
Emperor Thaurissan and in the next turn Malygos + Arcane Missiles . You should play Rhonin bevor you play this combo,because you have then in the best case 5xArcane Missiles . Which makes with malygos 5x 8 dmg = 40 dmg.
but it gives much another combos with Archmage Antonidas first. If your Emperor Thaurissan long enough lifes,your Fireball cost <4 mana and make with Malygos 11dmg
Win/Lose:
Thank you,for your ideas and/other flame :P i anser of comments daily in the evening.
-2 flame cannon - 1arcane intellect -1 emperor
+ 2 mad scientist + 1 forgotten torch + 1 flame strike
keeps opponents guessing. thanks for the deck idea
- unestable portal x2
+ flamestrike x2
giveme better board clear.
so where is OTK? I only se tempo mage.... Played the simular deck few mounths ago, Malygosand Rhoninr 2 slow for this deck. Get much better resaults with 2 Arcane Blast
You can't complain about there being no OTK and then say the OTK cards don't work in the deck.
Considering Arcane Blast can't be used on the enemy hero you have completed removed the purpose of this deck.
vs pala's this deck 0, 6 consecutive defeats
This deck absolutely does NOT have 72% win rate or even close to it. Maybe on rank 25, but most likely not even there.
Maybe -1 Flamecannon and +1 Arcane Blast?
Better synergy with Malygos and it can remove early threats like Knife Juggler w/o counting on RNG.
> "Mad Scientist: the reason ANY secret is in this kind of deck, and not the other way around."
> No Mad Scientist in the deck
Still, why are there Mirror Entities in the deck when Mad Scientist was the sole reason they were in?
I really liked the list at first glance but after reading the comments and watching Khristophesaurus video, I have to agree that Maly really doesn't fit in this deck, he's just too slow and there is no real way to stall the enemy with this deck, like there is with say freeze mage.. All his games he won he basically was just playing it like tempo mage, apart from getting to play Rhonin once. I do like the idea though. I would love to see something like this be viable to climb with, but I just don't think this is it.
You copied the whole card choices section from another deck here in hearthpwn, lame.
He credited cento for writing the card choices...and also explains his english is not very good...
In looking at the deck I can see the potential, but I don't feel like it has what it takes to compete in the current meta and here is why.
Early Game: In an environment when the game is mostly won or lost based on your initial opening hand, your early game is vitally important. For early drops (and I'm being generous) You have Mana Worm, Sorc Apprentice, flamewaker and Shredder. For Arguments sake we can include mirror entity since it does produce a minion and unstable portal for the same reason as it will statistically bring you a minion that costs 4 or less (again I'm being generous by keeping 4 as an early game even though its probably more mid). If we consider the 3 biggest decks right now of being Secret Paladin, Aggro Shaman, and Mid Range Druid (according to Tempostorm's latest meta snapshot) 2 of the 3 classes have at least 1 early removal card that effectively neutralizes all of those except flamewaker and whatever pops from the secret or portal depending on RNG and your opponent. The one thing I can say is that the deck does answer back with some decently effective removal of it's own with flamecannons and frostbolts. Arcane Missiles can be luck dependent and unreliable as effective removal.
Mid game: Mid game shows us Ethereal Conj, Azure Drake and Emperor. Not much to say about this really. It's a solid Tempo Midgame. Emperor is a little odd in mage but I see the point of it.
Late Game: Late Game is Boom, Archmage, Rhonin, and Malygos. This is where the deck is IMO. The Maly, Rhonin, Archmage combo is powerful with synergy but the biggest problem is that it's HIGHLY dependent on drawing your cards in the right order. Maly is nice but I'm not sure he fits properly here. The combo feels very hard to set up and would be in consistent. By the time he shows up you've probably either won or lost the game. Druids typically win by turn 10 with their combo. Secret Paladins will be further ahead on board and have keepers to deal with maly. Furthermore it's dependent on the missiles from Rhonin since we assume that most times your burning spells just to make it to the end game.
In short I feel like the deck is just too slow getting to that big burst. Maybe something like a freeze mage variant could be viable where you're just stalling up to that big finisher but in a tempo style deck it feels like the combo will very rarely come to pass and you;re using spots on your deck roster that could be better filled with early game.
The deck looks like alot of fun to play around with but I'm not sure I see it being successful. Just my opinion though.
Do you know what OTK means?
One Turn Kill
Hey!
I love that you make these videos man. Seeing these decks in action is the best, Keep up the good work!
Thank yoooooooou! Glad people appreciate them :D !
Replacement for Rhonin?
Perhaps Pyroblast?