[S22 Legend] 20 Win Streak to legend Secret Pal...
- Last updated Jan 17, 2016 (Explorers)
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Wild
- 17 Minions
- 11 Spells
- 2 Weapons
- Deck Type: Ranked Deck
- Deck Archetype: Unknown
- Crafting Cost: 7080
- Dust Needed: Loading Collection
- Created: 1/12/2016 (Explorers)
- user-12877354
- Registered User
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- 6
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- 31
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Battle Tag:
Distresqq#2197
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Region:
EU
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Total Deck Rating
517
Hello everyone! I'm Distress multiple legend player, a hearthstone youtuber and I'm bringing you my secret paladin. The deck is pretty standardt, it's nothing new so don't treat it like a new deck, by like a deck guide.
Don't forget to upvote if you like the deck :)
Ok then let's start off with legend proof:
This seasons last boss video:
(yeah I know it's a sucky video, cuz the game was so one sides. But well, what can you do)
or a direct link if you so wish: https://www.youtube.com/watch?v=P9r0DepNDHY
Quick introduction:
Those of you who watch my videos know I've been fiddling around this season with quite a few decks, but at some point I just got annoyed, opened up my secret paladin deck and went from rank 4 0 starts to legend in almost a single winstreak (i lost one game on rank 1, but shush, don't tell anybody!)
A few words about the deck:
Most people see secret paladin as a full face deck, but that is not true at all. It's somewhere between aggro and a midrange. And what decides how you play? Your starting hand in most cases. Sometimes you just get that godly double Secretkeeper coin turn 1 into
double secret and that's when you start the face is the place race game. In more "standardt" start like a minibot into coghammer you're fighting for that board presence early on. The start of the deck is ofcourse Mysterious Challenger. The value this card brings is over 9000 and more often than not it just straight up wins you the game.
Why is there a Ragnaros the Firelord in your deck?
Since there are just sooo many control reno decks on ladder now I felt like cutting one creeper for something bigger. Ragnaros the Firelord is awesome in a deck that goes face quite alot, because it's faster than regular legendaries. His effect activates on the turn you summon him. He can often seal the deal by hitting face ot kill of big threats on enemy side of the field while taking no damage himself
I'm dual decking. You should as well!
Truth is I run two copies of this deck. Both version are almost the same, they only difference is a single card. And this card is Loatheb. Now why would I run 2 almost identical decks? Becuase I usually play the version with Ragnaros the Firelord
but under very specific circumstances I switch to the other version. And what are those specific conditions ? It's when I meet freeze mage or face shaman on ladder. Why? Becuase often you play twice in a row with your opponent. Freeze mage is a direct and superhard counter to secret paladin and guess what. Loatheb screws them up. Face shaman is not a counter, it's a decently good matchup, BUT it's just a deck that's capable of turn 5 lethal, so Loatheb often allows you survive this one turn more and win.
Strategy
As I said earlier. If, just IF you get a god hand, you may go face safetly. But in most cases
you want to fight for board control up to around turn 6, when you start pushing your full of value cards into the board, going face and finishing the game in 3 turns. Remember secret paladin is all about value. And I'll prove it to you right now:
Tirion Fordring is the best class legendary and a 8 drop
Dr. Boom is the best neutral legendary and a 7 drop
Mysterious Challenger is the best epic and a 6 drop
Piloted Shredder is autoinclude in every deck for a reason. Best 4 drop in the game
Muster for Battle May not be THE best, but is in the top of 3 drops
Shielded Minibot another best in game, this time 2 drop
Secretkeeper is at the dr.1 level of a card
And I could keep going on. That's what makes this deck so easy. You don't win by a fancy 30 damage combo, or by having 20 legendaries that cost 10 mana (cough warrior) or even by having double kill command. You win every game by outvaluing your opponent BY A SH*T TON.
Ok you confused me, so when do I go face?
You go face when your board has an advantage. Then your opponent HAS to be the one fighting for the board while you chip away his health a bit by bit. You should not go face when you don't have the board advantage, becuase that lets your opponent trade favourably and the whole point of value-based deck is screwed.
Mulligains:
Mulligains against every enemy are pretty similar. There are 3 "special cards" that you may see in your opening hands which change how you mulligain.
1) If you see a Secretkeeper in your opening hand, keep any secrets
2) If you see a Coghammer in your oppening hand and you've also got a
Shielded Minibot then you keep the weapon, if you don't have a minibot, then you toss out hammer as well
3) If you see a Mysterious Challenger in your opening hand. You check if you've got your early game as well. Minimum a 2 and 3 drop (minibot/juggler/creeper + muster)
and if you do, you keep that Challenger, if not, you mulligain it in search of 2 drops.
Other than that:
Always keep :
Shielded Minibot [/card] , [card] Knife Juggler , Haunted Creeper , Secretkeeper ,
Keep if you already have a 2 drop:
Keep if you have a 2 drop and a coin:
Never keep:
Secrets alone (with no secretkeeper), divine favor, truesilver, blessings, legendries
In other words don't keep anything else that wasn't mentioned earlier
Matchups:
Very good matchups:
-Reno lock(Over 75% Winrate)
Who cares if he heals, just deal next 30 damage in 2 turns
-Tempo Mage(Over 60% Winrate)
Can't outtempo you
-Combo Druid (Over 70% Winrate)
Ofcourse there's always a threat of 24 damage charge to the face, but in my experiance it's very good matchup,
-Control Warrior(Over 85% Winrate)
He's just too slow for ya
Fair matchups:
-Zoolock(Still over 50% WR)
If you don't clear his stuff his board will overwhelm you at some point
-Face shaman(Real 50/50)
It all depends on how lucky he is with his draws and can he finish the game in 5-6 turns
-Any mech deck(Real 50/50)
Same as with shaman. If they get a god hand there's nothing you can do, because of no aoe-comeback mechanic in the deck
-Entomb priest (Still over 50%)
Those entombs can screw you up big time, but often you're just too fast for him
-Oil rogue(Around 50%)
Thing is. Oil rogue has a lot of ways to AoE clear everythig you have, but at the same time it's quite easy to burst down. It all comes down to predicting / saving aoe's and your luck to draw right cards
Bad - Terrible matchups:
Freeze mage(Like 0 friggin %)
Naah but for real, 25% WR is all you can hope for against them, they're your nemesis. Worst matchup
Patron warrior(Around 35-40%)
There's just not much you can do against a patron swarm in most cases
Face hunter (Around 35%)
Oh belive me, this guy doesn't care about how value-packed your cards are. Your face is going to hurt. A LOT
Videos:
1) Quick Hearthbuild #4 -- This whole guide, but in short video version
And ofc a direct link: https://youtu.be/vMtyE7mhFUg
2)A few ranked games around rank 1-2 /w commentary:
And a direct link if you choose to watch on youtubes:
https://www.youtube.com/watch?v=P4ZX4sPJy68
3) Not connected to a deck, but a few tips on how to climb to legend successfully:
And a direct link: https://www.youtube.com/watch?v=SJCeWWkpi7Q
Rate and comment!
Just got to legend with this deck. Thanks a million, distressqq.
Being paladin comes with pride.. And also guilt... And a little shame. Anyways love this deck and thank you for the explantation. +1
Thank you!
Deck is SOLID. I made it to 9 with a self made reno hunter. Fell back from there. Played zoo, and mid range druid and bounced around levels. Back to 10 now, with a win rate of about 75%. Most of the losses were while I was learning the deck.
I'm confused at how the curve is supposed to work out with a 2 drop and muster if you have the coin. are you supposed to be hoping for another 2 drop?
I made an account just to thank you.
Your variation of secret paladin got me to legend today! Ragnaros has been the MVP in multiple match-ups; so he was a great find for secret paladins. :)
Great work man!
Hi DistressQQ, I play since three Month on the ladder with SecPaladin, always familiar like your deck. Mostley i don´t have enough time to play enough Because i don´t like to spend my rare free time on the ladder. But this Month i reached Rank 5. Exactly where i wanted to be. And youre advice help me a lot.
I like your guide, is short and functional. The most i already know before, but one tip from you was really really helpfuel: To change between Rag and Loatheb. That was really function. So thanks for that. Good Job in writing and streaming.
Go on like this, i hope i see more from you.
Claim r5 in 1 day
My current Secret Paladin, used on legend rank:
Legend Gameplay!
Replacement for Keeper of Uldaman?
Aldor Peacekeeper.
I play sacred trial.
Sacred trial can be a dead card at times, but, few people play around it, and if you have it up the opponent cannot drop Dr.Boom unless their board is empty. I have gotten Dr.Boom's main body so many times with this. And Dr.Boom is in what? 75% of competitive decks or something?
I have even gotten Mysterious Challengers in mirrors when they have recruits left.
Aside from that I think I run the same list... but.... ya... well made post and videos!
I actually keep Consecration and Noble Sacrifice (even without Secret Keeper) in opening hand if I draw it and that helps immensely with Hunter.
Edit: taunting up with Coghammer even on a Recruit is good, and healing with Truesilver is sometimes necessary even when not using it to clear a minion.
It is me or I just read " Strategy " ? Kappa
Replace for regnor the firelord?
Nice deck from 14 to 4 in 1 evening .... and all hail too rag ! ^^
I'm completely baffled by what you say about Renolock. I'm playing one right now, and yet again, just like every other time I've played against them, he just played Reno Jackson and healed for 28 health. They are utterly, literally impossible to beat. They have everything they need - multiple board clears to clear everything you have, ways to destroy your weapon, single target removal for rag/mysterious challenger/whatever, little minions to activate your secrets, endless taunts and so.many.heals. I'm pretty sure I could face them 100 times and not win once. Freeze mage is easier. This deck has single handedly halved the fun of the game for me, I might just stop until it falls out of favour.
I really wish I played against you with this deck :P I've yet to face a renolock who hasn't drawn reno. If they didn't I feel like I'd stand a good chance.
Do you have any videos of yourself playing against Renolock that you think represent an 'average' reno vs secret game that might allow me to learn from it? Preferably one where they play Reno.
I'm with you. Literally every single time I play a Renolock, they play him. I've never faced one that hasn't used him when under 10 HP. Then what typically happens is he board clears, and then overwhelms me because I'm low on cards/have maybe 1 in my hand at a given time by that point. Seriously the most frustrating thing in the world.