This is very much a work in progress. I have decided with some much needed encouragement to play warrior differently. Which started as the expected 4-panda gimmick Juggernaut deck fitting for the name Minesweeper-warrior could potentially be viable if adapting the playstyle. Going for full Juggernaut value is too slow while a maximum of 1-3 mines is more than enough. Therefore it now aims to be a fatigue-control deck with some battlecry interaction.
Extra gimmick: Being able shove two mines in your opponents' deck will also prevent their Reno condition until one of them has been drawn.
The deck performs well up until Rank 15. The most unfavorable match-up being Control Warriors at the moment, which armor outside of any kill range.
Winrates / Match ups will come if rank 10 is obtained.
Cards due for replacement:
Edit 1: Replaced Grim Patron / Unstable Ghoul and Dancing Swords for Gorehowl Deathlord and a second Death's Bite