#1 Legend Combo Druid! 80% winrate
- Last updated Jan 9, 2016 (Explorers)
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Wild
- 16 Minions
- 14 Spells
- Deck Type: None
- Deck Archetype: Unknown
- Crafting Cost: 4320
- Dust Needed: Loading Collection
- Created: 1/5/2016 (Explorers)
- user-18157589
- Registered User
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Battle Tag:
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Region:
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Total Deck Rating
1556
I stream at: www.twitch.tv/tylerootd
Proof:
Why 2x living roots and 2x azure drake?
I’ve been playing double roots double drake since forever and it’s been working great for me. The thing about running double living roots is that it makes you vulnerable to running out of steam, but having double azure drakes makes up for that. Also the synergy with azure drake is great. Since you have 2 living roots, 2 wraths, 2 swipes.
why no darnassus aspirant?
With living roots you have enough early game. Darnassus just dies too easily and is a dead card in the late game. It is a bit overrated in my opinion. Usually you want to either wild growth on 2 or innervate something like a shredder anyway.
Mulligan Guide
Always keep: Wild growth, innervate, living roots.
If you have wild growth already, keeping a 4 drop is fine too. Same goes for innervate, if you have it. Keep shade for turn 1 or shredder on turn 2.
Final words:
In the end it's just combo druid, this deck has been around for ages and I it's actually pointless to write an extended guide on this since there should be plenty of them on the internet.
If you want to see the deck in action, check out my stream: www.twitch.tv/tylerootd
T_T Why i can't make it... Any guide pls?
Isn't Mounted Raptor better than Shade of Naxxramas?
its a decent sub if you dont have shade but shade serves a certain purpose that fits the deck perfectly.
This deck has been pretty good for laddering, especially against zoo and mages. However, I hit an invisible wall of secret paladins at rank 9/10. My experience with them is awful so far. Any suggestions, especially for mulligans on it to improve the win rate? I'm losing nearly every match up against them.
1. Explore each variation of Secret Pal deck. Some of them are here, others can be found on liquidhearth or tempostorm, but the core is simmilar.
2. If u can - make a secret pal deck and try it in Casual mode or mb in Ranked. To beat someone u must : think as someone and know his weakness.
3. Watch some streams or find someone in friendlist and watch, because secret pal is everywhere. So another way to learn
4. IMO !!! Mulligan for Roots, Wrath, Darnassus(if u play it), Innervate / Swipe. Sometimes Keeper is a good thing. There is no specific tactics, but as for me a key to win vs Secret Pal, is to hardly control the board to your advantage.
5. The best thing about Secret Pal, is to learn or predict which secrets he played. Secret pal is not so strong if u have the board.
After turn 6.. If the MC is the only 1 minion on board - its okay. your objective is to make him the wrong play, and have no minion on board to turn 6. Because Competitive spirit is useless for 1 MC only. And as druid u can play alot tempo, so u can deal with his threats.
But to be honest. Man try to learn by yourself, we all are learning from our mistakes.
Hope u found anything usefull. Sry for my ENG guys))
GL
Yo dudes, I made a video about the deck. Check it out and leave some feedback.
scroll up
There is a really good guide on combo druid ill see if i can find it.
Thanks for this
you are welcome, dont thank me though, thank the guy that wrote it :D
Did you notice he got rank 1 legend with the deck?
How exactly is Innervate a "dead card"? And why would having either Innervate or Wild Growth make you want to "avoid" them in mulligan phase?
How is it a dead card? Because if it's all you have in your hand, it's useless... what's the point of two extra mana if you have no other card to play. And that happens a lot... Even worse to have double innervate and nothing else. And if the next card you pull after Innervate sitting dead last turn can be played without it, it goes dead in your hand for yet another turn
This is a great deck. Very cheap to make if you already have Dr. Pwnsauce (Boom). I'm 1400 gold short of nax so I'm using 2 Druid of the sabre. I'm also missing bgh so I'll either run MCT or sludge belcher. (So far sludge has saved the day more times. Too often MCT just sits in my hand unused.) I'm 15-3 with the sludge version. Best run I've had in a while. I usually run tempo Mage, but I noticed I was something dumb like 2-12 vs Druids, so I did some research and found this deck. 2 enthusiastic thumbs up. Ironically, 2 of my losses were against Mage decks almost identical to the one I was playing when I got wrecked by Druids. Anyways, I'm posting because of an amazing game I just played. Emperor Thaurrisan on turn 1 because of 2 innervates and coin. I won on turn 5 lol. I was able to Druid of the claw (taunt) on turn 3 and Druid of the claw (charge) on turn 4, then savage roar/ hero token turn 5 FTW
I wanna replace Azure Drake x1 + Loatheb with Harrison Jones + Sludge Belcher.
Is that good???
I've tried today, and it wasn't better but wasn't worse. Drake + Loatheb is perfect for control deck and the other one is for aggro.
Note that i keep Harrison Jones v.s. shaman in one game and i win directly in T5.
You can't even see the deck in the picture. Like most of the internet, you just have to take it at face value. That's the point of the comments and rating system anyways.
great guide thanks!
Any subs for shades and loatheb?