#1 Legend Combo Druid! 80% winrate
- Last updated Jan 9, 2016 (Explorers)
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Wild
- 16 Minions
- 14 Spells
- Deck Type: None
- Deck Archetype: Unknown
- Crafting Cost: 4320
- Dust Needed: Loading Collection
- Created: 1/5/2016 (Explorers)
- user-18157589
- Registered User
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Battle Tag:
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Region:
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Total Deck Rating
1556
I stream at: www.twitch.tv/tylerootd
Proof:
Why 2x living roots and 2x azure drake?
I’ve been playing double roots double drake since forever and it’s been working great for me. The thing about running double living roots is that it makes you vulnerable to running out of steam, but having double azure drakes makes up for that. Also the synergy with azure drake is great. Since you have 2 living roots, 2 wraths, 2 swipes.
why no darnassus aspirant?
With living roots you have enough early game. Darnassus just dies too easily and is a dead card in the late game. It is a bit overrated in my opinion. Usually you want to either wild growth on 2 or innervate something like a shredder anyway.
Mulligan Guide
Always keep: Wild growth, innervate, living roots.
If you have wild growth already, keeping a 4 drop is fine too. Same goes for innervate, if you have it. Keep shade for turn 1 or shredder on turn 2.
Final words:
In the end it's just combo druid, this deck has been around for ages and I it's actually pointless to write an extended guide on this since there should be plenty of them on the internet.
If you want to see the deck in action, check out my stream: www.twitch.tv/tylerootd
This deck made me love to play druid!
Posted below already but since a lot of people seemed to like it:
There was a really in depth Guide posted on reddits subreddit /r/competitivtehs.
Since this guide is lacking some in depth explanation and is more like a decklist maybe some people here want to see it:
http://on-winning.com/the-ultimate-hearthstone-druid-guide/
Helped me a ton and might help you too.
I usually play a combination of Tempo mage, Zoo lock, and I've also been playing a cheap agro druid deck, nothing even comes close to this. I haven't pushed high ranks yet, but in my time with this deck I've gone from rank 20 (didn't play much last season) to rank 12 without losing a single game, none have even felt close.
I haven't used BGH from what I remember, other than maybe one fel reaver.
Nice joke bro but there is a reality which is this deck provide that win rate to you if you really know how to play ramp druid. I started at rank 20 and now I am at rank 10 and score is 18-5 so far. And the important part of this rate was it is not only against some match ups. I encountered almost every class and deck style such as face hunters, mid hunters, secret paladins, mech mages, renolocks, control warriors and control priests which are the deck you mostly see on the ladder right now. The toughest macth ups were control warriors and midrange hunters but never lost against any warrior at the end of the game. You need to do is to try the board til you make the ramp hand and keep minions on ur side as much as you can. You pull them down to 10s health eventually and thats pretty enough to ramp for the last shot. Dont jude the decks without playing them at least 10 turns.
Posted below already but since a lot of people seemed to like it:
There was a really in depth Guide posted on reddits subreddit /r/competitivtehs.
Since this guide is lacking some in depth explanation and is more like a decklist maybe some people here want to see it:
http://on-winning.com/the-ultimate-hearthstone-druid-guide/
Helped me a ton and might help you too.
awesome!
I dont have a dr.boom.What can i put him?
I would go with sylvanas or rag, if you are going for budget, consider belcher/sunwalker. you could also try a darnasas or a chow if you want early game.
What is better Shade of Naxxramas in 1 turn or Piloted Shredder in 2 turn?
the Shade in most cases. Not against priest as a lightbomb will probably hit on turn 6.
So as stated before, I said I was going to bring you guys my record using both Kolento's Midrange Druid and Tyler's Druid. With Kolento's Midrange Druid in 15 games I went (12-3), his changes are not that big, just a raven idol instead of living roots and takes away a shade to add a darnassus aspirant. But overall the impact a raven idol could have in a game especially late compared to living roots is actually pretty incredible. Now with Tyler's Druid I went in 15 Games (11-4) which is actually really good as well, I know the numbers are not too great but it's the sample that I have had while experimenting with both decks. Now, I made another video for this deck that you are all free to check out, I hope you all have a great day and night, peace out!
Against reno mage with reno in the hand and ice block activated druid can do NOTHING...i beat he most of the times, because you know...they finish ALL IN THE SAME WAY xD
It's slow and you get really boned by getting stuck with your finishers in your opening hand. Having to play catchup and relying on removal/taunts for 5 turns usually ends poorly. Also getting sub optimal value from Wrath/Keeper feelsbadman. Deck has probably been one of the longest running Meta staples, but it's not sexy. You can beat anybody but don't really curb stomp anyone.
Running 1 Darnussus, Harvest Golem, Jungle Panther, Belcher
In Place of: Shade of Naxx, 1 Azure and a Living Root
You can drop 1 Azure Drake for it IF you have face a lot of weapons.
I'd rather replace Loatheb. You really want that card draw to get to the combo, and Harrison doesn't draw you cards against 5 classes. Also, Azure Drake + Swipe is the closest combo druid has to a board clear.
Of course, Loatheb is pretty key in the mirror and against Freeze Mage. Win some, lose some.
And in any case, why would you EVER disenchant Harrison? Are you crazy?
I replace a shade when running Harrison
So my version of the deck had 2 darnassus aspirants, 1 living roots, 2 mounted raptors, 1 wild growth and 1 savage combatant...
So removing -2 Darnassus, -1 Savage Combatant, -2 Mounted Raptors for x2 Shades of Naxxramas, 1 more Living Roots, 1 more Wild Growth and 1 Loatheb was a no brainer right??
Right?
Darnassus dies so quickly, mounted raptor doesn't stay on board most of the time..
Anyway with my old version of the deck i have so far a winrate of 63 %
Or should i keep my old version of the deck ?
I laddered from rank 12 to rank 5 with this deck recently, the cards im getting little to no use out of are BGH and thaurissan. replacement suggestions will be great, im also playing with one less shade, and added an AoW
I wouldn't recommend dropping the BGH honestly. As someone who just recently hit legend with this list I can tell you that BGH is invaluable in a few match-ups. The ladder is riddled with with secret Paladins at the moment and I found BGH to be incredibly strong here. I'd even go as far as keeping it in my opening hand if I had another valid early play. If you can force a Mysterious Challenger out onto an empty (or at least close to) board turn 6 and then BGH it after all the secret procs it will more often than not win you the game on the spot.
Emperor Thaurissan is just a very solid card in this deck, giving you access to thing like double combo etc. If you're dead set on a replacement though Sylvanas Windrunner is the way to go.