-17
Favorite this Deck

Druid of all that's awesome!

  • Last updated Feb 15, 2016 (Explorers)
  • Edit
  • |

Wild

  • 17 Minions
  • 13 Spells
  • Deck Type: None
  • Deck Archetype: Unknown
  • Crafting Cost: 14880
  • Dust Needed: Loading Collection
  • Created: 1/1/2016 (Explorers)
View Similar Decks View in Deck Builder
  • Battle Tag:

    FunKaliTy#2193

  • Region:

    EU

  • Total Deck Rating

    134

View 99 other Decks by FunKaliTy
BBCode:
Export to

Should probably mention that reason for all the downvotes is redirected hate from certain ppl who got mad at me due to this thread :P
http://www.hearthpwn.com/forums/hearthstone-general/general-discussion/106180-i-believe-the-new-expansion-will-include-pirates
-------------------------------------------------------------------------------------------------------------------------------
This is a deck for those of you who really wanna go overboard with huge legendary minions while still kicking ass!

You mulligan for: Astral Communion, Innervate and Wild Growth only.

You hope to go 2nd so if you get Innervate + Astral Communion in opening hand you can play with 10 mana from turn 1! It happens a lot more than you probably think.

Don't be fooled, you wont be top-decking the whole game, as soon as you draw into one of your Nourish or Ancient of Lore you'll see how insane it is playing with 10 mana from so early!^^

At least 60% of the games I get to play Astral Communion within turn 4, usually before.
The other games I usually win with Wild Growth + Nourish into insane threats, pretty much half the deck is possible win conditions...Deathwing finally has a deck! :D

I think maybe 30% of games that I win is because of Tree of Life, you have to play it at the right time of course...be very greedy with it and it can often win you the game.
Use Ancient of Lore for heal sometimes instead of playing Tree of Life....it's often a good choice both for tempo and value, this deck has a lot of "hidden" card draw.

If you're not used to playing with Chromaggus in your Druid deck I should remind you about saving the Excess Mana card from using Wild Growth at 10 mana if you can so you can use it with Chromaggus on board.
Same goes for the Excess Mana you get from using Astral Communion on 10 mana as well ofc, but it's quite rare you do that since you'd usually discard way too much good stuff for it to be worth drawing just 1 card^^

When playing Arch-Thief Rafaam I usually either get Mirror of Doom or Lantern of Power, very rarely do I pick Timepiece of Horror even though it's the easiest to play, it's usually not enough to clear board and only functions as Pyroblast when opponents board is empty after he just ended his turn, which never happens.

In most cases you will ofc want to use Astral Communion within T4 if you can, but sometimes you might have the perfect tool to deal with an immediate threat, such as Keeper of the Grove, Swipe or Wrath and then it may be better to wait for a turn in order to clear board before playing Astral Communion.

Otherwise it's quite simple, you ramp up quickly to play massive threats that can give immediate value or almost guaranteed value, preferably with some sort of card draw and bulldoze your opponent within a couple turns after you gain board control.

I play A LOT of different types of ramp Druid so maybe my extended experience playing this style give me an advantage, but this deck should be a really fun way to climb up to at least rank 10 or so....I haven't kept stats, but I definitely win a lot more than I lose below rank 10...I rarely go above that as I play so much gimmicky fundecks...psst...check the curve hehe

For a slightly more insane version trade:

Wrath - Darnassus Aspirant
Big Game Hunter - Emperor Thaurissan
Keeper of the Grove - North Sea Kraken
Astral Communion - North Sea Kraken
Nourish - Kel'Thuzad

It's pretty fun when it works hehe

Made a Reno version as well, haven't played it too much yet though

Astral Reno Druid
Export to BBCode Export to Cockatrice Export to MarkDown Export to Html Clone this deck
Minion (22) Ability (8)
Loading Collection