[LEGEND] Rampaging Worgens and Patron
- Last updated Dec 30, 2015 (Explorers)
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Wild
- 14 Minions
- 12 Spells
- 4 Weapons
- Deck Type: Ranked Deck
- Deck Archetype: Unknown
- Crafting Cost: 4060
- Dust Needed: Loading Collection
- Created: 12/29/2015 (Explorers)
- FrostmooreBuilds
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Total Deck Rating
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Hi, I have just reached legend for the first time this season and I am sharing a new deck I made that is successful on ladder.
Current score: 11-4. Like standard patron decks, this deck gets hard countered by renolocks, handlocks and priests. Strong vs midrange decks, freeze mage, druids, and zoo.
Mulligan guide:
Always keep fiery war axe, armorsmith, acolyte of pain, slam, death's bite
Depending on your hand, you should keep grim patron if you have any weapon in your starting hand and if the other class is not priest, hunter or warlock.
Keep battle rage if your starting hand contains armorsmith, alcolyte of pain unless your opponent is a hunter or paladin.
Keep whirlwind if you are against a paladin or hunter.
rampage + inner rage is the ultimate combo for the Worgen. The worgen does well even if you do not have the combo because it is usually a even more threatening board presence than a frothing beserker.
Rampage is also good for dealing with aggressive decks when buffed on acolyte or armorsmith. It can be used to buff patrons to dodge aoes, especially good on a 3/1 patron.
Gameplay:
Probably the funnest deck I've ever played. You always have good draw and it's fun buffing the Armorsmith and Acolyte of Pain against paladins. I don't have Grommash Hellscream yet, so I've been using an Axe Flinger - it's only 4 mana and works well late game with the enrage combos. Struggling with handlocks atm, but you can't win 'em all
Do you see any opportunity to add a Bouncing Blade?
Its too inconsistent, there are times when you can make 1 grim patron into a full board of 3/2s but it will usually just kill off a 1 health creature, especially when there are so many paladin decks in the current meta.
Can I in some way replace Death's Bite?
go charge?
This deck would be far less effective without Death's Bite. Its deathrattle is perfect for setting up enrage effects, the best being deathbite turn 4, grim patron + enrage turn 5. I would not play any grim patron decks without Death's Bite.
Yeah, I know that is important but I don't have 4th wing of Naxx and I would really like to try this deck. I am thinking about crafting Grommash and put maybe Charge or Gorehowl for that and just use Inner Rage for activating my Grom. I am thinking also about using Geddon because i have one.
Dude... That is one of the most crucial warrior cards. Do the adventure!
Amazing deck :D Thank you also pretty cheap
i like it but no clue why u put thaurisan in here ?
Thaurissan is very powerful in this deck because you will usually have lots of cards in your hands. It sets up very good combos for Grommash and patron + battle rage.
cant believe i even tried this bullshit. this deck is useless at current meta.
im sorry that you had problems with my deck, as stated in my guide, do not play this deck if you are facing a lot of priests and handlocks. I climbed from rank 3000 to rank 1500 in only a day using exclusively this deck. I probably only faced around 3 renolocks and 2 dragon priest in total of around 30 games. Against druids, zoos and tempo you practically got a free win.
If you were not able to play grim patron deck successfully previous to its nerf, you will definitely not find any success in this deck. This deck is much more difficult to play than most other decks.
funny thing is i have an almost identical deck except i don't have Grommash Hellscream or Dr. Boom and i just substituted them for Charge. I went from rank 21 to 12 and i think it can go higher but i haven't had the time to really try it out yet. I should point out i'm a casual player (5-6 games a week), but my point is even without those 2 legendaries, this deck is very good. great deck man!
no charge?
I would play this deck very similarly to a grim patron deck, charge is too often a dead card in your hand. Even with the amazing combo with raging worgen, it requires a very high mana cost to play and is not worth 3 mana to be used on any other minion in this deck.
I would highly suggest crafting it as it is an amazing finisher and often gives you exact lethal. However, you could run Ragnaros or Loatheb in its place.
quick question: i almost have enough dust to finally craft a legendary. do u recommend grommash or dr. boom for this deck? thanks!
I would pick dr. boom, hes pretty much a top priority craft because he fits in so many decks. Grommash would be better than dr. boom in this deck but you should definitely craft dr. boom before any other legendary.
Thanks man!