F2P Improved Starter Deck
- Last updated Dec 30, 2015 (Explorers)
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Wild
- 20 Minions
- 10 Spells
- Deck Type: Ranked Deck
- Deck Archetype: Unknown
- Crafting Cost: 0
- Dust Needed: Loading Collection
- Created: 12/29/2015 (Explorers)
- retakrew7
- Registered User
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Battle Tag:
retakrew7
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Region:
N/A
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Total Deck Rating
125
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A zero mana cost deck that actually does fairly well for the price.
You use the summoning minions to establish board control and then switch to healing your high stats minions.
Me playing the deck:
Great deck for new to mid players IMO. Just went 3 for 3 in ranked.
Without coin:
Mulligan for your draw cards (1 Mana), focus on minions, anything bigger than 2 mana - except maybe 1 Razorfen Hunter - goes back into the deck. If you start with two Power Word: Shield, one goes back into the deck. Keep one Shadow Word: Pain against mages.
With coin:
try to find a good curve play until turn 4, anything bigger than 4 Mana gets returned, except a Holy Nova against Paladins or Hunters, again focus on minions.
Guide:
Just check the video, can't say much more than what is already written above.
Very nice deck. Went 5/5 to complete my quests today and had no issues with mana curve. It's always nice to play a simple deck and know you don't have to spend lots of money, gold or dust to get wins. Not that they don't hurt... ;)
Keep in mind that since you copy multiple cards with Thoughtsteal and Mind Vision, your actual curve will be different each game. The goal is to create enough advantage in the early game that you are able to push through to lethal in the late game. Additionally, the Frostwolf Warlord actually is a huge threat in this deck, which is not represented in the curve as well. The Stormwind Champion helps you get the most out of your earlier drops and kind of acts as a late game stabilizer.