[Legend Top 30] Midrange Hunter
- Last updated Dec 17, 2015 (Explorers)
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Wild
- 18 Minions
- 10 Spells
- 2 Weapons
- Deck Type: Ranked Deck
- Deck Archetype: Unknown
- Crafting Cost: 2640
- Dust Needed: Loading Collection
- Created: 12/14/2015 (Explorers)
- iLLuu_U
- Registered User
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- 5
- 7
- 18
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Battle Tag:
iLLuuu#2451
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Region:
EU
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Total Deck Rating
293
Got to to Legend 28 by mostly playing this deck.
Proof: http://imgur.com/YJ7ideB
Sup guys,
first of all thanks for the positive feedback so far. This guide is just going to focus on the tech decisions and explains the general game strategy.
Basically this is a standard Midrange Hunter Deck just with more aggressive techcards. So your game strategy is to control the board early to midgame, until you can outrace your opponent with your Hero Power, the board you build up and direct Damage spells.
This deck does really well against all sorts of Aggro and Midrangedecks, but has a hard time against Controldecks like Renolock or Controlpriest.
Why Leper Gnome?
Leper Gnome can trade with a lot of 2 drops like Dark Peddler or Knife Juggler and when uncontested gives you nice face damage (+the dmg of the death rattle). And with its death rattle, Leper Gnome is also able to deal face dmg through taunts, which might come in handy.
Why 1 Webspinner?
Turn 1 Webspinner isn't even that strong of a play, since its stats are weak. But it works really well as an activator for Kill Command or Houndmaster. And a third 1Drop makes you curve out better.
Why Explosive Trap?
I think its really good against decks that flood the board. Also running 2 copys of it is kinda necessary to make sure that you draw a copy or get one out of Mad Scientist. It also stops the Druidcombo and often wins you the game if you play it before their turn 9. Furthermore people dont expect Explosive Traps in Midrange Hunter, so they often just go for face thinking it isFreezing Trap or Snake Trap.
Mulligans:
They really depent on what class you are facing and have been explained in several other Midrange Hunter Guides.
Gameplay:
Thanks to Khristophesaurus for the Gameplay Video.
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Deck works way better on ladder than any of the other midrange hunters currently around. I probably write a more detailed guide if this gets enough upvotes, but mulligan and general strategy is basically the standard of midrange hunter.
the only hybrid part is leper gnome. the rest of the deck is a midrange hunter. if you really want, you could sub in zombie chow if it makes you happy
You could probably argue that this deck isn't aggroey enough. The addition of cards like Dr.Boom and King's Elekk as well as the Houndmasters slow down the deck to a midrange point.
Since when does midrange use explosive trap?
the explosive isnt there for the damage. it's to help clear boards full of creepers, imps, squires, and what not.
Thanks for this interesting hunter deck. Lepper gnomes work really well! I've made a video which describes my experience.
With leper gnome this is more a face hunter with savannah !
And Ellekk and Houndmaster and Shredder and Loatheb and Boom. But It's just a face hunter... Ok then. XD
kill command
You can repace it with arcane shot, but really it's probablly the only source of card draw for hunter. And beside, you cant get it and Emperor Tharuissan in the first wing of BRM :D
it might be hard on turn 2, but look at your hand, think about what your opponent is playing, then play elekk if you can win the joust
What do you guys think, is Sir Finley Mrrgglton good in this deck?
Doesn't fit Hunter at all in my opinion. You dont need a ping to control the early game and you do not need a heal or armor up in late game, because you rather want to win by that point with Steady shot.
ok, thank you :)
This is a really Aggresive midrange hunter more like others, so you dont want another hero power than 2 face damage so no finley doesnt not fit in here like i could fit in one of the other lists
no good heavens no
I was very skeptical of this deck as hunter doesn't seem to be too strong in the current meta. I was so wrong.
Went 11W - 2L from Rank 5 to Rank 3 on NA. I even out aggro'd an aggro shaman.
This is a pretty great deck build! very fun to play.
Gj on legend. I havn't played midrange hunter in a while because of intomb. That card is just depressing. I hate priests...
Currently on a 5 win streak from 10 0 stars to 9 3 stars. Not that big of a sample set, but along the way I beat Midrange and Secret Pally, Aggro Shaman, Control Priest, and Midrange Hunter Mirror. This got me out of a slump I was having with Midrange Druid.
Only thing: -1 Explosive Trap +1 Bear Trap
Seems better against control match up obviously, but also screws with Aggro Shaman with Whirling or Doomhammer combos.
*Edit: put rank 11 instead of 9 lol
Why two explosives? They're too situational in legend ranks, at least I think. Maybe i just face loads of control decks.