[LEGEND] Reno Paladin Lowlander
- Last updated Feb 19, 2016 (Explorers)
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Wild
- 23 Minions
- 5 Spells
- 2 Weapons
- Deck Type: Ranked Deck
- Deck Archetype: Unknown
- Crafting Cost: 7200
- Dust Needed: Loading Collection
- Created: 12/14/2015 (Explorers)
- user-22869715
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Total Deck Rating
17
Lowlander Paladin
This deck is similar to the Highlander Paladin Lifecoach made and it is a Reno Paladin.
I have tweaked it a little bit and decided to give it my own twist, and therefore I present to you my Lowlander Paladin that I used to crush(!) the EU meta.
This deck has the ability to outtempo faster decks and to outlast slower decks.
I used Track-o-bot to track my games' statistics and reached legend with a 70,9% winrate!
Although my sample size of games is not exactly sufficient, I would go as far as saying that this is one of the best decks I have played with.
The key to success
Patience. It is very important to be resourceful with your cards and to max out their value.
This deck can decide entire games within one or two very strong turns.
Take good care of your weapon charges!
Don't be afraid to take hits, because you have a lot of heal. However, do NOT waste them! Pointless face-hitting will only make you lose your ability to challenge the board.
Key Cards
Sir Finley Mrrgglton: This card is amazing. It gives you the ability to match your hero power to your opponent. Whether it is healing yourself or armoring up vs. an aggro deck or fireblasting for better control.
Kel'Thuzad: Combined with the other minions in this deck, you will get SO much value out of this card. A decent Kel'thuzad play already seals the deal in most matches!
Reno Jackson: Single-handedly wins you games by crushing opponents' hopes and dreams for ever and banishes them to the abyss of ragequit.
Mulligans and Match-ups:
Generally, you would want to mulligan for a good curve early on, because that is the only weakness other decks could exploit. If you catch a perfect early curve, this deck will easily outtempo most of the other decks in the meta.
Against Aggro you would want to keep as much heal, especially Reno Jackson, as possible in your hand. Be aware of what cards your opponent could play at a certain turn.
Against Control you should be very resourceful with your cards; do not overextend(!) the board and use your weapon charges wisely.
Coaching & more information
If you are interested in receiving coaching on this particular deck, or Hearthstone basics, message me.
What would you think about replacing sky golem with justicar?
I haven't given that one a thought.
Without having tried it, I would say that it wouldn't really fit the deck. I mainly play Sky Golem for the the board presence, deathrattle and awesome synergy with Kel'Thuzad! All of that would fall away with Justicar (who also only has 3hp).
If you try it and find it to be successful, let me know! :D
Awesome! Great you like it ;)
If you've made more experiences with my deck, don't hesitate to share! I'm am really curious :D
Replacement for Piloted Sky Golem? I have all the Legendarys but not him :D
Sylvanas!
Deck gets absolutely slaughtered by dragon priests, reno warlocks, malygos warlocks, control priests.. It's just not viable on NA.
Indeed, priest is a rather difficult matchup. Although against reno locks I am doing quite well with this deck, cause I most of the time outlast them. You have to be very resourceful with your cards.
What problems exactly do you encounter versus these decks?
Well Priest it's pretty obvious of course. With Renolocks it was Reno himself.. I get them down using what I can and poof! It's possible it was just bad luck, I do have horrid RNG and draw luck, so bad in fact I make Reynad look lucky lol. I'm going to give it some more games though, see if I need adjustments or what have you. I love the idea of the deck though, I like the Reno theme, playing 1 of a card an all. :)
If you know it is reno on the other side try to trade more instead of going for face
That's always the best moment and also one of the key ones when you can utilize Kel'Thuzad effectively.
I personally think that it is difficult to properly replace Harrison, because of the extra draw he provides you with, but I would try the Ooze as well.
whats the point of having Emperor Thaurissan? like the deck doesnt run some kind of combo piece
The deck has a pretty even curve, which means that you are likely to play one card at a time. Emperor Thaurissan helps you to sometimes cheat out that one extra card. Emperor is just a strong card in general and you can always benefit from lowering your cards' mana costs.
No Harrison, what's a good sub? Sylvannis
or should I just go slime for weapon breaking?
Surely Sylvanas is a strong card and wouldnt do too bad.
Harrison is ofc optimal because he provides you with extra card draw, but I have to say that I mostly benefited more from the weapon's destruction.
Works great!