(LoE) Shadow Reno Dragons
- Last updated Jan 7, 2016 (Explorers)
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Wild
- 19 Minions
- 11 Spells
- Deck Type: Ranked Deck
- Deck Archetype: Unknown
- Crafting Cost: 9640
- Dust Needed: Loading Collection
- Created: 12/13/2015 (Explorers)
- HL530
- Registered User
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- 5
- 29
- 36
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Battle Tag:
N/A
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Region:
N/A
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Total Deck Rating
14
Entomb is the star of LOE, and I guess I don't have to explain much here. You guys who have all the cards to play this deck would have no less experience in this game than me, so I'm not gonna go through basic stuffs like mulligan. Here are some tips and explanation that should answer most questions
Key notes:
Museum Curator: From experience, you get to pick a Legendary minion like Slvannas or Sneed's Old Shredder no less than every three times. I still remember the Chillmaw from him saving my ass from mirror of doom, so yes this card has insane value, plus you can buff him up with Velen's chosen, if he survived.
Shadowform: It's probably fine even if you don't run this, but keep the holy smite for Vol'Jin. This card has insane mid-game and late game value, and could potentially win you fatigue race( those most of the time your ysera or Confessor would have served you that purpose)
Shadowfiend, so much value, solid body to draw spells like frostbolt and dark bomb, and the surprise element( I;ve seen so many unnecessary trade into him despite being in an absolutely superior position), Yes plz xd
Eydis Darkbane: Surprise element, super solid body, freak your opponent out( you're not really expecting to get the velen chosen on her, but if that happens, well you're being lucky
Dragonskin Sorcerrer: It fills the four mana sort, survive shredder, and most importantly is a DRAGON
Hungry Dragon: Replace it with a twilight drake if you wish, but most of the time whatever he gives your opponent is irrelevant( except the dust evil), and if you get a lucky start you won't have much cards in the hand to give the TD full value
Excavated Evil/Holy Nova/Lightbomb: I think this is now the priest's standard AoE trio
Holy Fire: Once you're in shadow form, this card and Reno are you only source of health, helps surviving mid-game without sacrificing the Reno value
Arch-Thief Rafaam: From my experience, always go for Lantern of Power. Don't pick Mirror of doom IF you've already played Excavated Evil, or you're pretty sure your opponent has AOE like Hellfire or Flamestrike
Have fun, any please don't hesitate to share any of your thoughts and opinion for the deck, much appreciated.
I really like the idea of your deck. Inspired by your proposal, and after playstesting it a bit I've made some changes and come up with my own list that I find slightly better. (I don't say that yours is bad)
First, I want to share some thoughts about your list:
So, with this in mind, I come up with those changes: -1 Velen's Chosen, -1 Confessor Paletress, -1 Eydis Darkbane, -1 Dragonkin Sorcerer, -1 Arch-Thief Rafaam || +1Shadowform, +1 Blackwind Technician, +1 Mind Control Tech, +1 Drakonid Crusher, +1Alexstrasza.
You can easily find my list here:
HF & GG.
Thanks for the feedback, sorry for the late reply as I haven't been checking Hearthpwn for the last few days. It's very rare nowadays that people actually give credit to other people's deck, and I really appreciate that. Please notice that I've made a few changes with my deck( which I've totally forgotten to update on until this point)
I would just like to give a few thoughts, mainly weakness of your deck.
Firstly I really like the idea of Drakonid Crusher. It's a good 6-drop synergizer afterall. However it seems too much of a win-more condition, and to make thing worst when being a 9/9 it is the only 7+ damage minion in this deck, meaning there's an extremely high chance that your opponent has a BGH awaiting.
Secondly, a second shadowform is always a huge struggle. The problem with it is that, a 3-mana card with no immediate effect usually get stuck in your hand, and investing two of it in a tempo deck just would not work most of the time, unless you have the perfect draw.
I will have to disagree with the Alexstrasza in your deck as well. The problem with Alexstrasza in the meta with any non-OTK deck is that, it just couldn't work as a pseudo-health gen as it is simply too slow. I can see it's synergy with Drakonid to crush the opponent, but most of the time it simply will not happen.
Finally the biggest problem with your deck seems to be that, if you couldn't get hold of a shadowform in the first three turn, the midgame will be too passive/reactive, if not actually have nothing to play. And if you couldn't get hold of a Twilight guardian or a Reno, the chance is pretty high to get SMORC to death against aggro decks.
Afterall I've had a fun time with your deck, and please keep me updated if you have made any changes.
Surprisingly doing decently with some needed replacements. A bit more draw would be good.