Justsaiyan's Finley Patron Warrior
- Last updated Jan 7, 2016 (Explorers)
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Wild
- 17 Minions
- 9 Spells
- 4 Weapons
- Deck Type: None
- Deck Archetype: Unknown
- Crafting Cost: 3960
- Dust Needed: Loading Collection
- Created: 12/11/2015 (Explorers)
- AbsoluteZero111
- Registered User
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- 35
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Battle Tag:
N/A
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Total Deck Rating
2120
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Is it better to choose which one hero power of Finley?
Depends on the matchups and what you want to do considering your current hand. Against Freeze Mage and Aggro Shaman, you dont want to even play Finley, since keeping the Armor Up is better than anything you can get. Against Renolock, you want the Hunter heropower to bring them down again after the full heal to 30. Mage heropower lets you ping the Patrons and create more without spells and ping Acolytes for draw. Priest heropower lets you heal the Patrons and Acolytes back up for more value. Druid heropower gives your hero +1 attack, which you can combine with your weapons. So Fiery War Axe + Druid heropower effectively becomes another Death's Bite, which is a really big deal. Shaman heropower lets you put out free minions that you can then damage for a better Battle Rage (beware of spellpower totem and Whirlwind wiping out your board though). And warlock heropower lets you draw cards, which is always nice. Paladin heropower is pretty iffy, and you dont want to take Rogue unless you already used all your weapons.
I hope I answered your question well enough. You should try it out to see what you heropower prefer in what matchups. I personally really like that the same matchups play out completely different depending on what heropower you take. Makes it all more interesting.
I see.
i will try.
Thank you very much.